static void feedback_vertex(struct gl_context *ctx, const struct draw_context *draw, const struct vertex_header *v) { const struct st_context *st = st_context(ctx); GLfloat win[4]; const GLfloat *color, *texcoord; GLuint slot; /* Recall that Y=0=Top of window for Gallium wincoords */ win[0] = v->data[0][0]; win[1] = ctx->DrawBuffer->Height - v->data[0][1]; win[2] = v->data[0][2]; win[3] = 1.0F / v->data[0][3]; /* XXX * When we compute vertex layout, save info about position of the * color and texcoord attribs to use here. */ slot = st->vertex_result_to_slot[VERT_RESULT_COL0]; if (slot != ~0U) color = v->data[slot]; else color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; slot = st->vertex_result_to_slot[VERT_RESULT_TEX0]; if (slot != ~0U) texcoord = v->data[slot]; else texcoord = ctx->Current.Attrib[VERT_ATTRIB_TEX0]; _mesa_feedback_vertex(ctx, win, color, texcoord); }
static void feedback_vertex( GLcontext *ctx, const SWvertex *v, const SWvertex *pv ) { const GLuint texUnit = 0; /* See section 5.3 of 1.2.1 spec */ GLfloat win[4]; GLfloat color[4]; GLfloat tc[4]; win[0] = v->win[0]; win[1] = v->win[1]; win[2] = v->win[2] / ctx->DepthMaxF; win[3] = 1.0F / v->win[3]; color[0] = CHAN_TO_FLOAT(pv->color[0]); color[1] = CHAN_TO_FLOAT(pv->color[1]); color[2] = CHAN_TO_FLOAT(pv->color[2]); color[3] = CHAN_TO_FLOAT(pv->color[3]); if (v->texcoord[texUnit][3] != 1.0 && v->texcoord[texUnit][3] != 0.0) { GLfloat invq = 1.0F / v->texcoord[texUnit][3]; tc[0] = v->texcoord[texUnit][0] * invq; tc[1] = v->texcoord[texUnit][1] * invq; tc[2] = v->texcoord[texUnit][2] * invq; tc[3] = v->texcoord[texUnit][3]; } else { COPY_4V(tc, v->texcoord[texUnit]); } _mesa_feedback_vertex( ctx, win, color, (GLfloat) v->index, tc ); }
/* * Execute glDrawPixels */ void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" ); return; } if (ctx->NewState) { _mesa_update_state(ctx); } if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels (invalid fragment program)"); return; } if (error_check_format_type(ctx, format, type, GL_TRUE)) { /* found an error */ return; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glDrawPixels(incomplete framebuffer)" ); return; } if (!ctx->Current.RasterPosValid) { return; } if (ctx->RenderMode == GL_RENDER) { /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ GLint x = IROUND(ctx->Current.RasterPos[0]); GLint y = IROUND(ctx->Current.RasterPos[1]); ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, &ctx->Unpack, pixels); } else if (ctx->RenderMode == GL_FEEDBACK) { /* Feedback the current raster pos info */ FLUSH_CURRENT( ctx, 0 ); FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } }
void _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); return; } if (ctx->Current.RasterPosValid == GL_FALSE) { return; /* do nothing */ } if (ctx->RenderMode==GL_RENDER) { if (bitmap) { /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig); GLint y = IFLOOR(ctx->Current.RasterPos[1] - yorig); if (ctx->NewState) { _mesa_update_state(ctx); } ctx->OcclusionResult = GL_TRUE; ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } } else if (ctx->RenderMode==GL_FEEDBACK) { if (ctx->Current.RasterPosValid) { FLUSH_CURRENT(ctx, 0); FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoord ); } } else if (ctx->RenderMode==GL_SELECT) { /* Bitmaps don't generate selection hits. See appendix B of 1.1 spec. */ } /* update raster position */ ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; }
static void feedback_vertex(struct gl_context * ctx, const SWvertex * v, const SWvertex * pv) { GLfloat win[4]; const GLfloat *vtc = v->attrib[VARYING_SLOT_TEX0]; const GLfloat *color = v->attrib[VARYING_SLOT_COL0]; win[0] = v->attrib[VARYING_SLOT_POS][0]; win[1] = v->attrib[VARYING_SLOT_POS][1]; win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF; win[3] = 1.0F / v->attrib[VARYING_SLOT_POS][3]; _mesa_feedback_vertex(ctx, win, color, vtc); }
static void feedback_vertex(GLcontext * ctx, const SWvertex * v, const SWvertex * pv) { GLfloat win[4]; const GLfloat *vtc = v->attrib[FRAG_ATTRIB_TEX0]; const GLfloat *color = v->attrib[FRAG_ATTRIB_COL0]; win[0] = v->attrib[FRAG_ATTRIB_WPOS][0]; win[1] = v->attrib[FRAG_ATTRIB_WPOS][1]; win[2] = v->attrib[FRAG_ATTRIB_WPOS][2] / ctx->DrawBuffer->_DepthMaxF; win[3] = 1.0F / v->attrib[FRAG_ATTRIB_WPOS][3]; _mesa_feedback_vertex(ctx, win, color, v->attrib[FRAG_ATTRIB_CI][0], vtc); }
/* * Execute glDrawPixels */ void _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" ); return; } if (ctx->RenderMode==GL_RENDER) { GLint x, y; if (!pixels || !ctx->Current.RasterPosValid) { return; } if (ctx->NewState) { _mesa_update_state(ctx); } /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ x = IROUND(ctx->Current.RasterPos[0]); y = IROUND(ctx->Current.RasterPos[1]); ctx->OcclusionResult = GL_TRUE; ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, &ctx->Unpack, pixels); } else if (ctx->RenderMode==GL_FEEDBACK) { if (ctx->Current.RasterPosValid) { FLUSH_CURRENT(ctx, 0); FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoord ); } } else if (ctx->RenderMode==GL_SELECT) { if (ctx->Current.RasterPosValid) { _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); } } }
void _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { GET_CURRENT_CONTEXT(ctx); GLint destx, desty; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)" ); return; } if (ctx->NewState) { _mesa_update_state(ctx); } if (ctx->RenderMode==GL_RENDER) { /* Destination of copy: */ if (!ctx->Current.RasterPosValid) { return; } /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ destx = IROUND(ctx->Current.RasterPos[0]); desty = IROUND(ctx->Current.RasterPos[1]); ctx->OcclusionResult = GL_TRUE; ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, type ); } else if (ctx->RenderMode == GL_FEEDBACK) { if (ctx->Current.RasterPosValid) { FLUSH_CURRENT(ctx, 0); FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoord ); } } else if (ctx->RenderMode == GL_SELECT) { _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); } }
/* * Execute glDrawPixels */ static void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { GLenum err; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %d, %d\n", width, height, _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type), pixels, _mesa_lookup_enum_by_nr(ctx->DrawBuffer->ColorDrawBuffer[0]), IROUND(ctx->Current.RasterPos[0]), IROUND(ctx->Current.RasterPos[1])); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0)" ); return; } /* We're not using the current vertex program, and the driver may install * its own. Note: this may dirty some state. */ _mesa_set_vp_override(ctx, GL_TRUE); /* Note: this call does state validation */ if (!_mesa_valid_to_render(ctx, "glDrawPixels")) { goto end; /* the error code was recorded */ } /* GL 3.0 introduced a new restriction on glDrawPixels() over what was in * GL_EXT_texture_integer. From section 3.7.4 ("Rasterization of Pixel * Rectangles) on page 151 of the GL 3.0 specification: * * "If format contains integer components, as shown in table 3.6, an * INVALID OPERATION error is generated." * * Since DrawPixels rendering would be merely undefined if not an error (due * to a lack of defined mapping from integer data to gl_Color fragment shader * input), NVIDIA's implementation also just returns this error despite * exposing GL_EXT_texture_integer, just return an error regardless. */ if (_mesa_is_enum_format_integer(format)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(integer format)"); goto end; } err = _mesa_error_check_format_and_type(ctx, format, type); if (err != GL_NO_ERROR) { _mesa_error(ctx, err, "glDrawPixels(invalid format %s and/or type %s)", _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type)); goto end; } /* do special format-related checks */ switch (format) { case GL_STENCIL_INDEX: case GL_DEPTH_COMPONENT: case GL_DEPTH_STENCIL_EXT: /* these buffers must exist */ if (!_mesa_dest_buffer_exists(ctx, format)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(missing deest buffer)"); goto end; } break; case GL_COLOR_INDEX: if (ctx->PixelMaps.ItoR.Size == 0 || ctx->PixelMaps.ItoG.Size == 0 || ctx->PixelMaps.ItoB.Size == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(drawing color index pixels into RGB buffer)"); goto end; } break; default: /* for color formats it's not an error if the destination color * buffer doesn't exist. */ break; } if (ctx->RasterDiscard) { goto end; } if (!ctx->Current.RasterPosValid) { goto end; /* no-op, not an error */ } if (ctx->RenderMode == GL_RENDER) { if (width > 0 && height > 0) { /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ GLint x = IROUND(ctx->Current.RasterPos[0]); GLint y = IROUND(ctx->Current.RasterPos[1]); if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack from PBO */ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, format, type, INT_MAX, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(invalid PBO access)"); goto end; } if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(PBO is mapped)"); goto end; } } ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, &ctx->Unpack, pixels); } } else if (ctx->RenderMode == GL_FEEDBACK) { /* Feedback the current raster pos info */ FLUSH_CURRENT( ctx, 0 ); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } end: _mesa_set_vp_override(ctx, GL_FALSE); if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { _mesa_flush(ctx); } }
static void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); return; } if (!ctx->Current.RasterPosValid) { return; /* do nothing */ } /* Note: this call does state validation */ if (!_mesa_valid_to_render(ctx, "glBitmap")) { /* the error code was recorded */ return; } if (ctx->RasterDiscard) return; if (ctx->RenderMode == GL_RENDER) { /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ if (width > 0 && height > 0) { const GLfloat epsilon = 0.0001F; GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); if (_mesa_is_bufferobj(ctx->Unpack.BufferObj)) { /* unpack from PBO */ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, INT_MAX, (const GLvoid *) bitmap)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(invalid PBO access)"); return; } if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); return; } } ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } } #if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT(ctx, 0); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } #endif /* update raster position */ ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { _mesa_flush(ctx); } }
static void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glCopyPixels(%d, %d, %d, %d, %s) // from %s to %s at %d, %d\n", srcx, srcy, width, height, _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(ctx->ReadBuffer->ColorReadBuffer), _mesa_lookup_enum_by_nr(ctx->DrawBuffer->ColorDrawBuffer[0]), IROUND(ctx->Current.RasterPos[0]), IROUND(ctx->Current.RasterPos[1])); if (width < 0 || height < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); return; } /* Note: more detailed 'type' checking is done by the * _mesa_source/dest_buffer_exists() calls below. That's where we * check if the stencil buffer exists, etc. */ if (type != GL_COLOR && type != GL_DEPTH && type != GL_STENCIL && type != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels(type=%s)", _mesa_lookup_enum_by_nr(type)); return; } /* We're not using the current vertex program, and the driver may install * it's own. Note: this may dirty some state. */ _mesa_set_vp_override(ctx, GL_TRUE); /* Note: this call does state validation */ if (!_mesa_valid_to_render(ctx, "glCopyPixels")) { goto end; /* the error code was recorded */ } /* Check read buffer's status (draw buffer was already checked) */ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glCopyPixels(incomplete framebuffer)" ); goto end; } if (_mesa_is_user_fbo(ctx->ReadBuffer) && ctx->ReadBuffer->Visual.samples > 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels(multisample FBO)"); goto end; } if (!_mesa_source_buffer_exists(ctx, type) || !_mesa_dest_buffer_exists(ctx, type)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels(missing source or dest buffer)"); goto end; } if (ctx->RasterDiscard) { goto end; } if (!ctx->Current.RasterPosValid || width == 0 || height == 0) { goto end; /* no-op, not an error */ } if (ctx->RenderMode == GL_RENDER) { /* Round to satisfy conformance tests (matches SGI's OpenGL) */ if (width > 0 && height > 0) { GLint destx = IROUND(ctx->Current.RasterPos[0]); GLint desty = IROUND(ctx->Current.RasterPos[1]); ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, type ); } } else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT( ctx, 0 ); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } end: _mesa_set_vp_override(ctx, GL_FALSE); if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { _mesa_flush(ctx); } }
/* * Execute glDrawPixels */ static void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glDrawPixels(width or height < 0" ); return; } /* We're not using the current vertex program, and the driver may install * it's own. */ _mesa_set_vp_override(ctx, GL_TRUE); if (ctx->NewState) { _mesa_update_state(ctx); } if (!valid_fragment_program(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels (invalid fragment program)"); goto end; } if (_mesa_error_check_format_type(ctx, format, type, GL_TRUE)) { /* the error was already recorded */ goto end; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glDrawPixels(incomplete framebuffer)" ); goto end; } if (!ctx->Current.RasterPosValid) { goto end; /* no-op, not an error */ } if (ctx->RenderMode == GL_RENDER) { if (width > 0 && height > 0) { /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ GLint x = IROUND(ctx->Current.RasterPos[0]); GLint y = IROUND(ctx->Current.RasterPos[1]); if (ctx->Unpack.BufferObj->Name) { /* unpack from PBO */ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(invalid PBO access)"); goto end; } if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(PBO is mapped)"); goto end; } } ctx->Driver.DrawPixels(ctx, x, y, width, height, format, type, &ctx->Unpack, pixels); } } else if (ctx->RenderMode == GL_FEEDBACK) { /* Feedback the current raster pos info */ FLUSH_CURRENT( ctx, 0 ); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } end: _mesa_set_vp_override(ctx, GL_FALSE); }
static void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); return; } if (!ctx->Current.RasterPosValid) { return; /* do nothing */ } if (ctx->NewState) { _mesa_update_state(ctx); } if (!valid_fragment_program(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap (invalid fragment program)"); return; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glBitmap(incomplete framebuffer)"); return; } if (ctx->RenderMode == GL_RENDER) { /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ if (width > 0 && height > 0) { const GLfloat epsilon = 0.0001F; GLint x = IFLOOR(ctx->Current.RasterPos[0] + epsilon - xorig); GLint y = IFLOOR(ctx->Current.RasterPos[1] + epsilon - yorig); if (ctx->Unpack.BufferObj->Name) { /* unpack from PBO */ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, (GLvoid *) bitmap)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(invalid PBO access)"); return; } if (_mesa_bufferobj_mapped(ctx->Unpack.BufferObj)) { /* buffer is mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); return; } } ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } } #if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT(ctx, 0); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } #endif /* update raster position */ ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; }
static void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); return; } /* Note: more detailed 'type' checking is done by the * _mesa_source/dest_buffer_exists() calls below. That's where we * check if the stencil buffer exists, etc. */ if (type != GL_COLOR && type != GL_DEPTH && type != GL_STENCIL && type != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels(type=%s)", _mesa_lookup_enum_by_nr(type)); return; } /* We're not using the current vertex program, and the driver may install * it's own. */ _mesa_set_vp_override(ctx, GL_TRUE); if (ctx->NewState) { _mesa_update_state(ctx); } if (!valid_fragment_program(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels (invalid fragment program)"); goto end; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glCopyPixels(incomplete framebuffer)" ); goto end; } if (!_mesa_source_buffer_exists(ctx, type) || !_mesa_dest_buffer_exists(ctx, type)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels(missing source or dest buffer)"); goto end; } if (!ctx->Current.RasterPosValid || width ==0 || height == 0) { goto end; /* no-op, not an error */ } if (ctx->RenderMode == GL_RENDER) { /* Round to satisfy conformance tests (matches SGI's OpenGL) */ if (width > 0 && height > 0) { GLint destx = IROUND(ctx->Current.RasterPos[0]); GLint desty = IROUND(ctx->Current.RasterPos[1]); ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, type ); } } else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT( ctx, 0 ); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } end: _mesa_set_vp_override(ctx, GL_FALSE); }
void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (width < 0 || height < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glBitmap(width or height < 0)" ); return; } if (!ctx->Current.RasterPosValid) { return; /* do nothing */ } if (ctx->NewState) { _mesa_update_state(ctx); } if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap (invalid fragment program)"); return; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glBitmap(incomplete framebuffer)"); return; } if (ctx->RenderMode == GL_RENDER) { if (bitmap) { /* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */ GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig); GLint y = IFLOOR(ctx->Current.RasterPos[1] - yorig); ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } } #if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT(ctx, 0); FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } #endif /* update raster position */ ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; }
void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (ctx->NewState) { _mesa_update_state(ctx); } if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels (invalid fragment program)"); return; } if (width < 0 || height < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glCopyPixels(width or height < 0)"); return; } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT || ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "glCopyPixels(incomplete framebuffer)" ); return; } if (!_mesa_source_buffer_exists(ctx, type) || !_mesa_dest_buffer_exists(ctx, type)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyPixels(missing source or dest buffer)"); return; } if (!ctx->Current.RasterPosValid) { return; } if (ctx->RenderMode == GL_RENDER) { /* Round to satisfy conformance tests (matches SGI's OpenGL) */ GLint destx = IROUND(ctx->Current.RasterPos[0]); GLint desty = IROUND(ctx->Current.RasterPos[1]); ctx->Driver.CopyPixels( ctx, srcx, srcy, width, height, destx, desty, type ); } else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT( ctx, 0 ); FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_COPY_PIXEL_TOKEN ); _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } }