示例#1
0
bool QEventLoopEx::processEvents( ProcessEventsFlags flags )
{
    if(!QEventLoop::processEvents(flags))
        return false;

    activateSocketNotifiers();
    return true;
}
示例#2
0
/*! \reimp
 */
bool QXtEventLoop::processEvents( ProcessEventsFlags flags )
{
    // Qt uses posted events to do lots of delayed operations, like repaints... these
    // need to be delivered before we go to sleep
    TQApplication::sendPostedEvents();

    // make sure we fire off Qt's timers
    int ttw = timeToWait();
    if ( d->timerid != 0 ) {
	XtRemoveTimeOut( d->timerid );
    }
    d->timerid = 0;
    if ( ttw != -1 ) {
	d->timerid =
	    XtAppAddTimeOut( d->appContext, ttw,
			     qmotif_timeout_handler, 0 );
    }

    // get the pending event mask from Xt and process the next event
    XtInputMask pendingmask = XtAppPending( d->appContext );
    XtInputMask mask = pendingmask;
    if ( pendingmask & XtIMTimer ) {
	mask &= ~XtIMTimer;
	// zero timers will starve the Xt X event dispatcher... so process
	// something *instead* of a timer first...
	if ( mask != 0 )
	    XtAppProcessEvent( d->appContext, mask );
	// and process a timer afterwards
	mask = pendingmask & XtIMTimer;
    }

    if ( ( flags & WaitForMore ) )
	XtAppProcessEvent( d->appContext, XtIMAll );
    else
	XtAppProcessEvent( d->appContext, mask );

    int nevents = 0;
    if ( ! ( flags & ExcludeSocketNotifiers ) )
	nevents += activateSocketNotifiers();

    if ( d->activate_timers ) {
	nevents += activateTimers();
    }
    d->activate_timers = FALSE;

    return ( (flags & WaitForMore) || ( pendingmask != 0 ) || nevents > 0 );
}
示例#3
0
文件: qnp.cpp 项目: aroraujjwal/qt3
bool QNPXt::processEvents( ProcessEventsFlags flags )
{
    // Qt uses posted events to do lots of delayed operations, like
    // repaints... these need to be delivered before we go to sleep
    QApplication::sendPostedEvents();

    bool canWait = ( flags & WaitForMore );

    qnpxt_keep_alive();

    // get the pending event mask from Xt and process the next event
    XtInputMask pendingmask = XtAppPending( d->appContext );
    XtInputMask mask = pendingmask;
    if ( pendingmask & XtIMTimer ) {
	mask &= ~XtIMTimer;
	// zero timers will starve the Xt X event dispatcher... so
	// process something *instead* of a timer first...
	if ( mask != 0 )
	    XtAppProcessEvent( d->appContext, mask );
	// and process a timer afterwards
	mask = pendingmask & XtIMTimer;
    }

    if ( canWait )
	XtAppProcessEvent( d->appContext, XtIMAll );
    else
	XtAppProcessEvent( d->appContext, mask );

    int nevents = 0;
    if ( ! ( flags & ExcludeSocketNotifiers ) ) {
	nevents += activateSocketNotifiers();
	d->pending_socknots = 0;
    }

    if ( d->activate_timers ) {
	nevents += activateTimers();
    }
    d->activate_timers = FALSE;

    return ( canWait || ( pendingmask != 0 ) || nevents > 0 );
}
示例#4
0
bool QEventLoop::processEvents( ProcessEventsFlags flags )
{
    // process events from the X server
    XEvent event;
    int	   nevents = 0;

#if defined(QT_THREAD_SUPPORT)
    QMutexLocker locker( QApplication::qt_mutex );
#endif

    // handle gui and posted events
    if ( qt_is_gui_used ) {
	QApplication::sendPostedEvents();

	// Two loops so that posted events accumulate
	while ( XPending( QPaintDevice::x11AppDisplay() ) ) {
	    // also flushes output buffer
	    while ( XPending( QPaintDevice::x11AppDisplay() ) ) {
		if ( d->shortcut ) {
		    return FALSE;
		}

		XNextEvent( QPaintDevice::x11AppDisplay(), &event );

		if ( flags & ExcludeUserInput ) {
		    switch ( event.type ) {
		    case ButtonPress:
		    case ButtonRelease:
		    case MotionNotify:
		    case XKeyPress:
		    case XKeyRelease:
		    case EnterNotify:
		    case LeaveNotify:
			continue;

		    case ClientMessage:
			{
			    // from qapplication_x11.cpp
			    extern Atom qt_wm_protocols;
			    extern Atom qt_wm_take_focus;
			    extern Atom qt_qt_scrolldone;

			    // only keep the wm_take_focus and
			    // qt_qt_scrolldone protocols, discard all
			    // other client messages
			    if ( event.xclient.format != 32 )
				continue;

			    if ( event.xclient.message_type == qt_wm_protocols ||
				 (Atom) event.xclient.data.l[0] == qt_wm_take_focus )
				break;
			    if ( event.xclient.message_type == qt_qt_scrolldone )
				break;
			}

		    default: break;
		    }
		}

		nevents++;
		if ( qApp->x11ProcessEvent( &event ) == 1 )
		    return TRUE;
	    }
	}
    }

    if ( d->shortcut ) {
	return FALSE;
    }

    QApplication::sendPostedEvents();

    const uint exclude_all = ExcludeSocketNotifiers | 0x08;
    // 0x08 == ExcludeTimers for X11 only
    if ( nevents > 0 && ( flags & exclude_all ) == exclude_all &&
	 ( flags & WaitForMore ) ) {
	return TRUE;
    }

    // don't block if exitLoop() or exit()/quit() has been called.
    bool canWait = d->exitloop || d->quitnow ? FALSE : (flags & WaitForMore);

    // Process timers and socket notifiers - the common UNIX stuff

    // return the maximum time we can wait for an event.
    static timeval zerotm;
    timeval *tm = 0;
    if ( ! ( flags & 0x08 ) ) {			// 0x08 == ExcludeTimers for X11 only
	tm = qt_wait_timer();			// wait for timer or X event
	if ( !canWait ) {
	    if ( !tm )
		tm = &zerotm;
	    tm->tv_sec  = 0;			// no time to wait
	    tm->tv_usec = 0;
	}
    }

    int highest = 0;
    if ( ! ( flags & ExcludeSocketNotifiers ) ) {
	// return the highest fd we can wait for input on
	if ( d->sn_highest >= 0 ) {			// has socket notifier(s)
	    if ( d->sn_vec[0].list && ! d->sn_vec[0].list->isEmpty() )
		d->sn_vec[0].select_fds = d->sn_vec[0].enabled_fds;
	    else
		FD_ZERO( &d->sn_vec[0].select_fds );

	    if ( d->sn_vec[1].list && ! d->sn_vec[1].list->isEmpty() )
		d->sn_vec[1].select_fds = d->sn_vec[1].enabled_fds;
	    else
		FD_ZERO( &d->sn_vec[1].select_fds );

	    if ( d->sn_vec[2].list && ! d->sn_vec[2].list->isEmpty() )
		d->sn_vec[2].select_fds = d->sn_vec[2].enabled_fds;
	    else
		FD_ZERO( &d->sn_vec[2].select_fds );
	} else {
	    FD_ZERO( &d->sn_vec[0].select_fds );

	    FD_ZERO( &d->sn_vec[1].select_fds );
	    FD_ZERO( &d->sn_vec[2].select_fds );
	}

	highest = d->sn_highest;
    } else {
        FD_ZERO( &d->sn_vec[0].select_fds );
	FD_ZERO( &d->sn_vec[1].select_fds );
	FD_ZERO( &d->sn_vec[2].select_fds );
    }

    if ( qt_is_gui_used ) {
	// select for events on the event socket - only on X11
	FD_SET( d->xfd, &d->sn_vec[0].select_fds );
	highest = QMAX( highest, d->xfd );
    }

    FD_SET( d->thread_pipe[0], &d->sn_vec[0].select_fds );
    highest = QMAX( highest, d->thread_pipe[0] );

    if ( canWait )
	emit aboutToBlock();

    if ( qt_preselect_handler ) {
	QVFuncList::Iterator it, end = qt_preselect_handler->end();
	for ( it = qt_preselect_handler->begin(); it != end; ++it )
	    (**it)();
    }

    // unlock the GUI mutex and select.  when we return from this function, there is
    // something for us to do
#if defined(QT_THREAD_SUPPORT)
    locker.mutex()->unlock();
#endif

    int nsel;
    do {
	nsel = select( highest + 1,
		       &d->sn_vec[0].select_fds,
		       &d->sn_vec[1].select_fds,
		       &d->sn_vec[2].select_fds,
		       tm );
    } while (nsel == -1 && (errno == EINTR || errno == EAGAIN));

    // relock the GUI mutex before processing any pending events
#if defined(QT_THREAD_SUPPORT)
    locker.mutex()->lock();
#endif

    // we are awake, broadcast it
    emit awake();
    emit qApp->guiThreadAwake();

    if (nsel == -1) {
	if (errno == EBADF) {
	    // it seems a socket notifier has a bad fd... find out
	    // which one it is and disable it
	    fd_set fdset;
	    zerotm.tv_sec = zerotm.tv_usec = 0l;

	    for (int type = 0; type < 3; ++type) {
		QPtrList<QSockNot> *list = d->sn_vec[type].list;
		if (!list) continue;

		QSockNot *sn = list->first();
		while (sn) {
		    FD_ZERO(&fdset);
		    FD_SET(sn->fd, &fdset);

		    int ret = -1;
		    do {
			switch (type) {
			case 0: // read
			    ret = select(sn->fd + 1, &fdset, 0, 0, &zerotm);
			    break;
			case 1: // write
			    ret = select(sn->fd + 1, 0, &fdset, 0, &zerotm);
			    break;
			case 2: // except
			    ret = select(sn->fd + 1, 0, 0, &fdset, &zerotm);
			    break;
			}
		    } while (ret == -1 && (errno == EINTR || errno == EAGAIN));

		    if (ret == -1 && errno == EBADF) {
			// disable the invalid socket notifier
			static const char *t[] = { "Read", "Write", "Exception" };
			qWarning("QSocketNotifier: invalid socket %d and type '%s', disabling...",
				 sn->fd, t[type]);
			sn->obj->setEnabled(FALSE);
		    }

		    sn = list->next();
		}
	    }
	} else {
	    // EINVAL... shouldn't happen, so let's complain to stderr
	    // and hope someone sends us a bug report
	    perror( "select" );
	}
    }

    // some other thread woke us up... consume the data on the thread pipe so that
    // select doesn't immediately return next time
    if ( nsel > 0 && FD_ISSET( d->thread_pipe[0], &d->sn_vec[0].select_fds ) ) {
	char c;
	::read( d->thread_pipe[0], &c, 1 );
    }

    if ( qt_postselect_handler ) {
	QVFuncList::Iterator it, end = qt_postselect_handler->end();
	for ( it = qt_postselect_handler->begin(); it != end; ++it )
	    (**it)();
    }

    // activate socket notifiers
    if ( ! ( flags & ExcludeSocketNotifiers ) && nsel > 0 && d->sn_highest >= 0 ) {
	// if select says data is ready on any socket, then set the socket notifier
	// to pending
	int i;
	for ( i=0; i<3; i++ ) {
	    if ( ! d->sn_vec[i].list )
		continue;

	    QPtrList<QSockNot> *list = d->sn_vec[i].list;
	    QSockNot *sn = list->first();
	    while ( sn ) {
		if ( FD_ISSET( sn->fd, &d->sn_vec[i].select_fds ) )
		    setSocketNotifierPending( sn->obj );
		sn = list->next();
	    }
	}

	nevents += activateSocketNotifiers();
    }

    // activate timers
    if ( ! ( flags & 0x08 ) ) {
	// 0x08 == ExcludeTimers for X11 only
	nevents += activateTimers();
    }

    // color approx. optimization - only on X11
    qt_reset_color_avail();

    // return true if we handled events, false otherwise
    return (nevents > 0);
}