bool QEventLoopEx::processEvents( ProcessEventsFlags flags ) { if(!QEventLoop::processEvents(flags)) return false; activateSocketNotifiers(); return true; }
/*! \reimp */ bool QXtEventLoop::processEvents( ProcessEventsFlags flags ) { // Qt uses posted events to do lots of delayed operations, like repaints... these // need to be delivered before we go to sleep TQApplication::sendPostedEvents(); // make sure we fire off Qt's timers int ttw = timeToWait(); if ( d->timerid != 0 ) { XtRemoveTimeOut( d->timerid ); } d->timerid = 0; if ( ttw != -1 ) { d->timerid = XtAppAddTimeOut( d->appContext, ttw, qmotif_timeout_handler, 0 ); } // get the pending event mask from Xt and process the next event XtInputMask pendingmask = XtAppPending( d->appContext ); XtInputMask mask = pendingmask; if ( pendingmask & XtIMTimer ) { mask &= ~XtIMTimer; // zero timers will starve the Xt X event dispatcher... so process // something *instead* of a timer first... if ( mask != 0 ) XtAppProcessEvent( d->appContext, mask ); // and process a timer afterwards mask = pendingmask & XtIMTimer; } if ( ( flags & WaitForMore ) ) XtAppProcessEvent( d->appContext, XtIMAll ); else XtAppProcessEvent( d->appContext, mask ); int nevents = 0; if ( ! ( flags & ExcludeSocketNotifiers ) ) nevents += activateSocketNotifiers(); if ( d->activate_timers ) { nevents += activateTimers(); } d->activate_timers = FALSE; return ( (flags & WaitForMore) || ( pendingmask != 0 ) || nevents > 0 ); }
bool QNPXt::processEvents( ProcessEventsFlags flags ) { // Qt uses posted events to do lots of delayed operations, like // repaints... these need to be delivered before we go to sleep QApplication::sendPostedEvents(); bool canWait = ( flags & WaitForMore ); qnpxt_keep_alive(); // get the pending event mask from Xt and process the next event XtInputMask pendingmask = XtAppPending( d->appContext ); XtInputMask mask = pendingmask; if ( pendingmask & XtIMTimer ) { mask &= ~XtIMTimer; // zero timers will starve the Xt X event dispatcher... so // process something *instead* of a timer first... if ( mask != 0 ) XtAppProcessEvent( d->appContext, mask ); // and process a timer afterwards mask = pendingmask & XtIMTimer; } if ( canWait ) XtAppProcessEvent( d->appContext, XtIMAll ); else XtAppProcessEvent( d->appContext, mask ); int nevents = 0; if ( ! ( flags & ExcludeSocketNotifiers ) ) { nevents += activateSocketNotifiers(); d->pending_socknots = 0; } if ( d->activate_timers ) { nevents += activateTimers(); } d->activate_timers = FALSE; return ( canWait || ( pendingmask != 0 ) || nevents > 0 ); }
bool QEventLoop::processEvents( ProcessEventsFlags flags ) { // process events from the X server XEvent event; int nevents = 0; #if defined(QT_THREAD_SUPPORT) QMutexLocker locker( QApplication::qt_mutex ); #endif // handle gui and posted events if ( qt_is_gui_used ) { QApplication::sendPostedEvents(); // Two loops so that posted events accumulate while ( XPending( QPaintDevice::x11AppDisplay() ) ) { // also flushes output buffer while ( XPending( QPaintDevice::x11AppDisplay() ) ) { if ( d->shortcut ) { return FALSE; } XNextEvent( QPaintDevice::x11AppDisplay(), &event ); if ( flags & ExcludeUserInput ) { switch ( event.type ) { case ButtonPress: case ButtonRelease: case MotionNotify: case XKeyPress: case XKeyRelease: case EnterNotify: case LeaveNotify: continue; case ClientMessage: { // from qapplication_x11.cpp extern Atom qt_wm_protocols; extern Atom qt_wm_take_focus; extern Atom qt_qt_scrolldone; // only keep the wm_take_focus and // qt_qt_scrolldone protocols, discard all // other client messages if ( event.xclient.format != 32 ) continue; if ( event.xclient.message_type == qt_wm_protocols || (Atom) event.xclient.data.l[0] == qt_wm_take_focus ) break; if ( event.xclient.message_type == qt_qt_scrolldone ) break; } default: break; } } nevents++; if ( qApp->x11ProcessEvent( &event ) == 1 ) return TRUE; } } } if ( d->shortcut ) { return FALSE; } QApplication::sendPostedEvents(); const uint exclude_all = ExcludeSocketNotifiers | 0x08; // 0x08 == ExcludeTimers for X11 only if ( nevents > 0 && ( flags & exclude_all ) == exclude_all && ( flags & WaitForMore ) ) { return TRUE; } // don't block if exitLoop() or exit()/quit() has been called. bool canWait = d->exitloop || d->quitnow ? FALSE : (flags & WaitForMore); // Process timers and socket notifiers - the common UNIX stuff // return the maximum time we can wait for an event. static timeval zerotm; timeval *tm = 0; if ( ! ( flags & 0x08 ) ) { // 0x08 == ExcludeTimers for X11 only tm = qt_wait_timer(); // wait for timer or X event if ( !canWait ) { if ( !tm ) tm = &zerotm; tm->tv_sec = 0; // no time to wait tm->tv_usec = 0; } } int highest = 0; if ( ! ( flags & ExcludeSocketNotifiers ) ) { // return the highest fd we can wait for input on if ( d->sn_highest >= 0 ) { // has socket notifier(s) if ( d->sn_vec[0].list && ! d->sn_vec[0].list->isEmpty() ) d->sn_vec[0].select_fds = d->sn_vec[0].enabled_fds; else FD_ZERO( &d->sn_vec[0].select_fds ); if ( d->sn_vec[1].list && ! d->sn_vec[1].list->isEmpty() ) d->sn_vec[1].select_fds = d->sn_vec[1].enabled_fds; else FD_ZERO( &d->sn_vec[1].select_fds ); if ( d->sn_vec[2].list && ! d->sn_vec[2].list->isEmpty() ) d->sn_vec[2].select_fds = d->sn_vec[2].enabled_fds; else FD_ZERO( &d->sn_vec[2].select_fds ); } else { FD_ZERO( &d->sn_vec[0].select_fds ); FD_ZERO( &d->sn_vec[1].select_fds ); FD_ZERO( &d->sn_vec[2].select_fds ); } highest = d->sn_highest; } else { FD_ZERO( &d->sn_vec[0].select_fds ); FD_ZERO( &d->sn_vec[1].select_fds ); FD_ZERO( &d->sn_vec[2].select_fds ); } if ( qt_is_gui_used ) { // select for events on the event socket - only on X11 FD_SET( d->xfd, &d->sn_vec[0].select_fds ); highest = QMAX( highest, d->xfd ); } FD_SET( d->thread_pipe[0], &d->sn_vec[0].select_fds ); highest = QMAX( highest, d->thread_pipe[0] ); if ( canWait ) emit aboutToBlock(); if ( qt_preselect_handler ) { QVFuncList::Iterator it, end = qt_preselect_handler->end(); for ( it = qt_preselect_handler->begin(); it != end; ++it ) (**it)(); } // unlock the GUI mutex and select. when we return from this function, there is // something for us to do #if defined(QT_THREAD_SUPPORT) locker.mutex()->unlock(); #endif int nsel; do { nsel = select( highest + 1, &d->sn_vec[0].select_fds, &d->sn_vec[1].select_fds, &d->sn_vec[2].select_fds, tm ); } while (nsel == -1 && (errno == EINTR || errno == EAGAIN)); // relock the GUI mutex before processing any pending events #if defined(QT_THREAD_SUPPORT) locker.mutex()->lock(); #endif // we are awake, broadcast it emit awake(); emit qApp->guiThreadAwake(); if (nsel == -1) { if (errno == EBADF) { // it seems a socket notifier has a bad fd... find out // which one it is and disable it fd_set fdset; zerotm.tv_sec = zerotm.tv_usec = 0l; for (int type = 0; type < 3; ++type) { QPtrList<QSockNot> *list = d->sn_vec[type].list; if (!list) continue; QSockNot *sn = list->first(); while (sn) { FD_ZERO(&fdset); FD_SET(sn->fd, &fdset); int ret = -1; do { switch (type) { case 0: // read ret = select(sn->fd + 1, &fdset, 0, 0, &zerotm); break; case 1: // write ret = select(sn->fd + 1, 0, &fdset, 0, &zerotm); break; case 2: // except ret = select(sn->fd + 1, 0, 0, &fdset, &zerotm); break; } } while (ret == -1 && (errno == EINTR || errno == EAGAIN)); if (ret == -1 && errno == EBADF) { // disable the invalid socket notifier static const char *t[] = { "Read", "Write", "Exception" }; qWarning("QSocketNotifier: invalid socket %d and type '%s', disabling...", sn->fd, t[type]); sn->obj->setEnabled(FALSE); } sn = list->next(); } } } else { // EINVAL... shouldn't happen, so let's complain to stderr // and hope someone sends us a bug report perror( "select" ); } } // some other thread woke us up... consume the data on the thread pipe so that // select doesn't immediately return next time if ( nsel > 0 && FD_ISSET( d->thread_pipe[0], &d->sn_vec[0].select_fds ) ) { char c; ::read( d->thread_pipe[0], &c, 1 ); } if ( qt_postselect_handler ) { QVFuncList::Iterator it, end = qt_postselect_handler->end(); for ( it = qt_postselect_handler->begin(); it != end; ++it ) (**it)(); } // activate socket notifiers if ( ! ( flags & ExcludeSocketNotifiers ) && nsel > 0 && d->sn_highest >= 0 ) { // if select says data is ready on any socket, then set the socket notifier // to pending int i; for ( i=0; i<3; i++ ) { if ( ! d->sn_vec[i].list ) continue; QPtrList<QSockNot> *list = d->sn_vec[i].list; QSockNot *sn = list->first(); while ( sn ) { if ( FD_ISSET( sn->fd, &d->sn_vec[i].select_fds ) ) setSocketNotifierPending( sn->obj ); sn = list->next(); } } nevents += activateSocketNotifiers(); } // activate timers if ( ! ( flags & 0x08 ) ) { // 0x08 == ExcludeTimers for X11 only nevents += activateTimers(); } // color approx. optimization - only on X11 qt_reset_color_avail(); // return true if we handled events, false otherwise return (nevents > 0); }