inline DescriptorSetLayoutBuilder& addArraySamplerBinding (VkDescriptorType descriptorType, deUint32 descriptorCount, VkShaderStageFlags stageFlags, const VkSampler* pImmutableSamplers) { return addBinding(descriptorType, descriptorCount, stageFlags, pImmutableSamplers); }
static defineSyntax(OBJ env, CONTFUNC code, char *name, int nArgs) { OBJ f; f = newSchemeBuiltinSyntax( code, name, nArgs ); addBinding(env, newSchemeSymbol(name), f); }
// TODO: Figure out how this differs from addMethod bool Class::addSlotFunction(string_table::key name, Namespace *ns, std::uint32_t slotId, Method *method, bool isstatic) { if (!isstatic) return addBinding(name, asBinding(ns, method, slotId, isstatic)); return addStaticBinding(name, asBinding(ns, method, slotId, isstatic)); }
bool Class::addMemberScript(string_table::key name, Namespace *ns, std::uint32_t slotId, Class *type, bool isstatic) { if (!isstatic) return addBinding(name, asBinding(ns, type, slotId, isstatic)); return addStaticBinding(name, asBinding(ns, type, slotId, isstatic)); }
inline DescriptorSetLayoutBuilder& addSingleSamplerBinding (VkDescriptorType descriptorType, VkShaderStageFlags stageFlags, const VkSampler* immutableSampler) //!< \note: Using pointer to sampler to clarify that handle is not //!< copied and argument lifetime is expected to cover build() //!< call. { return addBinding(descriptorType, 1u, stageFlags, immutableSampler); }
bool Class::addMethod(string_table::key name, Namespace *ns, Method *method, bool isstatic) { if (!isstatic) return addBinding(name, asBinding(ns, method, isstatic)); else return addStaticBinding(name, asBinding(ns, method, isstatic)); }
bool Class::addSlot(string_table::key name, Namespace *ns, std::uint32_t slotId, Class *type, bool isstatic, ClassHierarchy *CH) { asBoundValue *bv = CH->newBoundValue(); bv->setType(type); if (!isstatic) return addBinding(name, asBinding(ns, bv, slotId, isstatic)); return addStaticBinding(name, asBinding(ns, bv, slotId, isstatic)); }
void QRenderPass::copy(const QNode *ref) { QNode::copy(ref); const QRenderPass *other = static_cast<const QRenderPass*>(ref); d_func()->m_shader = qobject_cast<QShaderProgram *>(QNode::clone(other->d_func()->m_shader)); Q_FOREACH (QAnnotation *crit, other->d_func()->m_annotationList) addAnnotation(qobject_cast<QAnnotation *>(QNode::clone(crit))); Q_FOREACH (QParameterMapping *binding, other->d_func()->m_bindings) addBinding(qobject_cast<QParameterMapping *>(QNode::clone(binding))); Q_FOREACH (QRenderState *renderState, other->d_func()->m_renderStates) addRenderState(qobject_cast<QRenderState *>(QNode::clone(renderState))); }
CONT schemeBuiltin_define2(CONT cont) { OBJ evaluatedExpr = cont->retVal; addBinding(env, arg1, evaluatedExpr); C_RETURN( SCHEME_VOID ); #undef argList #undef env #undef arg1 #undef rest }
virtual void createBindingList() { /* As we now how many devices we have and how many helper threads we * need, reserve a PE for them */ for ( unsigned i = 0; i < OpenCLConfig::getOpenCLDevicesCount(); ++i ) { // As we don't have NUMA info, don't request an specific node bool numa = false; // TODO: if HWLOC is available, use it. int node = sys.getNumSockets() - 1; bool reserved; unsigned pe = sys.reservePE( numa, node, reserved ); // Now add this node to the binding list addBinding( pe ); } }
CONT schemeBuiltin_define(CONT cont) { #define argList cont->args[0] #define env cont->args[2] #define arg1 car(argList) #define rest cdr(argList) if (argList == SCHEME_NIL) { schemeError("(define): missing argument"); } if (isSchemeSymbol(arg1)) { // (define var expr) OBJ unevaluatedExpression; if (rest == SCHEME_NIL) { schemeError("(define): missing expression argument"); } C_CALL2(schemeEval, car(rest), env, schemeBuiltin_define2); // not reached } if (!isSchemeCons(arg1)) { schemeError("(define): invalid argument"); } // (define (f argList) bodyList) { OBJ functionNamePlusLambdaArgList = arg1; OBJ bodyList = rest; OBJ lambdaArgList; OBJ func; OBJ funcName; funcName = car(functionNamePlusLambdaArgList); lambdaArgList = cdr(functionNamePlusLambdaArgList); func = newSchemeUserDefinedFunction(lambdaArgList, bodyList, env); addBinding(env, funcName, func); // dumpEnvironment(env); C_RETURN( SCHEME_VOID ); } }
const BindingPtr Bindings::addBinding( const QString& conn /*= QString::null*/, const QString& var /*= QString::null*/, const QString& view /*= QString::null*/, const QString& panel /*= QString::null*/, const QString& templ /*= QString::null*/, const QString& iopin /*= QString::null*/) { Q_ASSERT(d); BindingPtr bp = binding(conn, var, view, panel, templ, iopin); if(!bp.isNull()) { return bp; } bp = BindingPtr(new Binding(conn, var, view, panel, templ, iopin)); addBinding(bp); return bp; }
inline DescriptorSetLayoutBuilder& addArrayBinding (VkDescriptorType descriptorType, deUint32 descriptorCount, VkShaderStageFlags stageFlags) { return addBinding(descriptorType, descriptorCount, stageFlags, (VkSampler*)DE_NULL); }
inline DescriptorSetLayoutBuilder& addSingleBinding (VkDescriptorType descriptorType, VkShaderStageFlags stageFlags) { return addBinding(descriptorType, 1u, stageFlags, (VkSampler*)DE_NULL); }
void MidiRouter::initBindings() { _bindings.clear(); for (const auto& mapping : _mappings) { addBinding(mapping); } }