示例#1
0
//update returns if clicked
bool Button::Update(ALLEGRO_MOUSE_STATE *mouse)
{
    m_isActive = false;

    if(mouse->x > m_xPosition && mouse->x < m_yPosition + m_buttonWidth)
    {
        if(mouse->y > m_yPosition && mouse->y < m_yPosition + m_buttonHeight)
        {
            m_isActive = true;

            if(al_mouse_button_down(mouse, 1))
            {
                if(m_prevClick == 1)
                {
                    m_prevClick = 2;
                    return true;
                }
            } else
            {
                m_prevClick = 1;
            }
        }
    }

    return false;
}
示例#2
0
文件: Game.cpp 项目: JackOfDawn/AI
void Game::processLoop()
{
	//update units
	mpUnit->update( LOOP_TARGET_TIME/1000.0f );
	mpAIUnit->update( LOOP_TARGET_TIME/1000.0f );
	mpAIUnit2->update( LOOP_TARGET_TIME/1000.0f );
	
	//draw background
	Sprite* pBackgroundSprite = mpSpriteManager->getSprite( BACKGROUND_SPRITE_ID );
	pBackgroundSprite->draw( *(mpGraphicsSystem->getBackBuffer()), 0, 0 );

	//draw units
	mpUnit->draw( GRAPHICS_SYSTEM->getBackBuffer() );
	mpAIUnit->draw( GRAPHICS_SYSTEM->getBackBuffer() );
	mpAIUnit2->draw( GRAPHICS_SYSTEM->getBackBuffer() );

	mpMessageManager->processMessagesForThisframe();

	//get input - should be moved someplace better
	ALLEGRO_MOUSE_STATE mouseState;
	al_get_mouse_state( &mouseState );

	if( al_mouse_button_down( &mouseState, 1 ) )//left mouse click
	{
		Vector2D pos( mouseState.x, mouseState.y );
		GameMessage* pMessage = new PlayerMoveToMessage( pos );
		MESSAGE_MANAGER->addMessage( pMessage, 0 );
	}



	//all this should be moved to InputManager!!!
	{
		//get mouse state
		ALLEGRO_MOUSE_STATE mouseState;
		al_get_mouse_state( &mouseState );

		//create mouse text
		stringstream mousePos;
		mousePos << mouseState.x << ":" << mouseState.y;

		//write text at mouse position
		al_draw_text( mpFont, al_map_rgb( 255, 255, 255 ), mouseState.x, mouseState.y, ALLEGRO_ALIGN_CENTRE, mousePos.str().c_str() );

		mpGraphicsSystem->swap();

		//get current keyboard state
		ALLEGRO_KEYBOARD_STATE keyState;
		al_get_keyboard_state( &keyState );

		//if escape key was down then exit the loop
		if( al_key_down( &keyState, ALLEGRO_KEY_ESCAPE ) )
		{
			mShouldExit = true;
		}
	}
}
示例#3
0
void check_for_button_events(BUTTONPTR currentptr)
{
    const int MOUSEL = 1;// MOUSER = 2, MOUSEM = 3;
    static int mx, my;
    static _Bool mdown = false;
    ALLEGRO_MOUSE_STATE mouse;
    al_get_mouse_state(&mouse);

    set_bflags_on_button(currentptr, BDRAW);
    if(al_mouse_button_down(&mouse, MOUSEL) && !mdown)
    {
        mx = mouse.x;
        my = mouse.y;
        mdown = true;
    }
    if(!al_mouse_button_down(&mouse, MOUSEL))
    {
        mdown = false;
    }
    if(is_point_over_button(mx, my, currentptr))
    {
        if(is_mouse_over_button(&mouse, currentptr))
        {
            set_bflags_on_button(currentptr, BMOUSEOVER);
        }
        if(al_mouse_button_down(&mouse, MOUSEL) && (currentptr->bdata.bflags & BMOUSEOVER))
        {
            set_bflags_on_button(currentptr, BLPRESSED);
        }
        if(!al_mouse_button_down(&mouse, MOUSEL) && (currentptr->bdata.bflags & BLPRESSED))
        {
            set_bflags_on_button(currentptr, BLRELEASED);
        }
    }
    else
    {
        if(is_mouse_over_button(&mouse, currentptr))
        {
            set_bflags_on_button(currentptr, BMOUSEOVER);
        }
    }
}
示例#4
0
int main(int argc, char **argv)
{
   ALLEGRO_DISPLAY *display;
   ALLEGRO_BITMAP *cursor;
   ALLEGRO_MOUSE_STATE msestate;
   ALLEGRO_KEYBOARD_STATE kbdstate;
   int i;

   (void)argc;
   (void)argv;

   if (!al_init()) {
      abort_example("Could not init Allegro.\n");
   }

   al_init_primitives_addon();
   al_install_mouse();
   al_install_keyboard();
   al_init_image_addon();
   init_platform_specific();

   display = al_create_display(640, 480);
   if (!display) {
      abort_example("Error creating display\n");
   }

   al_hide_mouse_cursor(display);

   cursor = al_load_bitmap("data/cursor.tga");
   if (!cursor) {
      abort_example("Error loading cursor.tga\n");
   }

   do {
      al_get_mouse_state(&msestate);
      al_get_keyboard_state(&kbdstate);

      al_clear_to_color(al_map_rgb(0xff, 0xff, 0xc0));
      for (i = 1; i <= NUM_BUTTONS; i++) {
         draw_mouse_button(i, al_mouse_button_down(&msestate, i));
      }
      al_draw_bitmap(cursor, msestate.x, msestate.y, 0);
      al_flip_display();

      al_rest(0.005);
   } while (!al_key_down(&kbdstate, ALLEGRO_KEY_ESCAPE));

   return 0;
}
示例#5
0
static void handle_mouse_capture(bool down, HWND hWnd)
{
   int i;
   bool any_button_down = false;
   ALLEGRO_MOUSE_STATE state;

   if (!al_is_mouse_installed())
      return;

   al_get_mouse_state(&state);
   for (i = 1; i <= 5; i++) {
      any_button_down |= al_mouse_button_down(&state, i);
   }

   if (down && GetCapture() != hWnd) {
      SetCapture(hWnd);
   }
   else if (!any_button_down) {
      ReleaseCapture();
   }
}
示例#6
0
static LRESULT CALLBACK window_callback(HWND hWnd, UINT message, 
    WPARAM wParam, LPARAM lParam)
{
   ALLEGRO_DISPLAY *d = NULL;
   ALLEGRO_DISPLAY_WIN *win_display = NULL;
   unsigned int i;
   ALLEGRO_EVENT_SOURCE *es = NULL;
   ALLEGRO_SYSTEM *system = al_get_system_driver();

   if (message == _al_win_msg_call_proc) {
      ((void (*)(void*))wParam) ((void*)lParam);
      return 0;
   }

   if (!system) {
      return DefWindowProc(hWnd,message,wParam,lParam); 
   }

   if (message == _al_win_msg_suicide && wParam) {
      win_display = (ALLEGRO_DISPLAY_WIN*)wParam;
      break_window_message_pump(win_display, hWnd);
      DestroyWindow(hWnd);
      return 0;
   }

   for (i = 0; i < system->displays._size; i++) {
      ALLEGRO_DISPLAY **dptr = _al_vector_ref(&system->displays, i);
      d = *dptr;
      win_display = (void*)d;
      if (win_display->window == hWnd) {
         es = &d->es;
         break;
      }
   }

   if (i == system->displays._size)
      return DefWindowProc(hWnd,message,wParam,lParam); 

   if (message == _al_win_msg_suicide) {
      break_window_message_pump(win_display, hWnd);
      DestroyWindow(hWnd);
      return 0;
   }

   switch (message) {
      case WM_INPUT: 
      {
         /* RAW Input is currently unused. */
          UINT dwSize;
          LPBYTE lpb;
          RAWINPUT* raw;

          /* We can't uninstall WM_INPUT mesages. */
          if (!al_is_mouse_installed())
             break;

          GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, 
                          sizeof(RAWINPUTHEADER));
          lpb = al_malloc(sizeof(BYTE)*dwSize);
          if (lpb == NULL) 
              break;

          GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER));
          raw = (RAWINPUT*)lpb;

          if (raw->header.dwType != RIM_TYPEMOUSE) {
             al_free(lpb); 
             break;
          }

       {
          RAWMOUSE *rm = &raw->data.mouse;
          int x = raw->data.mouse.lLastX;
          int y = raw->data.mouse.lLastY;
          bool abs = (rm->usFlags & (MOUSE_MOVE_ABSOLUTE
                                    | MOUSE_VIRTUAL_DESKTOP)) != 0;
          if (abs || x || y)
             _al_win_mouse_handle_move(x, y, abs, win_display);

          if (rm->usButtonFlags & RI_MOUSE_BUTTON_1_DOWN)
             _al_win_mouse_handle_button(1, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_1_UP)
             _al_win_mouse_handle_button(1, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_2_DOWN)
             _al_win_mouse_handle_button(2, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_2_UP)
             _al_win_mouse_handle_button(2, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_3_DOWN)
             _al_win_mouse_handle_button(3, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_3_UP)
             _al_win_mouse_handle_button(3, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
             _al_win_mouse_handle_button(4, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_4_UP)
             _al_win_mouse_handle_button(4, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
             _al_win_mouse_handle_button(5, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_5_UP)
             _al_win_mouse_handle_button(5, false, x, y, abs, win_display);

          if (rm->usButtonFlags & RI_MOUSE_WHEEL) {
             SHORT z = (SHORT)rm->usButtonData;
             _al_win_mouse_handle_wheel(z / WHEEL_DELTA, false, win_display);
          }
       }

          al_free(lpb); 
          break;
      }
      case WM_LBUTTONDOWN:
      case WM_LBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         bool down = (message == WM_LBUTTONDOWN);
         _al_win_mouse_handle_button(1, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         break;
      }
      case WM_MBUTTONDOWN:
      case WM_MBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         bool down = (message == WM_MBUTTONDOWN);
         _al_win_mouse_handle_button(3, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         break;
      }
      case WM_RBUTTONDOWN:
      case WM_RBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         bool down = (message == WM_RBUTTONDOWN);
         _al_win_mouse_handle_button(2, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         break;
      }
      case WM_XBUTTONDOWN:
      case WM_XBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         int button = HIWORD(wParam);
         bool down = (message == WM_XBUTTONDOWN);
         if (button == XBUTTON1)
            _al_win_mouse_handle_button(4, down, mx, my, true, win_display);
         else if (button == XBUTTON2)
            _al_win_mouse_handle_button(5, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         return TRUE;
      }
      case WM_MOUSEWHEEL: {
         int d = GET_WHEEL_DELTA_WPARAM(wParam);
         _al_win_mouse_handle_wheel(d / WHEEL_DELTA, false, win_display);
         return TRUE;
      }
      case WM_MOUSEHWHEEL: {
         int d = GET_WHEEL_DELTA_WPARAM(wParam);
         _al_win_mouse_handle_hwheel(d / WHEEL_DELTA, false, win_display);
         return TRUE;
      }
      case WM_MOUSEMOVE: {
         TRACKMOUSEEVENT tme;
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);

         if (win_display->mouse_cursor_shown && we_hid_the_mouse) {
            we_hid_the_mouse = false;
            win_display->display.vt->hide_mouse_cursor((void*)win_display);
         }

         _al_win_mouse_handle_move(mx, my, true, win_display);
         if (mx >= 0 && my >= 0 && mx < d->w && my < d->h) {
            tme.cbSize = sizeof(tme);
            tme.dwFlags = TME_QUERY;
            if (TrackMouseEvent(&tme) && !tme.hwndTrack) {
               tme.dwFlags = TME_LEAVE;
               tme.hwndTrack = hWnd;
               tme.dwHoverTime = 0;
               TrackMouseEvent(&tme);
               _al_win_mouse_handle_enter(win_display);
            }
         }

         /* WM_SETCURSOR messages are not received while the mouse is
          * captured.  We call SetCursor here so that changing the mouse
          * cursor has an effect while the user is holding down the mouse
          * button.
          */
         if (GetCapture() == hWnd && win_display->mouse_cursor_shown) {
            SetCursor(win_display->mouse_selected_hcursor);
         }

         break;
      }
      case WM_MOUSELEAVE: {
         _al_win_mouse_handle_leave(win_display);
         break;
      }
      case WM_CAPTURECHANGED: {
         if (al_is_mouse_installed()) {
            int i;
            ALLEGRO_MOUSE_STATE state;
            if (!lParam || (HWND)lParam == hWnd)
               break;
            al_get_mouse_state(&state);
            for (i = 1; i <= 5; i++) {
               if (al_mouse_button_down(&state, i))
                  _al_win_mouse_handle_button(i, 0, 0, 0, true, win_display);
            }
         }
         break;
      }
      case WM_NCMOUSEMOVE: {
         if (!win_display->mouse_cursor_shown) {
            we_hid_the_mouse = true;
            win_display->display.vt->show_mouse_cursor((void*)win_display);
         }
         break;
      }
      case WM_SYSKEYDOWN: {
         int vcode = wParam;
         bool extended = (lParam >> 24) & 0x1;
         bool repeated  = (lParam >> 30) & 0x1;
         _al_win_kbd_handle_key_press(0, vcode, extended, repeated, win_display);
         break;
      }
      case WM_KEYDOWN: {
         int vcode = wParam; 
         int scode = (lParam >> 16) & 0xff;
         bool extended = (lParam >> 24) & 0x1;
         bool repeated = (lParam >> 30) & 0x1;
         /* We can't use TranslateMessage() because we don't know if it will
            produce a WM_CHAR or not. */
         _al_win_kbd_handle_key_press(scode, vcode, extended, repeated, win_display);
         break;
      }
      case WM_SYSKEYUP:
      case WM_KEYUP: {
         int vcode = wParam;
         int scode = (lParam >> 16) & 0xff;
         bool extended = (lParam >> 24) & 0x1;
         _al_win_kbd_handle_key_release(scode, vcode, extended, win_display);
         break;
      }
      case WM_SYSCOMMAND: {
         if (_al_win_disable_screensaver &&
               ((wParam & 0xfff0) == SC_MONITORPOWER || (wParam & 0xfff0) == SC_SCREENSAVE)) {
            return 0;
         }
         else if ((wParam & 0xfff0) == SC_KEYMENU) {
            /* Prevent Windows from intercepting the ALT key.
               (Disables opening menus via the ALT key.) */
            return 0;
         }
         break;
      }
      case WM_PAINT: {
         if (win_display->display.flags & ALLEGRO_GENERATE_EXPOSE_EVENTS) {
            RECT r;
            HRGN hrgn;
            GetWindowRect(win_display->window, &r);
            hrgn = CreateRectRgn(r.left, r.top, r.right, r.bottom);
            if (GetUpdateRgn(win_display->window, hrgn, false) != ERROR) {
               PAINTSTRUCT ps;
               DWORD size;
               LPRGNDATA rgndata;
               int n;
               int i;
               RECT *rects;
               BeginPaint(win_display->window, &ps);
               size = GetRegionData(hrgn, 0, NULL);
               rgndata = al_malloc(size);
               GetRegionData(hrgn, size, rgndata);
               n = rgndata->rdh.nCount;
               rects = (RECT *)rgndata->Buffer;
               _al_event_source_lock(es);
               if (_al_event_source_needs_to_generate_event(es)) {
                  ALLEGRO_EVENT event;
                  event.display.type = ALLEGRO_EVENT_DISPLAY_EXPOSE;
                  event.display.timestamp = al_get_time();
                  for (i = 0; i < n; i++) {
                     event.display.x = rects[i].left;
                     event.display.y = rects[i].top;
                     event.display.width = rects[i].right - rects[i].left;
                     event.display.height = rects[i].bottom - rects[i].top;
                     _al_event_source_emit_event(es, &event);
                  }
               }
               _al_event_source_unlock(es);
               al_free(rgndata);
               EndPaint(win_display->window, &ps);
               DeleteObject(hrgn);
            }
            return 0;
         }
         break;
      }

      case WM_SETCURSOR:
         switch (LOWORD(lParam)) {
            case HTLEFT:
            case HTRIGHT:
               SetCursor(LoadCursor(NULL, IDC_SIZEWE));
               break;
            case HTBOTTOM:
            case HTTOP:
               SetCursor(LoadCursor(NULL, IDC_SIZENS));
               break;
            case HTBOTTOMLEFT:
            case HTTOPRIGHT:
               SetCursor(LoadCursor(NULL, IDC_SIZENESW));
               break;
            case HTBOTTOMRIGHT:
            case HTTOPLEFT:
               SetCursor(LoadCursor(NULL, IDC_SIZENWSE));
               break;
            default:
               if (win_display->mouse_cursor_shown) {
                  SetCursor(win_display->mouse_selected_hcursor);
               }
               else {
                  SetCursor(NULL);
               }
               break;
         }
         return 1;
      case WM_ACTIVATE:
         if (HIWORD(wParam) && LOWORD(wParam) != WA_INACTIVE)
            break;

         if (HIWORD(wParam))
            d->flags |= ALLEGRO_MINIMIZED;
         else
            d->flags &= ~ALLEGRO_MINIMIZED;

         if (LOWORD(wParam) != WA_INACTIVE) {
            // Make fullscreen windows TOPMOST again
            if (d->flags & ALLEGRO_FULLSCREEN_WINDOW) {
               SetWindowPos(win_display->window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
            }
            if (d->vt->switch_in)
               d->vt->switch_in(d);
            _al_win_fix_modifiers();
            _al_event_source_lock(es);
            if (_al_event_source_needs_to_generate_event(es)) {
               ALLEGRO_EVENT event;
               memset(&event, 0, sizeof(event));
               event.display.type = ALLEGRO_EVENT_DISPLAY_SWITCH_IN;
               event.display.timestamp = al_get_time();
               _al_event_source_emit_event(es, &event);
            }
            _al_event_source_unlock(es);
            _al_win_grab_input(win_display);
            return 0;
         }
         else {
            // Remove TOPMOST flag from fullscreen windows so we can alt-tab. Also must raise the new activated window
            if (d->flags & ALLEGRO_FULLSCREEN_WINDOW) {
               SetWindowPos(win_display->window, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
               SetWindowPos(GetForegroundWindow(), HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
            }
            // Show the taskbar in case we hid it
            SetWindowPos(FindWindow("Shell_traywnd", ""), 0, 0, 0, 0, 0, SWP_SHOWWINDOW);
            if (d->flags & ALLEGRO_FULLSCREEN) {
               d->vt->switch_out(d);
            }
            _al_event_source_lock(es);
            if (_al_event_source_needs_to_generate_event(es)) {
               ALLEGRO_EVENT event;
               memset(&event, 0, sizeof(event));
               event.display.type = ALLEGRO_EVENT_DISPLAY_SWITCH_OUT;
               event.display.timestamp = al_get_time();
               _al_event_source_emit_event(es, &event);
            }
            _al_event_source_unlock(es);
            return 0;
         }
         break;
      case WM_MENUCHAR :
         return (MNC_CLOSE << 16) | (wParam & 0xffff);
      case WM_CLOSE:
         _al_event_source_lock(es);
         if (_al_event_source_needs_to_generate_event(es)) {
            ALLEGRO_EVENT event;
            memset(&event, 0, sizeof(event));
            event.display.type = ALLEGRO_EVENT_DISPLAY_CLOSE;
            event.display.timestamp = al_get_time();
            _al_event_source_emit_event(es, &event);
         }
         _al_event_source_unlock(es);
         return 0;
      case WM_SIZE:
         if (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED) {
            /*
             * Delay the resize event so we don't get bogged down with them
             */
            if (!resize_postponed) {
               resize_postponed = true;
               _beginthread(postpone_thread_proc, 0, (void *)d);
            }
         }
         return 0;
      case WM_ENTERSIZEMOVE:
         /* DefWindowProc for WM_ENTERSIZEMOVE enters a modal loop, which also
          * ends up blocking the loop in d3d_display_thread_proc (which is
          * where we are called from, if using D3D).  Rather than batching up
          * intermediate resize events which the user cannot acknowledge in the
          * meantime anyway, make it so only a single resize event is generated
          * at WM_EXITSIZEMOVE.
          */
         if (d->flags & ALLEGRO_DIRECT3D) {
            resize_postponed = true;
         }
         break;
      case WM_EXITSIZEMOVE:
         if (resize_postponed) {
            win_generate_resize_event(win_display);
            win_display->ignore_resize = false;
            resize_postponed = false;
            win_display->can_acknowledge = true;
         }
         break;
   } 

   return DefWindowProc(hWnd,message,wParam,lParam); 
}
示例#7
0
static LRESULT CALLBACK window_callback(HWND hWnd, UINT message, 
    WPARAM wParam, LPARAM lParam)
{
   ALLEGRO_DISPLAY *d = NULL;
   ALLEGRO_DISPLAY_WIN *win_display = NULL;
   WINDOWINFO wi;
   int w;
   int h;
   int x;
   int y;
   unsigned int i;
   ALLEGRO_EVENT_SOURCE *es = NULL;
   ALLEGRO_SYSTEM *system = al_get_system_driver();

   wi.cbSize = sizeof(WINDOWINFO);

   if (message == _al_win_msg_call_proc) {
      ((void (*)(void*))wParam) ((void*)lParam);
      return 0;
   }

   if (!system) {
      return DefWindowProc(hWnd,message,wParam,lParam); 
   }

   if (message == _al_win_msg_suicide && wParam) {
      win_display = (ALLEGRO_DISPLAY_WIN*)wParam;
      win_display->end_thread = true;
      DestroyWindow(hWnd);
      return 0;
   }

   for (i = 0; i < system->displays._size; i++) {
      ALLEGRO_DISPLAY **dptr = _al_vector_ref(&system->displays, i);
      d = *dptr;
      win_display = (void*)d;
      if (win_display->window == hWnd) {
         es = &d->es;
         break;
      }
   }

   if (i == system->displays._size)
      return DefWindowProc(hWnd,message,wParam,lParam); 

   if (message == _al_win_msg_suicide) {
      win_display->end_thread = true;
      DestroyWindow(hWnd);
      return 0;
   }

   switch (message) {
      case WM_INPUT: 
      {
          UINT dwSize;
          LPBYTE lpb;
          RAWINPUT* raw;

          /* We can't uninstall WM_INPUT mesages. */
          if (!al_is_mouse_installed())
             break;

          GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, 
                          sizeof(RAWINPUTHEADER));
          lpb = malloc(sizeof(BYTE)*dwSize);
          if (lpb == NULL) 
              break;

          GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER));
          raw = (RAWINPUT*)lpb;

          if (raw->header.dwType != RIM_TYPEMOUSE) {
             free(lpb); 
             break;
          }

       {
          RAWMOUSE *rm = &raw->data.mouse;
          int x = raw->data.mouse.lLastX;
          int y = raw->data.mouse.lLastY;
          bool abs = rm->usFlags & (MOUSE_MOVE_ABSOLUTE
                                 || MOUSE_VIRTUAL_DESKTOP);
          if (abs || x || y)
             _al_win_mouse_handle_move(x, y, abs, win_display);

          if (rm->usButtonFlags & RI_MOUSE_BUTTON_1_DOWN)
             _al_win_mouse_handle_button(1, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_1_UP)
             _al_win_mouse_handle_button(1, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_2_DOWN)
             _al_win_mouse_handle_button(2, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_2_UP)
             _al_win_mouse_handle_button(2, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_3_DOWN)
             _al_win_mouse_handle_button(3, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_3_UP)
             _al_win_mouse_handle_button(3, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
             _al_win_mouse_handle_button(4, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_4_UP)
             _al_win_mouse_handle_button(4, false, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
             _al_win_mouse_handle_button(5, true, x, y, abs, win_display);
          if (rm->usButtonFlags & RI_MOUSE_BUTTON_5_UP)
             _al_win_mouse_handle_button(5, false, x, y, abs, win_display);

          if (rm->usButtonFlags & RI_MOUSE_WHEEL) {
             SHORT z = (SHORT)rm->usButtonData;
             _al_win_mouse_handle_wheel(z / WHEEL_DELTA, false, win_display);
          }
       }

          free(lpb); 
          break;
      }
      case WM_LBUTTONDOWN:
      case WM_LBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         bool down = (message == WM_LBUTTONDOWN);
         _al_win_mouse_handle_button(1, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         break;
      }
      case WM_MBUTTONDOWN:
      case WM_MBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         bool down = (message == WM_MBUTTONDOWN);
         _al_win_mouse_handle_button(3, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         break;
      }
      case WM_RBUTTONDOWN:
      case WM_RBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         bool down = (message == WM_RBUTTONDOWN);
         _al_win_mouse_handle_button(2, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         break;
      }
      case WM_XBUTTONDOWN:
      case WM_XBUTTONUP: {
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);
         int button = HIWORD(wParam);
         bool down = (message == WM_XBUTTONDOWN);
         if (button == XBUTTON1)
            _al_win_mouse_handle_button(4, down, mx, my, true, win_display);
         else if (button == XBUTTON2)
            _al_win_mouse_handle_button(5, down, mx, my, true, win_display);
         handle_mouse_capture(down, hWnd);
         return TRUE;
      }
      case WM_MOUSEWHEEL: {
         int d = GET_WHEEL_DELTA_WPARAM(wParam);
         _al_win_mouse_handle_wheel(d / WHEEL_DELTA, false, win_display);
         return TRUE;
      }
      case WM_MOUSEMOVE: {
         TRACKMOUSEEVENT tme;
         int mx = GET_X_LPARAM(lParam);
         int my = GET_Y_LPARAM(lParam);

         if (win_display->mouse_cursor_shown && we_hid_the_mouse) {
            we_hid_the_mouse = false;
            win_display->display.vt->hide_mouse_cursor((void*)win_display);
         }

         _al_win_mouse_handle_move(mx, my, true, win_display);
         if (mx >= 0 && my >= 0 && mx < d->w && my < d->h) {
            tme.cbSize = sizeof(tme);
            tme.dwFlags = TME_QUERY;
            if (TrackMouseEvent(&tme) && !tme.hwndTrack) {
               tme.dwFlags = TME_LEAVE;
               tme.hwndTrack = hWnd;
               tme.dwHoverTime = 0;
               TrackMouseEvent(&tme);
               _al_win_mouse_handle_enter(win_display);
            }
         }

         break;
      }
      case WM_MOUSELEAVE: {
          _al_win_mouse_handle_leave(win_display);
          break;
      }
      case WM_CAPTURECHANGED: if (al_is_mouse_installed()) {
         int i;
         ALLEGRO_MOUSE_STATE state;
         if (!lParam || (HWND)lParam == hWnd)
            break;
         al_get_mouse_state(&state);
         for (i = 1; i <= 5; i++) {
            if (al_mouse_button_down(&state, i))
               _al_win_mouse_handle_button(i, 0, 0, 0, true, win_display);
         }
         break;
      }
      case WM_NCMOUSEMOVE: {
         if (!win_display->mouse_cursor_shown) {
            we_hid_the_mouse = true;
            win_display->display.vt->show_mouse_cursor((void*)win_display);
         }
         break;
      }
      case WM_SYSKEYDOWN: {
         int vcode = wParam; 
         bool repeated  = (lParam >> 30) & 0x1;
         _al_win_kbd_handle_key_press(0, vcode, repeated, win_display);
         break;
      }
      case WM_KEYDOWN: {
         int vcode = wParam; 
         int scode = (lParam >> 16) & 0xff;
         bool repeated  = (lParam >> 30) & 0x1;
         /* We can't use TranslateMessage() because we don't know if it will
            produce a WM_CHAR or not. */
         _al_win_kbd_handle_key_press(scode, vcode, repeated, win_display);
         break;
      }
      case WM_SYSKEYUP:
      case WM_KEYUP: {
         int vcode = wParam;
         _al_win_kbd_handle_key_release(vcode, win_display);
         break;
      }
      case WM_SYSCOMMAND: {
         if (_al_win_disable_screensaver &&
               ((wParam & 0xfff0) == SC_MONITORPOWER || (wParam & 0xfff0) == SC_SCREENSAVE)) {
            return 0;
         }
         else if ((wParam & 0xfff0) == SC_KEYMENU) {
            /* Prevent Windows from intercepting the ALT key.
               (Disables opening menus via the ALT key.) */
            return 0;
         }
         break;
      }
      case WM_PAINT: {
         if ((win_display->display.flags & ALLEGRO_GENERATE_EXPOSE_EVENTS) &&
                  _al_event_source_needs_to_generate_event(es)) {
            RECT r;
            HRGN hrgn;
            GetWindowRect(win_display->window, &r);
            hrgn = CreateRectRgn(r.left, r.top, r.right, r.bottom);
            if (GetUpdateRgn(win_display->window, hrgn, false) != ERROR) {
               PAINTSTRUCT ps;
               DWORD size;
               LPRGNDATA rgndata;
               int n;
               int i;
               RECT *rects;
               BeginPaint(win_display->window, &ps);
               size = GetRegionData(hrgn, 0, NULL);
               rgndata = _AL_MALLOC(size);
               GetRegionData(hrgn, size, rgndata);
               n = rgndata->rdh.nCount;
               rects = (RECT *)rgndata->Buffer;
               //GetWindowInfo(win_display->window, &wi);
               _al_event_source_lock(es);
               for (i = 0; i < n; i++) {
                  ALLEGRO_EVENT event;
                  event.display.type = ALLEGRO_EVENT_DISPLAY_EXPOSE;
                  event.display.timestamp = al_current_time();
                  event.display.x = rects[i].left;
                  event.display.y = rects[i].top;
                  event.display.width = rects[i].right - rects[i].left;
                  event.display.height = rects[i].bottom - rects[i].top;
                  _al_event_source_emit_event(es, &event);
               }
               _al_event_source_unlock(es);
               _AL_FREE(rgndata);
               EndPaint(win_display->window, &ps);
               DeleteObject(hrgn);
            }
            return 0;
         }
         break;
      }

      case WM_SETCURSOR:
         switch (LOWORD(lParam)) {
            case HTLEFT:
            case HTRIGHT:
               SetCursor(LoadCursor(NULL, IDC_SIZEWE));
               break;
            case HTBOTTOM:
            case HTTOP:
               SetCursor(LoadCursor(NULL, IDC_SIZENS));
               break;
            case HTBOTTOMLEFT:
            case HTTOPRIGHT:
               SetCursor(LoadCursor(NULL, IDC_SIZENESW));
               break;
            case HTBOTTOMRIGHT:
            case HTTOPLEFT:
               SetCursor(LoadCursor(NULL, IDC_SIZENWSE));
               break;
            default:
               if (win_display->mouse_cursor_shown) {
                  SetCursor(win_display->mouse_selected_hcursor);
               }
               else {
                  SetCursor(NULL);
               }
               break;
         }
         return 1;
      case WM_ACTIVATE:
         if (LOWORD(wParam) != WA_INACTIVE) {
            /* This SetWindowPos is for faux-fullscreen windows that lost focus
             * so they can get placed back on top
             */
             // FIXME: this doesn't seem to work
            //SetWindowPos(win_display->window, HWND_TOP, 0, 0, 0, 0,
            //   SWP_NOMOVE | SWP_NOSIZE);
            if (d->vt->switch_in)
            	  d->vt->switch_in(d);
            _al_event_source_lock(es);
            if (_al_event_source_needs_to_generate_event(es)) {
               ALLEGRO_EVENT event;
               event.display.type = ALLEGRO_EVENT_DISPLAY_SWITCH_IN;
               event.display.timestamp = al_current_time();
               _al_event_source_emit_event(es, &event);
            }
            _al_event_source_unlock(es);
            _al_win_grab_input(win_display);
            return 0;
         }
         else {
            if (d->flags & ALLEGRO_FULLSCREEN) {
               d->vt->switch_out(d);
            }
            _al_event_source_lock(es);
            if (_al_event_source_needs_to_generate_event(es)) {
               ALLEGRO_EVENT event;
               event.display.type = ALLEGRO_EVENT_DISPLAY_SWITCH_OUT;
               event.display.timestamp = al_current_time();
               _al_event_source_emit_event(es, &event);
            }
            _al_event_source_unlock(es);
            return 0;
         }
         break;
      case WM_MENUCHAR :
         return (MNC_CLOSE << 16) | (wParam & 0xffff);
      case WM_CLOSE:
         _al_event_source_lock(es);
         if (_al_event_source_needs_to_generate_event(es)) {
            ALLEGRO_EVENT event;
            event.display.type = ALLEGRO_EVENT_DISPLAY_CLOSE;
            event.display.timestamp = al_current_time();
            _al_event_source_emit_event(es, &event);
         }
         _al_event_source_unlock(es);
         return 0;
      case WM_SIZE:
         if (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED) {
            /*
             * Delay the resize event so we don't get bogged down with them
             */
            if (!resize_postponed) {
               resize_postponed = true;
               postpone_resize(win_display->window);
            }
         }
         return 0;
      case WM_USER+0:
         /* Generate a resize event if the size has changed. We cannot asynchronously
          * change the display size here yet, since the user will only know about a
          * changed size after receiving the resize event. Here we merely add the
          * event to the queue.
          */
         GetWindowInfo(win_display->window, &wi);
         x = wi.rcClient.left;
         y = wi.rcClient.top;
         w = wi.rcClient.right - wi.rcClient.left;
         h = wi.rcClient.bottom - wi.rcClient.top;
         if (d->w != w || d->h != h) {
            _al_event_source_lock(es);
            if (_al_event_source_needs_to_generate_event(es)) {
               ALLEGRO_EVENT event;
               event.display.type = ALLEGRO_EVENT_DISPLAY_RESIZE;
               event.display.timestamp = al_current_time();
               event.display.x = x;
               event.display.y = y;
               event.display.width = w;
               event.display.height = h;
               _al_event_source_emit_event(es, &event);
            }

            /* Generate an expose event. */
            if (_al_event_source_needs_to_generate_event(es)) {
               ALLEGRO_EVENT event;
               event.display.type = ALLEGRO_EVENT_DISPLAY_EXPOSE;
               event.display.timestamp = al_current_time();
               event.display.x = x;
               event.display.y = y;
               event.display.width = w;
               event.display.height = h;
               _al_event_source_emit_event(es, &event);
            }
            _al_event_source_unlock(es);
         }
         resize_postponed = false;
         win_display->can_acknowledge = true;
         return 0;
   } 

   return DefWindowProc(hWnd,message,wParam,lParam); 
}
示例#8
0
void ShopState::update(Engine* engine){
    ALLEGRO_EVENT events;
    al_wait_for_event(event_queue, &events);

    if(events.type == ALLEGRO_EVENT_DISPLAY_CLOSE){
        engine->quit();
    }

    if(events.type == ALLEGRO_EVENT_TIMER){

        al_get_mouse_state(&mouseState);

        al_get_keyboard_state(&keyState);

        //Update Mouse Variables +
        mouseX = al_get_mouse_state_axis(&mouseState,0);
        mouseY = al_get_mouse_state_axis(&mouseState,1);

        if(al_mouse_button_down(&mouseState, 1)){
            if(!mouseButtonLeft)
                mouseButtonLeftClick = true;
            else
                mouseButtonLeftClick = false;
            mouseButtonLeft = true;
        }else{
            mouseButtonLeft = false;
        }
        //Update Mouse Variables -

        //Player Input +
        if(al_key_down(&keyState, ALLEGRO_KEY_W)){
            playerDeltaY = -playerMovementSpeed;
        }else if(al_key_down(&keyState, ALLEGRO_KEY_S)){
            playerDeltaY = playerMovementSpeed;
        }if(al_key_down(&keyState, ALLEGRO_KEY_A)){
            playerDeltaX = -playerMovementSpeed;
        }else if(al_key_down(&keyState, ALLEGRO_KEY_D)){
            playerDeltaX = playerMovementSpeed;
        }

        if(al_key_down(&keyState, ALLEGRO_KEY_ESCAPE)){
            if(lastKeyPress != ALLEGRO_KEY_ESCAPE){
                engine->popState();
                lastKeyPress = ALLEGRO_KEY_ESCAPE;
            }
        }
        //Player Input -

        //Update Player Variables +

        if(mouseButtonLeft){
            if(playerFiringSpeedHelper >= playerFiringSpeed){
                playerFiringSpeedHelper = 0;

                int x, y, width, height, damage;
                float moveSpeed, angle = 0;

                width = 8, height = 8, x = playerCenterX - width/2, y = playerCenterY - height/2, damage = 1;
                moveSpeed = playerBulletSpeed;

                for(int i = 0; i < playerShots; i++){
                    //Shots Angle Calculation -- START
                    if(playerShots != 1){
                        angle = (-atan2(playerCenterX - mouseX, playerCenterY - mouseY)) + (-playerBulletSpread/2+(playerBulletSpread/(playerShots-1))*i);
                    }else{
                        angle = -atan2(playerCenterX - mouseX, playerCenterY - mouseY);
                    }

                    int spread = round(playerBulletSpread*100);

                    angle += (-spread/2+rand()%spread)/100.0;

                    //Shots Angle Calculation -- END

                    Bullet *newBullet = new Bullet();
                    newBullet->setPos(x, y);
                    newBullet->setDimensions(width, height);
                    newBullet->setDamage(damage);
                    newBullet->setAngleSpeed(moveSpeed, angle);
                    newBullet->setPlayerShot(true);

                    addBulletToList(newBullet);
                }
            }
        }

        if(playerX+playerDeltaX >= 0 && playerX+playerDeltaX + playerWidth < 400 && playerY >= 0 && playerY + playerHeight < 400){
            playerX += playerDeltaX;
        }
        if(playerX >= 0 && playerX + playerWidth < 400 && playerY+playerDeltaY >= 0 && playerY+playerDeltaY + playerHeight < 400){
            playerY += playerDeltaY;
        }

        playerCenterX = playerX + playerWidth/2, playerCenterY = playerY + playerHeight/2;

        playerDeltaX = 0;
        playerDeltaY = 0;
        //Update Player Variables -

        //Update Entities +
        for(int i = 0; i < MAX_BUTTONS; i++){
            if(buttonList[i] != NULL && buttonList[i]->checkActive()){
                buttonList[i]->update();
                if(buttonList[i]->clicked){
                    switch(buttonList[i]->buttonId){
                        case 0:
                            engine->popState();
                            break;

                        case 1:
                            engine->changeState(PlayState::instance());
                            break;

                        case 2:
                            engine->changeState(EditorState::instance());
                            break;

                        case 3:
                            engine->quit();
                            break;
                    }
                }
            }
        }

        for(int i = 0; i < MAX_BULLETS; i++){
            if(bulletList[i] != NULL && bulletList[i]->checkActive()){
                bulletList[i]->update();
            }
        }
        //Update Entities -

        //Rest +
        if(!al_key_down(&keyState, lastKeyPress)){
            lastKeyPress = NULL;
        }

        playerFiringSpeedHelper++;
        //Rest -

        engine->draw();
    }
}
示例#9
0
int main(){
    srand(time(0));

	Engine engine;

    fitnessFile << "Current Generation|Best Fitness|Average Fitness" << endl;

	//Initialize the Engine
	engine.init("Neural Network", screenWidth, screenHeight, false);

    if(!loadConfiguration()){
        al_show_native_message_box(display,
            "File not found",
            "File not found",
            "Check if the file config.ini exist inside the config folder",
            NULL,
        ALLEGRO_MESSAGEBOX_ERROR);
        engine.quit();
    }

	//Load the Menu
	engine.changeState(PlayState::instance());

    //Timestep Variables
    double t = 0.0;
    double dt = 1/logicSpeed;

    double currentTime = 0.0;
    double newTime = 0.0;
    double frameTime = 0.0;

    double accumulator = 0.0;

	//Main Loop
    while(engine.running()){
        ALLEGRO_EVENT events;
        al_wait_for_event(event_queue, &events);

        timerEvent = false;

        if(events.type == ALLEGRO_EVENT_DISPLAY_CLOSE){
            engine.quit();
        }

        if(events.type == ALLEGRO_EVENT_TIMER){
            timerEvent = true;
        }
        //Main Timer Event +
        if(timerEvent){
            al_get_mouse_state(&mouseState);

            al_get_keyboard_state(&keyState);

            //Update Mouse Variables +
            mouseX = al_get_mouse_state_axis(&mouseState,0);
            mouseY = al_get_mouse_state_axis(&mouseState,1);
            mouseWheel = al_get_mouse_state_axis(&mouseState, 2);

            if(al_mouse_button_down(&mouseState, 1)){
                mouseButtonLeft = true;
                mouseButtonLeftClick = false;
            }else if(mouseButtonLeft){
                mouseButtonLeftClick = true;
                mouseButtonLeft = false;
            }else{
                mouseButtonLeftClick = false;
            }

            if(al_mouse_button_down(&mouseState, 2)){
                mouseButtonRight = true;
                mouseButtonRightClick = false;
            }else if(mouseButtonRight){
                mouseButtonRightClick = true;
                mouseButtonRight = false;
            }else{
                mouseButtonRightClick = false;
            }
            //Update Mouse Variables -

            //Rest +
            if(!al_key_down(&keyState, lastKeyPress)){
                lastKeyPress = 0;
            }
            //Rest -

            if(events.timer.source == timer){
                newTime = al_get_time();
                frameTime = newTime - currentTime;
                if(frameTime > 0.25)
                    frameTime = 0.25;	  // note: max frame time to avoid spiral of death
                currentTime = newTime;

                accumulator += frameTime;

                while(accumulator >= dt){
                    engine.update(); //Call the gameState specfic update
                    dt = 1/logicSpeed;
                    t += dt;
                    accumulator -= dt;
                }

                engine.draw();

                al_draw_bitmap(cursorImage, mouseX-4, mouseY-4, 0);

                al_flip_display();
                al_clear_to_color(al_map_rgb(0, 0, 0));
            }
        }
        //Main Timer Event -
    }
	// cleanup the engine
	engine.cleanup();

    fitnessFile.close();
}
示例#10
0
bool MouseHandler :: isButtonDown(int btn)
{
    al_get_mouse_state (&state);
    return (al_mouse_button_down (&state, btn));
}
示例#11
0
void InputManager::update()
{
	al_get_mouse_state(mpMouseState);
	al_get_keyboard_state(mpKeyboardState);


	for (int i = 0; i < (int)NUM_KEYS; i++)
	{
		mPreviousKeys[i] = mCurrentKeys[i];
	}
	for (int i = 0; i < (int)NUM_BUTTONS; i++)
	{
		mPreviousMouseButtons[i] = mCurrentMouseButtons[i];
	}

	mCurrentKeys[(int)F1_KEY] = al_key_down(mpKeyboardState, ALLEGRO_KEY_F1);
	mCurrentKeys[(int)H_KEY] = al_key_down(mpKeyboardState, ALLEGRO_KEY_H);
	mCurrentKeys[(int)A_KEY] = al_key_down(mpKeyboardState, ALLEGRO_KEY_A);
	mCurrentKeys[(int)C_KEY] = al_key_down(mpKeyboardState, ALLEGRO_KEY_C);

	mCurrentMouseButtons[(int)LEFT_CLICK] = al_mouse_button_down(mpMouseState, 1);
	mCurrentMouseButtons[(int)RIGHT_CLICK] = al_mouse_button_down(mpMouseState, 2);

	mCursorLocation.setX(mpMouseState->x);
	mCursorLocation.setY(mpMouseState->y);

	for (int i = 0; i < (int)NUM_KEYS; i++)
	{
		mReleasedKeys[i] = !mCurrentKeys[i] && mPreviousKeys[i];
	}

	if ((mReleasedKeys[(int)C_KEY]))
	{
		GameMessage* pMessage = new DrawVisitedMessage();
		dynamic_cast<GameApp*>(gpGame)->getMessageManager()->addMessage(pMessage, 0);
	}
	if ((mReleasedKeys[(int)H_KEY]) || (mReleasedKeys[(int)F1_KEY]))
	{
		GameMessage* pMessage = new ToggleHelpMessage();
		dynamic_cast<GameApp*>(gpGame)->getMessageManager()->addMessage(pMessage, 0);
	}

	static Vector2D lastLeftPos(0.0f, 0.0f);
	static Vector2D lastRightPos(0.0f, 0.0f);


	if ((!mCurrentMouseButtons[(int)LEFT_CLICK] && mPreviousMouseButtons[(int)LEFT_CLICK]) )//||	
	{
		//checkForPortal;
		Vector2D pos(mpMouseState->x, mpMouseState->y);
		//if (lastLeftPos.getX() != pos.getX() || lastLeftPos.getY() != lastLeftPos.getY())
		//{
		//	GameMessage* pMessage = new PathToMessage(pos, lastRightPos);
		//	dynamic_cast<GameApp*>(gpGame)->getMessageManager()->addMessage(pMessage, 0);
		//	lastLeftPos = pos;
		//}
		GameMessage* pMessage = new ChangeMapMessage(mpMouseState->x, mpMouseState->y, true);
		dynamic_cast<GameApp*>(gpGame)->getMessageManager()->addMessage(pMessage, 0);

	}

	if (!mCurrentMouseButtons[(int)RIGHT_CLICK] && mPreviousMouseButtons[(int)RIGHT_CLICK])
	{
		GameMessage* pMessage = new ChangeMapMessage(mpMouseState->x, mpMouseState->y, false);
		dynamic_cast<GameApp*>(gpGame)->getMessageManager()->addMessage(pMessage, 0);
		//Vector2D pos(mpMouseState->x, mpMouseState->y);
		//if (lastRightPos.getX() != pos.getX() || lastRightPos.getY() != pos.getY())
		//{
		//	GameMessage* pMessage = new PathToMessage(lastLeftPos, pos);
		//	dynamic_cast<GameApp*>(gpGame)->getMessageManager()->addMessage(pMessage, 0);
		//	lastRightPos = pos;
		//}
	}

}
示例#12
0
文件: main.cpp 项目: trezker/Cumulate
int main(int argc, const char* argv[])
{
	al_init();
	
	al_init_font_addon();
	al_init_ttf_addon();
	al_init_image_addon();
	al_init_primitives_addon();

	ALLEGRO_DISPLAY *display;
	al_set_new_display_flags(ALLEGRO_WINDOWED);
	display = al_create_display(800, 600);

	al_install_keyboard();
	al_install_mouse();

	ALLEGRO_EVENT_QUEUE *event_queue = al_create_event_queue();
	al_register_event_source(event_queue, (ALLEGRO_EVENT_SOURCE *)display);
	al_register_event_source(event_queue, al_get_keyboard_event_source());
	al_register_event_source(event_queue, al_get_mouse_event_source());

	ALLEGRO_FONT* font = al_load_ttf_font("data/times.ttf", 12, 0);

	Vector2 camera(-400, -300);
	
	Platforms platforms;
	Bitmaps bitmaps;
	Sprites sprites;
	
	File* file = new File(font);
	file->platforms = &platforms;
	file->bitmaps = &bitmaps;
	file->sprites = &sprites;
	
	Menu menu;
	menu.Add_entry(new Create_platform(platforms, camera, font));
	menu.Add_entry(new Edit_platform(platforms, camera, font));
	menu.Add_entry(file);
	menu.Add_entry(new Create_sprite(bitmaps, sprites, camera, font));
	menu.Add_entry(new Edit_sprite(sprites, camera, font));

	if(argc==2)
		file->Load(argv[1]);

	while(1)
	{
		ALLEGRO_EVENT event;
		if (al_get_next_event(event_queue, &event))
		{
			if (ALLEGRO_EVENT_DISPLAY_CLOSE == event.type ||
					ALLEGRO_EVENT_KEY_DOWN == event.type &&
					ALLEGRO_KEY_ESCAPE == event.keyboard.keycode)
			{
				break;
			}
			if(ALLEGRO_EVENT_MOUSE_AXES)
			{
				ALLEGRO_MOUSE_STATE mstate;
				al_get_mouse_state(&mstate);
				if(al_mouse_button_down(&mstate, 3))
				{
					camera.x -= event.mouse.dx;
					camera.y -= event.mouse.dy;
				}
			}
			menu.Event(event);
		}

		for(Sprites::iterator i = sprites.begin(); i != sprites.end(); ++i)
		{
			(*i)->Draw(camera);
		}
		for(Platforms::iterator i = platforms.begin(); i != platforms.end(); ++i)
		{
			(*i)->Draw(camera, al_map_rgb_f(0, 1, 0));
		}
		
		al_draw_line(0, -camera.y, 800, -camera.y, al_map_rgba_f(0, 1, 0, 0.5), 0);
		al_draw_line(-camera.x, 0, -camera.x, 600, al_map_rgba_f(0, 0, 1, 0.5), 0);
		
		menu.Draw();

		al_flip_display();
		al_clear_to_color(al_map_rgb(0, 0, 0));

		al_rest(0.001);
	}

	al_destroy_event_queue(event_queue);
	al_destroy_display(display);
}