示例#1
0
void QSvgFont::draw(QPainter *p, const QPointF &point, const QString &str, qreal pixelSize, Qt::Alignment alignment) const
{
    p->save();
    p->translate(point);
    p->scale(pixelSize / m_unitsPerEm, -pixelSize / m_unitsPerEm);

    // Calculate the text width to be used for alignment
    int textWidth = 0;
    QString::const_iterator itr = str.constBegin();
    for ( ; itr != str.constEnd(); ++itr) {
        QChar unicode = *itr;
        if (!m_glyphs.contains(*itr)) {
            unicode = 0;
            if (!m_glyphs.contains(unicode))
                continue;
        }
        textWidth += static_cast<int>(m_glyphs[unicode].m_horizAdvX);
    }

    QPoint alignmentOffset(0, 0);
    if (alignment == Qt::AlignHCenter) {
        alignmentOffset.setX(-textWidth / 2);
    } else if (alignment == Qt::AlignRight) {
        alignmentOffset.setX(-textWidth);
    }

    p->translate(alignmentOffset);

    // since in SVG the embedded font ain't really a path
    // the outline has got to stay untransformed...
    qreal penWidth = p->pen().widthF();
    penWidth /= (pixelSize/m_unitsPerEm);
    QPen pen = p->pen();
    pen.setWidthF(penWidth);
    p->setPen(pen);

    itr = str.constBegin();
    for ( ; itr != str.constEnd(); ++itr) {
        QChar unicode = *itr;
        if (!m_glyphs.contains(*itr)) {
            unicode = 0;
            if (!m_glyphs.contains(unicode))
                continue;
        }
        p->drawPath(m_glyphs[unicode].m_path);
        p->translate(m_glyphs[unicode].m_horizAdvX, 0);
    }

    p->restore();
}
示例#2
0
CodePointBreakIterator*
CodePointBreakIterator::createBufferClone(void *stackBuffer,
                                          int32_t &bufferSize,
                                          UErrorCode &status) {
  if (U_FAILURE(status)) {
    return nullptr;
  }

  if (bufferSize <= 0) {
    bufferSize = sizeof(CodePointBreakIterator) + alignmentOffsetUp(0);
    return nullptr;
  }

  char *buf = static_cast<char*>(stackBuffer);
  uint32_t s = bufferSize;

  if (!stackBuffer) {
     s = 0;
  }

  if (alignmentOffset(stackBuffer) != 0) {
    uint32_t offsetUp = (uint32_t)alignmentOffsetUp(buf);
    s -= offsetUp;
    buf += offsetUp;
  }

  if (s < sizeof(CodePointBreakIterator)) {
    CodePointBreakIterator *clonedBI = new CodePointBreakIterator(*this);
    if (!clonedBI) {
      status = U_MEMORY_ALLOCATION_ERROR;
    } else {
      status = U_SAFECLONE_ALLOCATED_WARNING;
    }

    return clonedBI;
  }

  return new(buf) CodePointBreakIterator(*this);
}
示例#3
0
// TODO: Check whether this function should be moved into MapObject::bounds
static void align(QRectF &r, Alignment alignment)
{
    r.translate(-alignmentOffset(r, alignment));
}
示例#4
0
inline size_t alignmentOffsetUp(void *ptr) {
  return sizeof(UAlignedMemory) - alignmentOffset(ptr);
}