void alloc_clear(struct alloc_cache* alloc) { alloc_special_type* p; struct regional* r, *nr; if(!alloc) return; if(!alloc->super) { lock_quick_destroy(&alloc->lock); } if(alloc->super && alloc->quar) { /* push entire list into super */ p = alloc->quar; while(alloc_special_next(p)) /* find last */ p = alloc_special_next(p); lock_quick_lock(&alloc->super->lock); alloc_set_special_next(p, alloc->super->quar); alloc->super->quar = alloc->quar; alloc->super->num_quar += alloc->num_quar; lock_quick_unlock(&alloc->super->lock); } else { alloc_clear_special_list(alloc); } alloc->quar = 0; alloc->num_quar = 0; r = alloc->reg_list; while(r) { nr = (struct regional*)r->next; free(r); r = nr; } alloc->reg_list = NULL; alloc->num_reg_blocks = 0; }
alloc_special_type* alloc_special_obtain(struct alloc_cache* alloc) { alloc_special_type* p; log_assert(alloc); /* see if in local cache */ if(alloc->quar) { p = alloc->quar; alloc->quar = alloc_special_next(p); alloc->num_quar--; p->id = alloc_get_id(alloc); return p; } /* see if in global cache */ if(alloc->super) { /* could maybe grab alloc_max/2 entries in one go, * but really, isn't that just as fast as this code? */ lock_quick_lock(&alloc->super->lock); if((p = alloc->super->quar)) { alloc->super->quar = alloc_special_next(p); alloc->super->num_quar--; } lock_quick_unlock(&alloc->super->lock); if(p) { p->id = alloc_get_id(alloc); return p; } } /* allocate new */ prealloc_setup(alloc); if(!(p = (alloc_special_type*)malloc(sizeof(alloc_special_type)))) { log_err("alloc_special_obtain: out of memory"); return NULL; } alloc_setup_special(p); p->id = alloc_get_id(alloc); return p; }
/** free the special list */ static void alloc_clear_special_list(struct alloc_cache* alloc) { alloc_special_type* p, *np; /* free */ p = alloc->quar; while(p) { np = alloc_special_next(p); /* deinit special type */ lock_rw_destroy(&p->entry.lock); free(p); p = np; } }
/** push mem and some more items to the super */ static void pushintosuper(struct alloc_cache* alloc, alloc_special_type* mem) { int i; alloc_special_type *p = alloc->quar; log_assert(p); log_assert(alloc && alloc->super && alloc->num_quar >= ALLOC_SPECIAL_MAX); /* push ALLOC_SPECIAL_MAX/2 after mem */ alloc_set_special_next(mem, alloc->quar); for(i=1; i<ALLOC_SPECIAL_MAX/2; i++) { p = alloc_special_next(p); } alloc->quar = alloc_special_next(p); alloc->num_quar -= ALLOC_SPECIAL_MAX/2; /* dump mem+list into the super quar list */ lock_quick_lock(&alloc->super->lock); alloc_set_special_next(p, alloc->super->quar); alloc->super->quar = mem; alloc->super->num_quar += ALLOC_SPECIAL_MAX/2 + 1; lock_quick_unlock(&alloc->super->lock); /* so 1 lock per mem+alloc/2 deletes */ }
size_t alloc_get_mem(struct alloc_cache* alloc) { alloc_special_type* p; size_t s = sizeof(*alloc); if(!alloc->super) { lock_quick_lock(&alloc->lock); /* superalloc needs locking */ } s += sizeof(alloc_special_type) * alloc->num_quar; for(p = alloc->quar; p; p = alloc_special_next(p)) { s += lock_get_mem(&p->entry.lock); } s += alloc->num_reg_blocks * ALLOC_REG_SIZE; if(!alloc->super) { lock_quick_unlock(&alloc->lock); } return s; }