示例#1
0
NSoundSystem::NSoundSystem()
{
    ALCsizei Count;
    const char** DeviceNames = alureGetDeviceNames(true,&Count);
    for (int i=0;i<Count;i++)
    {
        GetGame()->GetLog()->Send("ALURE",2,std::string("Found device: ") + DeviceNames[i] + ".");
    }
    bool Found = false;
    for (int i=0;i<Count;i++)
    {
        if (alureInitDevice(DeviceNames[0],NULL) != AL_FALSE)
        {
            GetGame()->GetLog()->Send("ALURE",2,std::string("Using device: ") + DeviceNames[0] + ".");
            Found = true;
            break;
        }
    }
    if (!Found)
    {
        GetGame()->GetLog()->Send("ALURE",0,"Failed to use any sound devices!");
        alureFreeDeviceNames(DeviceNames);
        return;
    }
    alureFreeDeviceNames(DeviceNames);
    alListener3f(AL_POSITION,0,0,0);
    alListener3f(AL_VELOCITY,0,0,0);
    alListener3f(AL_ORIENTATION,0,0,-1);
}
示例#2
0
bool initSoundStuff (HWND hwnd) {

	if(!alureInitDevice(NULL, NULL))
	{
		debugOut( "Failed to open OpenAL device: %s\n",
				alureGetErrorString());
		return 1;
	}

	int a;
	for (a = 0; a < MAX_SAMPLES; a ++) {
		soundCache[a].stream = NULL;
		soundCache[a].playing = false;
		soundCache[a].fileLoaded = -1;
		soundCache[a].looping = false;
		intpointers[a] = a;
	}

	for (a = 0; a < MAX_MODS; a ++) {
		modCache[a].stream = NULL;
		modCache[a].playing = false;
	}

	if (! alureUpdateInterval(0.01))
	{
		debugOut("Failed to set Alure update interval: %s\n",
				alureGetErrorString());
		return 1;
	}
	return soundOK = true;
}
示例#3
0
AudioDevice::AudioDevice() {
	if(!alureInitDevice(NULL, NULL)) {
		std::cerr << "Error: OpenAl cannot initialize Device" << std::endl;
	}
	AL_CHECK();
	
	std::cout << "initialized audio device" << std::endl;
}
示例#4
0
文件: audio.cpp 项目: Queatz/scge
bool audio_on() {
	if(!alureInitDevice(NULL, NULL)) {
		err("audio", "could not initiate");
		return false;
	}
	
	fluid_set_log_function(FLUID_WARN, dumberror, NULL);
	fluid_set_log_function(FLUID_ERR, dumberror, NULL);
	fluid_set_log_function(FLUID_INFO, dumberror, NULL);
	fluid_set_log_function(FLUID_DBG, dumberror, NULL);
	
	alureUpdateInterval(0.05);
	
	atexit(audio_off);
	
	alure_state = 1;
	return true;
}
示例#5
0
int is::Audio::init() {
    // Grab available devices and print them.
    int deviceCount;
    const char** deviceNames = alureGetDeviceNames( true, &deviceCount );
    if ( !deviceCount ) {
        os->printf( "ERR OpenAL failed to find any usable devices for audio playback!\n" );
        alureFreeDeviceNames( deviceNames );
        audio->checkErrorSimple();
        return 1;
    }
    os->printf( "INF OpenAL detected the following devices for audio:\n" );
    for ( int i=0; i<deviceCount; i++ ) {
        os->printf( "INF     %.\n", deviceNames[i] );
    }

    // Attempt to use any device starting from the first.
    int i = 0;
    while ( alureInitDevice( deviceNames[i], NULL ) == AL_FALSE && i < deviceCount ) {
        audio->checkErrorSimple();
        i++;
    }
    if ( i == deviceCount ) {
        os->printf( "ERR OpenAL failed to find any usable devices for audio playback!\n" );
        alureFreeDeviceNames( deviceNames );
        return 1;
    }
    os->printf( "INF OpenAL: Using %.\n", deviceNames[i] );
    alureFreeDeviceNames( deviceNames );

    // Initialize the listener
    alListener3f( AL_POSITION, 0.f, 0.f, 0.f );
    alListener3f( AL_VELOCITY, 0.f, 0.f, 0.f );
    float ori[6] = {
        0, 0, -1,
        0, 1, 0 };
    alListenerfv( AL_ORIENTATION, ori );
    audio->checkErrorSimple();

    lua->doFolder( "data/sounds" );
    return 0;
}
示例#6
0
文件: Sound.cpp 项目: prophile/xsera
void Init(int frequency, int resolution, int sources)
{
	(void)resolution;
	--sources; // one spare source for music
	ALCint attribs[] = {
		ALC_FREQUENCY, frequency,
		/*ALC_MONO_SOURCES, sources,
		ALC_STEREO_SOURCES, 1,*/
		0
	};
	alureInitDevice(NULL, attribs);
	soundSources = new ALuint[sources];
	alGenSources(sources, soundSources);
	alGenSources(1, &musicSource);
	//alGenBuffers(2, musicBufs);
	soundSourceCount = sources;
	alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
	alSpeedOfSound(1400.0);
	alDopplerFactor(0.7);
	alureUpdateInterval(0.03333f);
}
示例#7
0
文件: Sound.cpp 项目: adam000/Apollo
void Init(int frequency, int resolution, int sources)
{
	(void)resolution;
	--sources; // one spare source for music
	ALCint attribs[] = {
		ALC_FREQUENCY, frequency,
		/*ALC_MONO_SOURCES, sources,
		ALC_STEREO_SOURCES, 1,*/
		0
	};
	if (AL_FALSE == alureInitDevice(NULL, attribs)) {
        LOG("Sound", LOG_ERROR, "ALURE init failure");
        exit(1);
    }
    
	soundSources = new ALuint[sources];
	alGenSources(sources, soundSources);
	alGenSources(1, &musicSource);
	alGenBuffers(2, musicBufs);
	soundSourceCount = sources;
	alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
	alSpeedOfSound(1400.0);
	alDopplerFactor(0.7);
	alureUpdateInterval(0.03333f);
    
#ifndef NDEBUG
    if (alGetError())
        LOG("Sound", LOG_ERROR, "OpenAL init failure");
    const ALchar* err = alureGetErrorString();
    if (strcmp(err, "No error"))
    {
        LOG("Sound", LOG_ERROR, "ALURE init failure: %s", err);
        exit(1);
    }
#endif
}
示例#8
0
int main () {
  if (!alureInitDevice(NULL, NULL)) {
    std::fprintf(stderr, "Failed to open OpenAL device: %s\n", alureGetErrorString());
    return 1;
  }

  alGenSources(1, &src);
  if (alGetError() != AL_NO_ERROR) {
    std::fprintf(stderr, "Failed to create OpenAL source!\n");
    alureShutdownDevice();
    return 1;
  }

  // Seeting Blip Buffer

  synth.treble_eq( -18.0f );

  synth.volume (0.80);
  synth.output (&blipbuf);

  // Init Blip Buffer with a buffer of 250ms (second paramter is time in ms)
  if ( blipbuf.set_sample_rate( SR, 1000 / 4 ) ) {
    std::fprintf(stderr, "Failed to create Blip Buffer! Our of Memory\n");
    alureShutdownDevice();
    return 1;
  }
  blipbuf.clock_rate( blipbuf.sample_rate() );
  blipbuf.bass_freq(300); // Equalization like a TV speaker

  stream = alureCreateStreamFromCallback (StreamCB, nullptr, AL_FORMAT_MONO16, SR, SR/2, 0, nullptr);

  if(!stream) {
    std::fprintf(stderr, "Error creating stream! %s\n",  alureGetErrorString());
    alDeleteSources(1, &src);

    alureShutdownDevice();
    return 1;
  }

  if (!alurePlaySourceStream(src, stream, 4, 0, eos_callback, NULL)) {
    std::fprintf(stderr, "Failed to play stream: %s\n", alureGetErrorString());
    isdone = 1;
  }

  alureUpdateInterval(0.005f); // Should be a independint thread  playing the stream

  while(!isdone) {
    freq -= 1;
    if (freq < 1) {
      freq = 600;
    }

    alureSleep(0.02f);
  }
  alureStopSource(src, AL_FALSE);

  alDeleteSources(1, &src);
  alureDestroyStream(stream, 0, NULL);

  alureShutdownDevice();
  return 0;
}
示例#9
0
UBOOL UOpenALAudioSubsystem::Init()
{
	guard(UOpenALAudioSubsystem::Init);

	INT Rate = GetActualOutputRate();


	// OpenAL / ALURE initialization
	ALCint ContextAttrs[] = { ALC_FREQUENCY, Rate, 0 };
	if( alureInitDevice( NULL, ContextAttrs ) == AL_FALSE )
		appErrorf( TEXT("Couldn't initialize OpenAL: %s"), alureGetErrorString() );

	alDistanceModel( AL_LINEAR_DISTANCE_CLAMPED );
	CheckALErrorFlag( TEXT("alDistanceModel") );

	alDopplerFactor( DopplerFactor );
	CheckALErrorFlag( TEXT("alDopplerFactor") );

	// Metre per second to units per second, where units per meter is 52.5.
	// Taken from: http://wiki.beyondunreal.com/Legacy:General_Scale_And_Dimensions
	alSpeedOfSound( 343.3f * 52.5f );
	CheckALErrorFlag( TEXT("alSpeedOfSound") );

	ALuint* NewSources = new ALuint[NumSources + 1];
	Sources = new FAudioSource[NumSources];
	alGenSources( NumSources + 1, NewSources );
	CheckALErrorFlag( TEXT("alGenSources") );
	MusicSource = NewSources[0];
	for( INT i=0; i<NumSources; i++ )
		Sources[i].Id = NewSources[i+1];
	delete[] NewSources;

	// Fix the music source to 0 values
	alSource3f(	MusicSource, AL_POSITION,			0.f, 0.f, 0.f );
	alSource3f(	MusicSource, AL_VELOCITY,			0.f, 0.f, 0.f );
	alSource3f(	MusicSource, AL_DIRECTION,			0.f, 0.f, 0.f );
	alSourcef(	MusicSource, AL_ROLLOFF_FACTOR,		0.f );
	alSourcei(	MusicSource, AL_SOURCE_RELATIVE,	AL_TRUE );

	SetVolumes();
	CheckALErrorFlag( TEXT("SetVolumes") );


	// MikMod initialization
	//kipz - remove this because it breaks on new mikmod
	//MikMod_RegisterDriver( &MusicDriver );
	MikMod_RegisterAllDrivers();
	// Register only formats that are known to be supported by UT.
	// Taken from: http://wiki.beyondunreal.com/Music
	MikMod_RegisterLoader( &load_mod );
	MikMod_RegisterLoader( &load_s3m );
	MikMod_RegisterLoader( &load_stm );
	MikMod_RegisterLoader( &load_it  );
	MikMod_RegisterLoader( &load_xm  );
	MikMod_RegisterLoader( &load_far );
	MikMod_RegisterLoader( &load_669 );

	md_mixfreq = Rate;
	if ( HighQualityMusic )
		md_mode |= DMODE_HQMIXER;
	if( MikMod_Init( "" ) )
		appErrorf( TEXT("Couldn't initialize MikMod: %s"), MikMod_strerror( MikMod_errno ) );


	// Initialized!
	USound::Audio = this;
	UMusic::Audio = this;
	Initialized = 1;

	return 1;
	unguard;
}