示例#1
0
static int psp_hw_fini(void *handle)
{
	struct amdgpu_device *adev = (struct amdgpu_device *)handle;
	struct psp_context *psp = &adev->psp;

	if (adev->firmware.load_type != AMDGPU_FW_LOAD_PSP)
		return 0;

	amdgpu_ucode_fini_bo(adev);

	psp_ring_destroy(psp, PSP_RING_TYPE__KM);

	if (psp->tmr_buf)
		amdgpu_bo_free_kernel(&psp->tmr_bo, &psp->tmr_mc_addr, &psp->tmr_buf);

	if (psp->fw_pri_buf)
		amdgpu_bo_free_kernel(&psp->fw_pri_bo,
				      &psp->fw_pri_mc_addr, &psp->fw_pri_buf);

	if (psp->fence_buf_bo)
		amdgpu_bo_free_kernel(&psp->fence_buf_bo,
				      &psp->fence_buf_mc_addr, &psp->fence_buf);

	return 0;
}
示例#2
0
static int amdgpu_pp_hw_fini(void *handle)
{
	int ret = 0;
	struct amdgpu_device *adev = (struct amdgpu_device *)handle;

	if (adev->powerplay.ip_funcs->hw_fini)
		ret = adev->powerplay.ip_funcs->hw_fini(
					adev->powerplay.pp_handle);

	if (adev->pp_enabled && adev->firmware.smu_load)
		amdgpu_ucode_fini_bo(adev);

	return ret;
}
示例#3
0
static int amdgpu_pp_hw_fini(void *handle)
{
	int ret = 0;
	struct amdgpu_device *adev = (struct amdgpu_device *)handle;

	if (adev->pp_enabled && adev->pm.dpm_enabled)
		amdgpu_pm_sysfs_fini(adev);

	if (adev->powerplay.ip_funcs->hw_fini)
		ret = adev->powerplay.ip_funcs->hw_fini(
					adev->powerplay.pp_handle);

	if (adev->pp_enabled && adev->firmware.load_type == AMDGPU_FW_LOAD_SMU)
		amdgpu_ucode_fini_bo(adev);

	return ret;
}