static void frameselect_callback( Widget w, XtPointer data, XmListCallbackStruct *cbs) { anim_stop(); anim_goframe(cbs->item_position - 1); }
static void fstep_callback( Widget w, XtPointer data, XmPushButtonCallbackStruct *cbs) { anim_stop(); anim_stepf(); }
TbBool movie_record_stop(void) { set_flag_byte(&game.system_flags,GSF_CaptureMovie,false); anim_stop(); return true; }