示例#1
0
int main(int argc, char* argv[])
{
  vsx_argvector::get_instance()->init_from_argc_argv(argc, argv);

  if (vsx_argvector::get_instance()->has_param("help"))
  {
    glewInit();
    app_print_cli_help();
    exit(0);
  }

  // Initialise GLFW
  glfwInit();
  set_modifiers();

  int     width, height, running, frames, x, y;
  double  t, t1;
  char    titlestr[ 200 ];

  bool start_fullscreen = false;
  bool manual_resolution_set = false;
  int x_res = 1280;
  int y_res = 720;


  if (vsx_argvector::get_instance()->has_param("f"))
  {
    start_fullscreen = true;
  }

  if (vsx_argvector::get_instance()->has_param_with_value("s"))
  {
    vsx_string arg2 = vsx_argvector::get_instance()->get_param_value("s");
    vsx_avector<vsx_string> parts;
    vsx_string deli = ",";
    explode(arg2, deli, parts);
    if (parts.size() == 2)
    {
      x_res = vsx_string_helper::s2i(parts[0]);
      y_res = vsx_string_helper::s2i(parts[1]);
      manual_resolution_set = true;
    } else
    {
      deli = "x";
      explode(arg2, deli, parts);
      if ( parts.size() == 2 )
      {
        x_res = vsx_string_helper::s2i(parts[0]);
        y_res = vsx_string_helper::s2i(parts[1]);
        manual_resolution_set = true;
      }
    }
  }


  if (start_fullscreen && !manual_resolution_set)
  {
    // try to get the resolution from the desktop for fullscreen
    GLFWvidmode video_mode;
    glfwGetDesktopMode(&video_mode);
    x_res = video_mode.Height;
    y_res = video_mode.Width;
  }


  if (vsx_argvector::get_instance()->has_param("gl_debug"))
  {
    printf("enabling GL DEBUG\n");
    glfwOpenWindowHint( GLFW_OPENGL_DEBUG_CONTEXT , GL_TRUE );
  }

  // OpenGL version
  glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 2);
  glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 1);

  if( !glfwOpenWindow( x_res, y_res, 0,0,0,0,16,0, start_fullscreen?GLFW_FULLSCREEN:GLFW_WINDOW ) ) // GLFW_FULLSCREEN
  {
    printf("Error! Could not create an OpenGL context. Please check your GPU drivers...\n");
    glfwTerminate();
    return 0;
  }

  glewInit();


  if (start_fullscreen)
    glfwEnable( GLFW_MOUSE_CURSOR );

  app_load(0);

  glfwEnable(GLFW_AUTO_POLL_EVENTS);

  for (int i = 1; i < argc; i++)
  {
    vsx_string arg1 = argv[i];
    if (arg1 == "-p") {
      if (i+1 < argc)
      {
        i++;
        vsx_string arg2 = argv[i];
        vsx_avector<vsx_string> parts;
        vsx_string deli = ",";
        explode(arg2, deli, parts);
        glfwSetWindowPos( vsx_string_helper::s2i(parts[0]), vsx_string_helper::s2i(parts[1]) );
      }
    }
  }

  glfwSetKeyCallback(&key_event);
  glfwSetMouseButtonCallback(&mouse_button_event);
  glfwSetMousePosCallback(&mouse_pos_event);
  glfwSetCharCallback(&key_char_event);
  glfwSetMouseWheelCallback(&mouse_wheel);
  // set window size callback function
  glfwSetWindowSizeCallback(window_size);
  // Enable sticky keys
  glfwEnable( GLFW_STICKY_KEYS );


  // vsync handling
  bool vsync = true;
  if (vsx_argvector::get_instance()->has_param("novsync"))
  {
    vsync = false;
    glfwSwapInterval(0);
  }
  else
  {
    glfwSwapInterval(1);
  }
  // Main loop
  running = GL_TRUE;
  frames = 0;

  if (vsx_argvector::get_instance()->has_param("gl_debug"))
  {
    // enable debug callback
    if (__GLEW_ARB_debug_output)
    {
      glDebugMessageCallbackARB( myErrorCallback, NULL);
      GLuint unusedIds = 0;
      glDebugMessageControlARB(
          GL_DONT_CARE,
          GL_DONT_CARE,
          GL_DONT_CARE,
          0,
          &unusedIds,
          true
      );
    }
  }

  int display_gpu_vram_stats = 0;
  if (vsx_argvector::get_instance()->has_param("gl_vram"))
  {
    display_gpu_vram_stats = 1;
  }


  #if PLATFORM_FAMILY == PLATFORM_FAMILY_UNIX
  sprintf( titlestr, "Vovoid VSXu Artiste %s [GNU/Linux %d-bit]", vsxu_ver, PLATFORM_BITS);
  #endif
  #if PLATFORM_FAMILY == PLATFORM_FAMILY_WINDOWS
  sprintf( titlestr, "Vovoid VSXu Artiste %s [Windows %d-bit]", vsxu_ver, PLATFORM_BITS);
  #endif
  glfwSetWindowTitle( titlestr );


  vsx_timer frame_delay;
  int initial_vram_free = 0;
  while( running )
  {
    frame_delay.start();

    if (mouse_pos_type)
    {
      if (mouse_pos_type == 1) app_mouse_move(last_x,last_y);
      else app_mouse_move_passive(last_x,last_y);
      mouse_pos_type = 0;
    }


    if (__GLEW_NVX_gpu_memory_info && display_gpu_vram_stats)
    {
    //      #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
    //      #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
    //      #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
    //      #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
    //      #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B

//          GLint total_memory;
//          GLint total_available;
          GLint available_memory;
//          GLint eviction_count;
//          GLint eviction_size;
//          glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &total_memory);
//          glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &total_available);
//          glGetIntegerv(GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX, &eviction_count);
//          glGetIntegerv(GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX, &eviction_size);

          glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &available_memory);
//          float available_memory_f = (float)available_memory;

          if (initial_vram_free == 0) initial_vram_free = available_memory >> 10;

          vsx_printf("GPU MEMORY INFO: Before frame: available vram: %d MB\n", available_memory >> 10);
          vsx_printf("GPU MEMORY INFO: Probably used vram: %d MB\n", initial_vram_free - (available_memory >> 10));

          //if (gtm)
          //((vsx_tm*)gtm)->plot( available_memory_f, "gpu memory free" );

    }


    app_pre_draw();

    // Get time and mouse position
    t = glfwGetTime();
    glfwGetMousePos( &x, &y );
    float delta = t-t1;
    t1 = t;
    if (key_pressed != -1)
    {
      //printf("%f\n", delta);
      key_time += delta;
      if (key_time > 0.3f)
      {
        key_repeat_time += delta;
        if (key_repeat_time > initial_key_delay)
        {
          key_repeat_time = 0.0f;
          if (key_character != -1)
            app_char(key_character);

          app_key_down((long)key_pressed);
          initial_key_delay *= 0.99f;
          //printf("repeating key: %d\n", key_character);
        }
      }
    }

    frames ++;

      // Get window size (may be different than the requested size)
      glfwGetWindowSize( &width, &height );
      height = height > 0 ? height : 1;

      // Set viewport
      vsx_gl_state::get_instance()->viewport_set( 0, 0, width, height );

      // Clear color buffer
        glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
        glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
        glMatrixMode(GL_MODELVIEW);
        glLoadIdentity();	// Reset The Modelview Matrix

    app_draw(0);

    glfwSwapBuffers();

//#if (PLATFORM != PLATFORM_WINDOWS)
//    if (!vsync)
//    {
//      float dtime = frame_delay.dtime();

//      if (dtime < 1.0f/60.0f)
//      {
//        float sleeptime = (1.0f / 60.0f - dtime)*1000000.0f;
//        usleep( (useconds_t) sleeptime );
//      }
//    }
//#endif


    running = glfwGetWindowParam( GLFW_OPENED );
  }
示例#2
0
static void load_options(void)
{
	XFILE *file;
	Options tmp;
	int error = 0;
	long n, opt_n;

	get_set_video(0); /* DjV 007 030103 get current video mode */
	
	if ((file = x_fopen(optname, O_DENYW | O_RDONLY, &error)) != NULL)
	{
		opt_n = sizeof(Options);
		tmp.version = 0;
		x_fread(file, &tmp, sizeof(int));

/* HR 240103: load older cfg versions */
		if (   tmp.version >= MIN_VERSION
		    && tmp.version <  CFG_VERSION
		   )
		{
			memset(&tmp.V2_2, 0, sizeof(tmp.V2_2));
			opt_n -= sizeof(tmp.V2_2);
		}

		x_fclose(file);
	}

	if ((file = x_fopen(optname, O_DENYW | O_RDONLY, &error)) != NULL)
	{
		if ((n = x_fread(file, &tmp, opt_n)) == opt_n)
		{
			if (   tmp.version >= MIN_VERSION		/* DjV 005 120103 (was 0x119) */
			    && tmp.version <= CFG_VERSION
			    && tmp.magic   == MAGIC
			   )
			{
				options = tmp;
				if (opt_n != sizeof(Options))		/* HR 240103 */
				{
					options.V2_2.fields = WD_SHSIZ | WD_SHDAT | WD_SHTIM | WD_SHATT; /* DjV 010 251202 HR 240103 */
					options.attribs = FA_SUBDIR | FA_SYSTEM; /* DjV 004 251202 HR 240103 */
				}
				ins_shorts();     /* DjV 019 080103 put kbd shortcuts into menu texts */
				wd_deselect_all();
				wd_default();

				if (tmp.cprefs & SAVE_COLORS)
					error = load_colors(file);

				if (error == 0)
					if ((error = dsk_load(file)) == 0)
						if ((error = ft_load(file)) == 0)
							if ((error = icnt_load(file)) == 0)
								if ((error = app_load(file)) == 0)
									if ((error = prg_load(file)) == 0)
										error = wd_load(file);
			}
			else
			{
				alert_printf(1, MVALIDCF);
				x_fclose(file);
				return;
			}
			/* DjV 007 030103 ---vvv--- */
			
			/* If read ok, set video state but do not change resolution */
			
			get_set_video(1);
			
			/* DjV 007 030103 ---^^^--- */
		}
		else
		{
			error = (n < 0) ? (int) n : EEOF;
			hndl_error(MLOADCFG, error);
			x_fclose(file);
			return;
		}
		x_fclose(file);
	}

	if (error != 0)
	{
		hndl_error(MLOADCFG, error);

		opt_default();
		dsk_default();
		ft_default();
		icnt_default();
		app_default();
		prg_default();
		wd_default();
	}

	if (options.version < 0x0130)
		options.dial_mode = (options.cprefs & 0x80) ? XD_BUFFERED : XD_NORMAL;

	xd_setposmode((options.cprefs & DIALPOS_MODE) ? XD_MOUSE : XD_CENTERED);
	set_dialmode();

	options.version = CFG_VERSION;
}