// cleanup(); JNIEXPORT jboolean JNICALL JNIFUNCTION_NATIVE(nativeStop(JNIEnv* env, jobject object)) { #ifdef DEBUG LOGI("nativeStop\n"); #endif int i, j; // Can't call arglCleanup() here, because nativeStop is not called on rendering thread. // Clean up ARToolKit data. if (ar3DHandle) ar3DDeleteHandle(&ar3DHandle); if (arHandle) { arPattDetach(arHandle); arDeleteHandle(arHandle); arHandle = NULL; } arParamLTFree(&gCparamLT); // OpenGL cleanup -- not done here. // Video cleanup. if (gVideoFrame) { free(gVideoFrame); gVideoFrame = NULL; gVideoFrameSize = 0; } ar2VideoClose(gVid); gVid = NULL; videoInited = false; return (true); }
static void cleanup(void) { arglCleanup(gArglSettings); gArglSettings = NULL; arPattDetach(gARHandle); arPattDeleteHandle(gARPattHandle); arVideoCapStop(); ar3DDeleteHandle(&gAR3DHandle); arDeleteHandle(gARHandle); arParamLTFree(&gCparamLT); arVideoClose(); }
ARTApp::~ARTApp() { arPattDetach(arHandle); arPattDeleteHandle(pattHandle); arVideoCapStop(); ar3DDeleteHandle(&ar3DHandle); arDeleteHandle(arHandle); arParamLTFree(&cParam); arVideoClose(); if (objModel) glmDelete(objModel); }
void ofxArtool5::cleanup(){ if(artMode==ART_PATTERN){ arPattDetach(gARHandle); arPattDeleteHandle(gARPattHandle); ar3DDeleteHandle(&gAR3DHandle); arDeleteHandle(gARHandle); arParamLTFree(&gCparamLT); }else if(artMode==ART_NFT){ if(markersNFT)deleteMarkers(&markersNFT, &markersNFTCount); unloadNFTData(); ar2DeleteHandle(&ar2Handle); kpmDeleteHandle(&kpmHandle); arParamLTFree(&gCparamLT); } }
static void cleanup(void) { if (gObjectData) { arPattDetach(gARHandle); arPattDeleteHandle(gObjectData->pattHandle); } arglCleanup(gArglSettings); gArglSettings = NULL; arVideoCapStop(); ar3DDeleteHandle(&gAR3DHandle); arDeleteHandle(gARHandle); arParamLTFree(&gCparamLT); arVideoClose(); #ifdef _WIN32 CoUninitialize(); #endif }
static void cleanup(void) { // Dispose of movie drawing structures, and stop and close the movie file. arglCleanup(gMovieArglSettings); gMovieArglSettings = NULL; if (gMovieVideo) { ar2VideoCapStop(gMovieVideo); ar2VideoClose(gMovieVideo); } arglCleanup(gArglSettings); gArglSettings = NULL; arPattDetach(gARHandle); arPattDeleteHandle(gARPattHandle); arVideoCapStop(); ar3DDeleteHandle(&gAR3DHandle); arDeleteHandle(gARHandle); arParamLTFree(&gCparamLT); arVideoClose(); }
static void cleanup(void) { int i; arglCleanup(gArglSettings); gArglSettings = NULL; arPattDetach(gARHandle); for (i = 0; i < gMultiConfigCount; i++) { arMultiFreeConfig(gMultiConfigs[i]); } if (gARPattHandle) arPattDeleteHandle(gARPattHandle); arVideoCapStop(); arDeleteHandle(gARHandle); arParamLTFree(&gCparamLT); arVideoClose(); }
static void cleanup(void) { VirtualEnvironmentFinal(); if (markersSquare) deleteMarkers(&markersSquare, &markersSquareCount, gARPattHandle); // Tracking cleanup. if (gARPattHandle) { arPattDetach(gARHandle); arPattDeleteHandle(gARPattHandle); } ar3DDeleteHandle(&gAR3DHandle); arDeleteHandle(gARHandle); arParamLTFree(&gCparamLT); // OpenGL cleanup. arglCleanup(gArglSettings); gArglSettings = NULL; // Camera cleanup. arVideoCapStop(); arVideoClose(); }