static void bitmap_hash_dtor(void* key, size_t key_size, void* value, size_t value_size) { bitmap_hash_val_t* v = value; if (v->bm) ass_free_bitmap(v->bm); if (v->bm_o) ass_free_bitmap(v->bm_o); if (v->bm_s) ass_free_bitmap(v->bm_s); free(key); free(value); }
// bitmap cache static void bitmap_destruct(void *key, void *value) { BitmapHashValue *v = value; BitmapHashKey *k = key; if (v->bm) ass_free_bitmap(v->bm); if (v->bm_o) ass_free_bitmap(v->bm_o); if (k->type == BITMAP_CLIP) free(k->u.clip.text); free(key); free(value); }
// composite cache static void composite_destruct(void *key, void *value) { CompositeHashValue *v = value; CompositeHashKey *k = key; if (v->bm) ass_free_bitmap(v->bm); if (v->bm_o) ass_free_bitmap(v->bm_o); if (v->bm_s) ass_free_bitmap(v->bm_s); free(k->bitmaps); free(key); free(value); }
Bitmap *outline_to_bitmap(ASS_Library *library, FT_Library ftlib, FT_Outline *outline, int bord) { Bitmap *bm; int w, h; int error; FT_BBox bbox; FT_Bitmap bitmap; FT_Outline_Get_CBox(outline, &bbox); // move glyph to origin (0, 0) bbox.xMin &= ~63; bbox.yMin &= ~63; FT_Outline_Translate(outline, -bbox.xMin, -bbox.yMin); // bitmap size bbox.xMax = (bbox.xMax + 63) & ~63; bbox.yMax = (bbox.yMax + 63) & ~63; w = (bbox.xMax - bbox.xMin) >> 6; h = (bbox.yMax - bbox.yMin) >> 6; // pen offset bbox.xMin >>= 6; bbox.yMax >>= 6; if (w * h > 8000000) { ass_msg(library, MSGL_WARN, "Glyph bounding box too large: %dx%dpx", w, h); return NULL; } // allocate and set up bitmap bm = alloc_bitmap(w + 2 * bord, h + 2 * bord); bm->left = bbox.xMin - bord; bm->top = -bbox.yMax - bord; bitmap.width = w; bitmap.rows = h; bitmap.pitch = bm->stride; bitmap.buffer = bm->buffer + bord + bm->stride * bord; bitmap.num_grays = 256; bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; // render into target bitmap if ((error = FT_Outline_Get_Bitmap(ftlib, outline, &bitmap))) { ass_msg(library, MSGL_WARN, "Failed to rasterize glyph: %d\n", error); ass_free_bitmap(bm); return NULL; } return bm; }
static Bitmap *outline_to_bitmap_ft(ASS_Renderer *render_priv, FT_Outline *outline, int bord) { Bitmap *bm; int w, h; int error; FT_BBox bbox; FT_Bitmap bitmap; FT_Outline_Get_CBox(outline, &bbox); if (bbox.xMin >= bbox.xMax || bbox.yMin >= bbox.yMax) { bm = alloc_bitmap(2 * bord, 2 * bord); if (!bm) return NULL; bm->left = bm->top = -bord; return bm; } // move glyph to origin (0, 0) bbox.xMin &= ~63; bbox.yMin &= ~63; FT_Outline_Translate(outline, -bbox.xMin, -bbox.yMin); if (bbox.xMax > INT_MAX - 63 || bbox.yMax > INT_MAX - 63) return NULL; // bitmap size bbox.xMax = (bbox.xMax + 63) & ~63; bbox.yMax = (bbox.yMax + 63) & ~63; w = (bbox.xMax - bbox.xMin) >> 6; h = (bbox.yMax - bbox.yMin) >> 6; // pen offset bbox.xMin >>= 6; bbox.yMax >>= 6; if (w < 0 || h < 0 || w > 8000000 / FFMAX(h, 1) || w > INT_MAX - 2 * bord || h > INT_MAX - 2 * bord) { ass_msg(render_priv->library, MSGL_WARN, "Glyph bounding box too large: %dx%dpx", w, h); return NULL; } // allocate and set up bitmap bm = alloc_bitmap(w + 2 * bord, h + 2 * bord); if (!bm) return NULL; bm->left = bbox.xMin - bord; bm->top = -bbox.yMax - bord; bitmap.width = w; bitmap.rows = h; bitmap.pitch = bm->stride; bitmap.buffer = bm->buffer + bord + bm->stride * bord; bitmap.num_grays = 256; bitmap.pixel_mode = FT_PIXEL_MODE_GRAY; // render into target bitmap if ((error = FT_Outline_Get_Bitmap(render_priv->ftlibrary, outline, &bitmap))) { ass_msg(render_priv->library, MSGL_WARN, "Failed to rasterize glyph: %d\n", error); ass_free_bitmap(bm); return NULL; } return bm; }
Bitmap *outline_to_bitmap(ASS_Renderer *render_priv, ASS_Outline *outline, int bord) { ASS_Rasterizer *rst = &render_priv->rasterizer; if (!rasterizer_set_outline(rst, outline)) { ass_msg(render_priv->library, MSGL_WARN, "Failed to process glyph outline!\n"); return NULL; } if (bord < 0 || bord > INT_MAX / 2) return NULL; if (rst->x_min >= rst->x_max || rst->y_min >= rst->y_max) { Bitmap *bm = alloc_bitmap(2 * bord, 2 * bord); if (!bm) return NULL; bm->left = bm->top = -bord; return bm; } if (rst->x_max > INT_MAX - 63 || rst->y_max > INT_MAX - 63) return NULL; int x_min = rst->x_min >> 6; int y_min = rst->y_min >> 6; int x_max = (rst->x_max + 63) >> 6; int y_max = (rst->y_max + 63) >> 6; int w = x_max - x_min; int h = y_max - y_min; int mask = (1 << rst->tile_order) - 1; if (w < 0 || h < 0 || w > 8000000 / FFMAX(h, 1) || w > INT_MAX - (2 * bord + mask) || h > INT_MAX - (2 * bord + mask)) { ass_msg(render_priv->library, MSGL_WARN, "Glyph bounding box too large: %dx%dpx", w, h); return NULL; } int tile_w = (w + 2 * bord + mask) & ~mask; int tile_h = (h + 2 * bord + mask) & ~mask; Bitmap *bm = alloc_bitmap(tile_w, tile_h); if (!bm) return NULL; bm->left = x_min - bord; bm->top = y_min - bord; int offs = bord & ~mask; if (!rasterizer_fill(rst, bm->buffer + offs * (bm->stride + 1), x_min - bord + offs, y_min - bord + offs, ((w + bord + mask) & ~mask) - offs, ((h + bord + mask) & ~mask) - offs, bm->stride)) { ass_msg(render_priv->library, MSGL_WARN, "Failed to rasterize glyph!\n"); ass_free_bitmap(bm); return NULL; } return bm; }