//-----------------------------------------------------------------------------
static void audioRecorder_callback(int event, void* user, void *info) {
    //SL_LOGV("audioRecorder_callback(%d, %p, %p) entering", event, user, info);

    CAudioRecorder *ar = (CAudioRecorder *)user;

    if (!android::CallbackProtector::enterCbIfOk(ar->mCallbackProtector)) {
        // it is not safe to enter the callback (the track is about to go away)
        return;
    }

    void * callbackPContext = NULL;

    switch(event) {
    case android::AudioRecord::EVENT_MORE_DATA: {
        slBufferQueueCallback callback = NULL;
        android::AudioRecord::Buffer* pBuff = (android::AudioRecord::Buffer*)info;

        // push data to the buffer queue
        interface_lock_exclusive(&ar->mBufferQueue);

        if (ar->mBufferQueue.mState.count != 0) {
            assert(ar->mBufferQueue.mFront != ar->mBufferQueue.mRear);

            BufferHeader *oldFront = ar->mBufferQueue.mFront;
            BufferHeader *newFront = &oldFront[1];

            // FIXME handle 8bit based on buffer format
            short *pDest = (short*)((char *)oldFront->mBuffer + ar->mBufferQueue.mSizeConsumed);
            if (ar->mBufferQueue.mSizeConsumed + pBuff->size < oldFront->mSize) {
                // can't consume the whole or rest of the buffer in one shot
                ar->mBufferQueue.mSizeConsumed += pBuff->size;
                // leave pBuff->size untouched
                // consume data
                // FIXME can we avoid holding the lock during the copy?
                memcpy (pDest, pBuff->i16, pBuff->size);
#ifdef MONITOR_RECORDING
                if (NULL != gMonitorFp) { fwrite(pBuff->i16, pBuff->size, 1, gMonitorFp); }
#endif
            } else {
                // finish pushing the buffer or push the buffer in one shot
                pBuff->size = oldFront->mSize - ar->mBufferQueue.mSizeConsumed;
                ar->mBufferQueue.mSizeConsumed = 0;
                if (newFront == &ar->mBufferQueue.mArray[ar->mBufferQueue.mNumBuffers + 1]) {
                    newFront = ar->mBufferQueue.mArray;
                }
                ar->mBufferQueue.mFront = newFront;

                ar->mBufferQueue.mState.count--;
                ar->mBufferQueue.mState.playIndex++;
                // consume data
                // FIXME can we avoid holding the lock during the copy?
                memcpy (pDest, pBuff->i16, pBuff->size);
#ifdef MONITOR_RECORDING
                if (NULL != gMonitorFp) { fwrite(pBuff->i16, pBuff->size, 1, gMonitorFp); }
#endif
                // data has been copied to the buffer, and the buffer queue state has been updated
                // we will notify the client if applicable
                callback = ar->mBufferQueue.mCallback;
                // save callback data
                callbackPContext = ar->mBufferQueue.mContext;
            }
        } else {
            // no destination to push the data
            pBuff->size = 0;
        }

        interface_unlock_exclusive(&ar->mBufferQueue);
        // notify client
        if (NULL != callback) {
            (*callback)(&ar->mBufferQueue.mItf, callbackPContext);
        }
        }
        break;

    case android::AudioRecord::EVENT_OVERRUN:
        audioRecorder_handleOverrun_lockRecord(ar);
        break;

    case android::AudioRecord::EVENT_MARKER:
        audioRecorder_handleMarker_lockRecord(ar);
        break;

    case android::AudioRecord::EVENT_NEW_POS:
        audioRecorder_handleNewPos_lockRecord(ar);
        break;

    }

    ar->mCallbackProtector->exitCb();
}
//-----------------------------------------------------------------------------
static void audioRecorder_callback(int event, void* user, void *info) {
    //SL_LOGV("audioRecorder_callback(%d, %p, %p) entering", event, user, info);

    CAudioRecorder *ar = (CAudioRecorder *)user;

    if (!android::CallbackProtector::enterCbIfOk(ar->mCallbackProtector)) {
        // it is not safe to enter the callback (the track is about to go away)
        return;
    }

    void * callbackPContext = NULL;

    switch (event) {
    case android::AudioRecord::EVENT_MORE_DATA: {
        slBufferQueueCallback callback = NULL;
        android::AudioRecord::Buffer* pBuff = (android::AudioRecord::Buffer*)info;

        // push data to the buffer queue
        interface_lock_exclusive(&ar->mBufferQueue);

        if (ar->mBufferQueue.mState.count != 0) {
            assert(ar->mBufferQueue.mFront != ar->mBufferQueue.mRear);

            BufferHeader *oldFront = ar->mBufferQueue.mFront;
            BufferHeader *newFront = &oldFront[1];

            size_t availSink = oldFront->mSize - ar->mBufferQueue.mSizeConsumed;
            size_t availSource = pBuff->size;
            size_t bytesToCopy = availSink < availSource ? availSink : availSource;
            void *pDest = (char *)oldFront->mBuffer + ar->mBufferQueue.mSizeConsumed;
            memcpy(pDest, pBuff->raw, bytesToCopy);

            if (bytesToCopy < availSink) {
                // can't consume the whole or rest of the buffer in one shot
                ar->mBufferQueue.mSizeConsumed += availSource;
                // pBuff->size is already equal to bytesToCopy in this case
            } else {
                // finish pushing the buffer or push the buffer in one shot
                pBuff->size = bytesToCopy;
                ar->mBufferQueue.mSizeConsumed = 0;
                if (newFront == &ar->mBufferQueue.mArray[ar->mBufferQueue.mNumBuffers + 1]) {
                    newFront = ar->mBufferQueue.mArray;
                }
                ar->mBufferQueue.mFront = newFront;

                ar->mBufferQueue.mState.count--;
                ar->mBufferQueue.mState.playIndex++;

                // data has been copied to the buffer, and the buffer queue state has been updated
                // we will notify the client if applicable
                callback = ar->mBufferQueue.mCallback;
                // save callback data
                callbackPContext = ar->mBufferQueue.mContext;
            }
        } else { // empty queue
            // no destination to push the data
            pBuff->size = 0;
        }

        interface_unlock_exclusive(&ar->mBufferQueue);

        // notify client
        if (NULL != callback) {
            (*callback)(&ar->mBufferQueue.mItf, callbackPContext);
        }
        }
        break;

    case android::AudioRecord::EVENT_OVERRUN:
        audioRecorder_handleOverrun_lockRecord(ar);
        break;

    case android::AudioRecord::EVENT_MARKER:
        audioRecorder_handleMarker_lockRecord(ar);
        break;

    case android::AudioRecord::EVENT_NEW_POS:
        audioRecorder_handleNewPos_lockRecord(ar);
        break;

    case android::AudioRecord::EVENT_NEW_IAUDIORECORD:
        // ignore for now
        break;

    default:
        SL_LOGE("Encountered unknown AudioRecord event %d for CAudioRecord %p", event, ar);
        break;
    }

    ar->mCallbackProtector->exitCb();
}