static inline void reset_resampler(obs_source_t source, const struct source_audio *audio) { const struct audio_info *obs_info; struct resample_info output_info; obs_info = audio_output_getinfo(obs->audio.audio); output_info.format = obs_info->format; output_info.samples_per_sec = obs_info->samples_per_sec; output_info.speakers = obs_info->speakers; source->sample_info.format = audio->format; source->sample_info.samples_per_sec = audio->samples_per_sec; source->sample_info.speakers = audio->speakers; if (source->sample_info.samples_per_sec == obs_info->samples_per_sec && source->sample_info.format == obs_info->format && source->sample_info.speakers == obs_info->speakers) { source->audio_failed = false; return; } audio_resampler_destroy(source->resampler); source->resampler = audio_resampler_create(&output_info, &source->sample_info); source->audio_failed = source->resampler == NULL; if (source->resampler == NULL) blog(LOG_ERROR, "creation of resampler failed"); }
static void obs_source_destroy(obs_source_t source) { size_t i; if (source->filter_parent) obs_source_filter_remove(source->filter_parent, source); for (i = 0; i < source->filters.num; i++) obs_source_release(source->filters.array[i]); for (i = 0; i < source->audio_wait_buffer.num; i++) audiobuf_free(source->audio_wait_buffer.array+i); for (i = 0; i < source->video_frames.num; i++) source_frame_destroy(source->video_frames.array[i]); gs_entercontext(obs->video.graphics); texture_destroy(source->output_texture); gs_leavecontext(); if (source->data) source->callbacks.destroy(source->data); bfree(source->audio_data.data); audio_line_destroy(source->audio_line); audio_resampler_destroy(source->resampler); da_free(source->video_frames); da_free(source->audio_wait_buffer); da_free(source->filters); pthread_mutex_destroy(&source->filter_mutex); pthread_mutex_destroy(&source->audio_mutex); pthread_mutex_destroy(&source->video_mutex); dstr_free(&source->settings); bfree(source); }
static inline void audio_monitor_free(struct audio_monitor *monitor) { if (monitor->source) { obs_source_remove_audio_capture_callback( monitor->source, on_audio_playback, monitor); } if (monitor->client) monitor->client->lpVtbl->Stop(monitor->client); safe_release(monitor->device); safe_release(monitor->client); safe_release(monitor->render); audio_resampler_destroy(monitor->resampler); circlebuf_free(&monitor->delay_buffer); da_free(monitor->buf); }
void obs_source_destroy(struct obs_source *source) { size_t i; if (!source) return; obs_context_data_remove(&source->context); obs_source_dosignal(source, "source_destroy", "destroy"); if (source->context.data) source->info.destroy(source->context.data); if (source->filter_parent) obs_source_filter_remove(source->filter_parent, source); for (i = 0; i < source->filters.num; i++) obs_source_release(source->filters.array[i]); for (i = 0; i < source->video_frames.num; i++) source_frame_destroy(source->video_frames.array[i]); gs_entercontext(obs->video.graphics); texrender_destroy(source->async_convert_texrender); texture_destroy(source->async_texture); gs_leavecontext(); for (i = 0; i < MAX_AV_PLANES; i++) bfree(source->audio_data.data[i]); audio_line_destroy(source->audio_line); audio_resampler_destroy(source->resampler); texrender_destroy(source->filter_texrender); da_free(source->video_frames); da_free(source->filters); pthread_mutex_destroy(&source->filter_mutex); pthread_mutex_destroy(&source->audio_mutex); pthread_mutex_destroy(&source->video_mutex); obs_context_data_free(&source->context); bfree(source); }
static void obs_source_destroy(obs_source_t source) { size_t i; obs_source_dosignal(source, "source-destroy"); if (source->filter_parent) obs_source_filter_remove(source->filter_parent, source); for (i = 0; i < source->filters.num; i++) obs_source_release(source->filters.array[i]); for (i = 0; i < source->video_frames.num; i++) source_frame_destroy(source->video_frames.array[i]); gs_entercontext(obs->video.graphics); texture_destroy(source->output_texture); gs_leavecontext(); if (source->data) source->callbacks.destroy(source->data); bfree(source->audio_data.data); audio_line_destroy(source->audio_line); audio_resampler_destroy(source->resampler); proc_handler_destroy(source->procs); signal_handler_destroy(source->signals); da_free(source->video_frames); da_free(source->filters); pthread_mutex_destroy(&source->filter_mutex); pthread_mutex_destroy(&source->audio_mutex); pthread_mutex_destroy(&source->video_mutex); obs_data_release(source->settings); bfree(source->name); bfree(source); }
static inline void audio_input_free(struct audio_input *input) { audio_resampler_destroy(input->resampler); }
inline bool reset(const resample_info &dst, const resample_info &src) { audio_resampler_destroy(resampler); resampler = audio_resampler_create(&dst, &src); return !!resampler; }
inline ~resampler_obj() { audio_resampler_destroy(resampler); }