struct avctp *avctp_connect(const bdaddr_t *src, const bdaddr_t *dst) { struct avctp *session; GError *err = NULL; GIOChannel *io; session = avctp_get_internal(src, dst); if (!session) return NULL; if (session->state > AVCTP_STATE_DISCONNECTED) return session; avctp_set_state(session, AVCTP_STATE_CONNECTING); io = bt_io_connect(BT_IO_L2CAP, avctp_connect_cb, session, NULL, &err, BT_IO_OPT_SOURCE_BDADDR, &session->server->src, BT_IO_OPT_DEST_BDADDR, &session->dst, BT_IO_OPT_PSM, AVCTP_PSM, BT_IO_OPT_INVALID); if (err) { avctp_set_state(session, AVCTP_STATE_DISCONNECTED); error("%s", err->message); g_error_free(err); return NULL; } session->io = io; return session; }
struct avctp *avctp_connect(struct audio_device *device) { struct avctp *session; GError *err = NULL; GIOChannel *io; session = avctp_get_internal(device->btd_dev); if (!session) return NULL; if (session->state > AVCTP_STATE_DISCONNECTED) return session; avctp_set_state(session, AVCTP_STATE_CONNECTING); io = bt_io_connect(avctp_connect_cb, session, NULL, &err, BT_IO_OPT_SOURCE_BDADDR, adapter_get_address(session->server->adapter), BT_IO_OPT_DEST_BDADDR, device_get_address(session->device), BT_IO_OPT_SEC_LEVEL, BT_IO_SEC_MEDIUM, BT_IO_OPT_PSM, AVCTP_CONTROL_PSM, BT_IO_OPT_INVALID); if (err) { avctp_set_state(session, AVCTP_STATE_DISCONNECTED); error("%s", err->message); g_error_free(err); return NULL; } session->control = avctp_channel_create(session, io, NULL); g_io_channel_unref(io); return session; }
static void avctp_confirm_cb(GIOChannel *chan, gpointer data) { struct avctp *session; struct audio_device *dev; char address[18]; bdaddr_t src, dst; GError *err = NULL; uint16_t psm; struct btd_device *device; bt_io_get(chan, &err, BT_IO_OPT_SOURCE_BDADDR, &src, BT_IO_OPT_DEST_BDADDR, &dst, BT_IO_OPT_DEST, address, BT_IO_OPT_PSM, &psm, BT_IO_OPT_INVALID); if (err) { error("%s", err->message); g_error_free(err); g_io_channel_shutdown(chan, TRUE, NULL); return; } DBG("AVCTP: incoming connect from %s", address); device = adapter_find_device(adapter_find(&src), &dst); if (!device) return; session = avctp_get_internal(device); if (session == NULL) return; dev = manager_get_audio_device(device, TRUE); if (!dev) { error("Unable to get audio device object for %s", address); goto drop; } if (dev->control == NULL) { btd_device_add_uuid(dev->btd_dev, AVRCP_REMOTE_UUID); if (dev->control == NULL) goto drop; } switch (psm) { case AVCTP_CONTROL_PSM: avctp_control_confirm(session, chan, dev); break; case AVCTP_BROWSING_PSM: avctp_browsing_confirm(session, chan, dev); break; } return; drop: if (psm == AVCTP_CONTROL_PSM) avctp_set_state(session, AVCTP_STATE_DISCONNECTED); }
static void avctp_confirm_cb(GIOChannel *chan, gpointer data) { struct avctp *session; char address[18]; bdaddr_t src, dst; GError *err = NULL; uint16_t psm; struct btd_device *device; bt_io_get(chan, &err, BT_IO_OPT_SOURCE_BDADDR, &src, BT_IO_OPT_DEST_BDADDR, &dst, BT_IO_OPT_DEST, address, BT_IO_OPT_PSM, &psm, BT_IO_OPT_INVALID); if (err) { error("%s", err->message); g_error_free(err); g_io_channel_shutdown(chan, TRUE, NULL); return; } DBG("AVCTP: incoming connect from %s", address); device = btd_adapter_find_device(adapter_find(&src), &dst, BDADDR_BREDR); if (!device) return; session = avctp_get_internal(device); if (session == NULL) return; if (btd_device_get_service(device, AVRCP_REMOTE_UUID) == NULL) btd_device_add_uuid(device, AVRCP_REMOTE_UUID); if (btd_device_get_service(device, AVRCP_TARGET_UUID) == NULL) btd_device_add_uuid(device, AVRCP_TARGET_UUID); switch (psm) { case AVCTP_CONTROL_PSM: avctp_control_confirm(session, chan, device); break; case AVCTP_BROWSING_PSM: avctp_browsing_confirm(session, chan, device); break; } return; }
struct avctp *avctp_get(struct btd_device *device) { return avctp_get_internal(device); }
static void avctp_confirm_cb(GIOChannel *chan, gpointer data) { struct avctp *session; struct audio_device *dev; char address[18]; bdaddr_t src, dst; GError *err = NULL; bt_io_get(chan, BT_IO_L2CAP, &err, BT_IO_OPT_SOURCE_BDADDR, &src, BT_IO_OPT_DEST_BDADDR, &dst, BT_IO_OPT_DEST, address, BT_IO_OPT_INVALID); if (err) { error("%s", err->message); g_error_free(err); g_io_channel_shutdown(chan, TRUE, NULL); return; } DBG("AVCTP: incoming connect from %s", address); session = avctp_get_internal(&src, &dst); if (!session) goto drop; dev = manager_get_device(&src, &dst, FALSE); if (!dev) { dev = manager_get_device(&src, &dst, TRUE); if (!dev) { error("Unable to get audio device object for %s", address); goto drop; } } if (dev->control == NULL) { btd_device_add_uuid(dev->btd_dev, AVRCP_REMOTE_UUID); if (dev->control == NULL) goto drop; } if (session->io) { /* AVCTP collision fix. (Collision was found with Sony headset DR-BT30Q). */ DBG("Canceling outgoing and accepting incoming connection from %s", address); avctp_disconnected(session); session = avctp_get_internal(&src, &dst); if (!session) goto drop; } avctp_set_state(session, AVCTP_STATE_CONNECTING); session->io = g_io_channel_ref(chan); if (audio_device_request_authorization(dev, AVRCP_TARGET_UUID, auth_cb, session) < 0) goto drop; session->io_id = g_io_add_watch(chan, G_IO_ERR | G_IO_HUP | G_IO_NVAL, session_cb, session); return; drop: if (!session || !session->io) g_io_channel_shutdown(chan, TRUE, NULL); if (session) avctp_set_state(session, AVCTP_STATE_DISCONNECTED); }
struct avctp *avctp_get(const bdaddr_t *src, const bdaddr_t *dst) { return avctp_get_internal(src, dst); }
struct avctp *avctp_get(struct audio_device *device) { return avctp_get_internal(device->btd_dev); }