void RenderTextureTest::backCallback(Object* sender) { auto s = new RenderTextureScene(); s->addChild( backTestCase() ); Director::getInstance()->replaceScene(s); s->release(); }
void RenderTextureTestDemo::backCallback(CCObject* pSender) { CCScene* s = new RenderTextureScene(); s->addChild( backTestCase() ); CCDirector::sharedDirector()->replaceScene(s); s->release(); }
void RenderTextureTest::backCallback(Ref* sender) { auto s = new (std::nothrow) RenderTextureScene(); s->addChild( backTestCase() ); Director::getInstance()->replaceScene(s); s->release(); }