示例#1
0
void ContactListener::BeginContact(b2Contact *contact)
{
  if (beginContact != NULL)
  {
    beginContact(contact);
  }
}
示例#2
0
void Box2DFixture::emitBeginContact(Box2DFixture *other)
{
    emit beginContact(other);
}
示例#3
0
			void ContactListener::handleEvent( core::objectmodel::Event* _event )
			{
                if (simulation::CollisionBeginEvent::checkEventType(_event))
				{
					mContactsVector.clear();
				}

                else if (simulation::CollisionEndEvent::checkEventType(_event))
				{

					const NarrowPhaseDetection::DetectionOutputMap& detectionOutputsMap = mNarrowPhase->getDetectionOutputs();

					if ( detectionOutputsMap.size() == 0 )
					{
						endContact(NULL);
						return;
					}

					//core::collision::NarrowPhaseDetection::DetectionOutputMap::iterator it = detectionOutputsMap.begin();
					//const helper::vector<DetectionOutput>* detection = dynamic_cast<helper::vector<DetectionOutput>*>(it->second);
					//const TDetectionOutputVector<mCollisionModel1,mCollisionModel2>* detection = dynamic_cast<TDetectionOutputVector*>(it->second);

					if  ( mCollisionModel2 == NULL )
					{
						//// check only one collision model
						for (core::collision::NarrowPhaseDetection::DetectionOutputMap::const_iterator it = detectionOutputsMap.begin(); it!=detectionOutputsMap.end(); ++it )
						{
							const CollisionModel* collMod1 = it->first.first;
							const CollisionModel* collMod2 = it->first.second;

							if ( mCollisionModel1 == collMod1 || mCollisionModel1 == collMod2 )
							{
								if ( const helper::vector<DetectionOutput>* contacts = dynamic_cast<helper::vector<DetectionOutput>*>(it->second) )
								{
									mContactsVector.push_back( contacts );
								}
							}
						}
					}
					else
					{
						// check both collision models
						for (core::collision::NarrowPhaseDetection::DetectionOutputMap::const_iterator it = detectionOutputsMap.begin(); it!=detectionOutputsMap.end(); ++it )
						{
							const CollisionModel* collMod1 = it->first.first;
							const CollisionModel* collMod2 = it->first.second;

							if ( (mCollisionModel1==collMod1 && mCollisionModel2==collMod2) || (mCollisionModel1==collMod2 && mCollisionModel2==collMod1) )
							{
								if ( const helper::vector<DetectionOutput>* contacts = dynamic_cast<helper::vector<DetectionOutput>*>(it->second) )
								{
									mContactsVector.push_back( contacts );
								}
							}
						}

					}

					beginContact(mContactsVector);

				}

			}