示例#1
0
文件: selgame.c 项目: mbcoguno/mame
ui_menu_select_game::ui_menu_select_game(running_machine &machine, render_container *container, const char *gamename) : ui_menu(machine, container), m_driverlist(driver_list::total() + 1)
{
	build_driver_list();
	if(gamename)
		strcpy(m_search, gamename);
	m_matchlist[0] = -1;
}
示例#2
0
simple_menu_select_game::simple_menu_select_game(mame_ui_manager &mui, render_container &container, const char *gamename) : menu(mui, container), m_driverlist(driver_list::total() + 1)
{
	build_driver_list();
	if (gamename)
		m_search.assign(gamename);
	m_matchlist[0] = -1;
}