int main(void){ pos* table = init_table(); build_positions(table, 10); move_onto(table, 9,1); move_over(table, 8,1); move_over(table, 7,1); move_over(table, 6,1); pile_over(table, 8,6); pile_over(table, 8,5); move_over(table, 2,1); move_over(table, 4,9); display_all(table); return 0; }
constexpr void build(build_sphere_mesh_position_params<Sph> params, OutputIt output) const noexcept { return build_positions(params.sphere, output); }