void CPlayer::Init(unsigned int nUserUID, unsigned int nSessionID ) { m_nSessionID = nSessionID ; m_nUserUID = nUserUID ; m_eSate = ePlayerState_Online ; m_pTimerSave = NULL ; m_nDisconnectTime = 0 ; /// new components ;here ; m_vAllComponents[ePlayerComponent_BaseData] = new CPlayerBaseData(this) ; m_vAllComponents[ePlayerComponent_Mail] = new CPlayerMailComponent(this); //m_vAllComponents[ePlayerComponent_PlayerItemMgr] = new CPlayerItemComponent(this); m_vAllComponents[ePlayerComponent_PlayerMission] = new CPlayerMission(this); //m_vAllComponents[ePlayerComponent_PlayerShop] = new CPlayerShop(this); m_nTaxasRoomID = 0 ; for ( int i = ePlayerComponent_None; i < ePlayerComponent_Max ; ++i ) { IPlayerComponent* p = m_vAllComponents[i] ; if ( p ) { p->Init(); } } if ( m_pTimerSave == NULL ) { m_pTimerSave = CGameServerApp::SharedGameServerApp()->GetTimerMgr()->AddTimer(this,cc_selector_timer(CPlayer::OnTimerSave)) ; m_pTimerSave->SetDelayTime( TIME_SAVE * 0.5 ) ; m_pTimerSave->SetInterval(TIME_SAVE) ; m_pTimerSave->Start(); } }
void CRoomBase::Init( unsigned int nRoomID , unsigned char nMaxSeat ) { assert(m_eRoomType !=eRoom_Max && "Please assign m_eRoomtype" ) ; m_nRoomID = nRoomID ; m_nMaxSeat = nMaxSeat ; m_eRoomState = eRoomState_WaitPeerToJoin ; m_vRoomPeer = new CRoomPeer*[nMaxSeat]; for ( int i = 0 ; i < nMaxSeat ; ++i ) { m_vRoomPeer[i] = NULL ; } CGameServerApp::SharedGameServerApp()->GetTimerMgr()->AddTimer(this,cc_selector_timer(CRoomBase::Update)); SetEnableUpdate(true) ; }