示例#1
0
CCRenderTexture::~CCRenderTexture()
{
    removeAllChildrenWithCleanup(true);
    ccglDeleteFramebuffers(1, &m_uFBO);

    CC_SAFE_DELETE(m_pUITextureImage);
}
CCRenderTexture::~CCRenderTexture()
{
    removeAllChildrenWithCleanup(true);
    ccglDeleteFramebuffers(1, &m_uFBO);

	if (NULL != m_pTextureDataBuffer)
	{
		delete []m_pTextureDataBuffer;
		m_pTextureDataBuffer = NULL;
	}
	
}
示例#3
0
	CCGrabber::~CCGrabber()
	{
		// If the gles version is lower than GLES_VER_1_0, 
		// all the functions in CCGrabber return directly.
		if (m_eGlesVersion <= GLES_VER_1_0)
		{
			return ;
		}

		CCLOGINFO("cocos2d: deallocing %p", this);
		ccglDeleteFramebuffers(1, &m_fbo);
	}
示例#4
0
	CCGrabber::~CCGrabber()
	{
		CCLOGINFO("cocos2d: deallocing %p", this);
		ccglDeleteFramebuffers(1, &m_fbo);
	}
示例#5
0
CCRenderTexture::~CCRenderTexture()
{
    removeAllChildrenWithCleanup(true);
    ccglDeleteFramebuffers(1, &m_uFBO);
}