int chlogif_parse_accbannotification(int fd, struct char_session_data* sd){ if (RFIFOREST(fd) < 11) return 0; else { // send to all map-servers to disconnect the player unsigned char buf[11]; WBUFW(buf,0) = 0x2b14; WBUFL(buf,2) = RFIFOL(fd,2); WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment chmapif_sendall(buf, 11); } // disconnect player if online on char-server char_disconnect_player(RFIFOL(fd,2)); RFIFOSKIP(fd,11); return 1; }
/** * Changes a character's sex. * The information is updated on database, and the character is kicked if it * currently is online. * * @param char_id The character's ID. * @param sex The new sex. * @retval 0 in case of success. * @retval 1 in case of failure. */ int chlogif_parse_ackchangecharsex(int char_id, int sex) { int class_ = 0, guild_id = 0, account_id = 0; unsigned char buf[7]; char *data; // get character data if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, char_id)) { Sql_ShowDebug(sql_handle); return 1; } if (Sql_NumRows(sql_handle) != 1 || SQL_ERROR == Sql_NextRow(sql_handle)) { Sql_FreeResult(sql_handle); return 1; } Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); class_ = atoi(data); Sql_GetData(sql_handle, 2, &data, NULL); guild_id = atoi(data); Sql_FreeResult(sql_handle); if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", schema_config.char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) { Sql_ShowDebug(sql_handle); return 1; } chlogif_parse_change_sex_sub(sex, account_id, char_id, class_, guild_id); // disconnect player if online on char-server char_disconnect_player(account_id); // notify all mapservers about this change WBUFW(buf,0) = 0x2b0d; WBUFL(buf,2) = account_id; WBUFB(buf,6) = sex; chmapif_sendall(buf, 7); return 0; }
int chlogif_parse_ackchangesex(int fd, struct char_session_data* sd){ if (RFIFOREST(fd) < 7) return 0; { unsigned char buf[7]; int acc = RFIFOL(fd,2); int sex = RFIFOB(fd,6); RFIFOSKIP(fd,7); if( acc > 0 ) {// TODO: Is this even possible? uint32 char_id[MAX_CHARS]; int class_[MAX_CHARS]; int guild_id[MAX_CHARS]; unsigned char num, i; char* data; DBMap* auth_db = char_get_authdb(); struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc); if( node != NULL ) node->sex = sex; // get characters if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, acc) ) Sql_ShowDebug(sql_handle); for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data); Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data); Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data); } num = i; for( i = 0; i < num; ++i ) { if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER || class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY || class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER || class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER || class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T || class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER || class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO ) { // job modification if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ) class_[i] = (sex ? JOB_BARD : JOB_DANCER); else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ) class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY); else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ) class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER); else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ) class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER); else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ) class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T); else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ) class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER); else if( class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO ) class_[i] = (sex ? JOB_KAGEROU : JOB_OBORO); } if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", schema_config.char_db, class_[i], char_id[i]) ) Sql_ShowDebug(sql_handle); if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex] inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex); } Sql_FreeResult(sql_handle); // disconnect player if online on char-server char_disconnect_player(acc); } // notify all mapservers about this change WBUFW(buf,0) = 0x2b0d; WBUFL(buf,2) = acc; WBUFB(buf,6) = sex; chmapif_sendall(buf, 7); } return 1; }