int cheat_load(FILE *file) { cheat_dat tmp_dat; char buf[256]; int i; char first=true; cheat_decreate_cheat_map(); cheat_clear(); while(!feof(file)){ if (fgets(buf,256,file) && buf[0]!='\n' && buf[0]!='\r'){ if (first){ for (i=0;i<256;i++){ if (buf[i]=='\n' || buf[i]=='\r'){ buf[i]='\0'; break; } } strcpy(tmp_dat.name,buf); first=false; } else{ for (i=0;i<256;i++){ if (buf[i]=='\n' || buf[i]=='\r'){ buf[i]='\0'; break; } } if (i!=8){ cheat_clear(); return 0; } tmp_dat.code = hex2n(buf[0])<< 4 | hex2n(buf[1]); tmp_dat.dat = hex2n(buf[2])<< 4 | hex2n(buf[3]); tmp_dat.adr = hex2n(buf[6])<<12 | hex2n(buf[7])<<8 | hex2n(buf[4])<<4 | hex2n(buf[5]); tmp_dat.enable = true; cheats[nCheats++] = tmp_dat; first = true; } } if (nCheats >= MAX_CHEATS) break; } cheat_create_cheat_map(); return 1; }
int gb_save_sram(VIRTUAL_FILE *fd, byte *buf,int size) { const int sram_tbl[]={1,1,1,4,16,8}; int sram_size = 0x2000 * sram_tbl[size]; #ifdef CHEAT_SUPPORT cheat_decreate_cheat_map(); #endif VirtualFileWrite(buf, sram_size, 1, fd); #ifdef CHEAT_SUPPORT cheat_create_cheat_map(); #endif // sram_crc = crc; return 1; }
size_t gb_save_state(byte *out) { const int tbl_ram[]={1,1,1,4,16,8}; // 0と1は保険 const int has_bat[]={0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0,1,0,1,1,0}; // 0x20以下 byte *outbak = out; if (outbak) cheat_decreate_cheat_map(); write_state(&rom_get_info()->gb_type,sizeof(int),out,outbak); if (rom_get_info()->gb_type<=2){ // normal gb & sgb write_state(cpu_get_ram(),0x2000,out,outbak); // ram write_state(cpu_get_vram(),0x2000,out,outbak); // vram write_state(get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000,out,outbak); // sram write_state(cpu_get_oam(),0xA0,out,outbak); write_state(cpu_get_stack(),0x80,out,outbak); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(&page,sizeof(int),out,outbak); // rom_page write_state(&ram_page,sizeof(int),out,outbak); // ram_page int dmy=0; write_state(cpu_get_c_regs(),sizeof(struct cpu_regs),out,outbak); // cpu_reg write_state(&g_regs,sizeof(struct gb_regs),out,outbak);//sys_reg int halt=((*cpu_get_halt())?1:0); write_state(&halt,sizeof(int),out,outbak); write_state(&dmy,sizeof(int),out,outbak); // 元の版ではシリアル通信通信満了までのクロック数 // (通信の仕様が大幅に変わったためダミーで埋めている) int mbc_dat=mbc_get_state(); write_state(&mbc_dat,sizeof(int),out,outbak);//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(&ext_is,sizeof(int),out,outbak); // ver 1.1 追加 write_state(apu_get_stat_cpu(),sizeof(struct apu_stat),out,outbak); write_state(apu_get_mem(),0x30,out,outbak); write_state(apu_get_stat_gen(),sizeof(struct apu_stat),out,outbak); byte resurved[256]; memset(resurved,0,256); write_state(resurved,256,out,outbak);//将来のために確保 // RIN拡張 if(now_gb_mode==2){ write_state(&sgb_mode, sizeof(int),out,outbak); write_state(&bit_received, sizeof(int),out,outbak); write_state(&bits_received, sizeof(int),out,outbak); write_state(&packets_received, sizeof(int),out,outbak); write_state(&sgb_state, sizeof(int),out,outbak); write_state(&sgb_index, sizeof(int),out,outbak); write_state(&sgb_multiplayer, sizeof(int),out,outbak); write_state(&sgb_fourplayers, sizeof(int),out,outbak); write_state(&sgb_nextcontrol, sizeof(int),out,outbak); write_state(&sgb_readingcontrol, sizeof(int),out,outbak); write_state(&sgb_mask, sizeof(int),out,outbak); write_state(sgb_palette, sizeof(unsigned short)*8*16,out,outbak); write_state(sgb_palette_memory, sizeof(unsigned short)*512*4,out,outbak); write_state(sgb_buffer, 7*16,out,outbak); write_state(sgb_ATF, 18*20,out,outbak); write_state(sgb_ATF_list, 45*20*18,out,outbak); } } else if (rom_get_info()->gb_type>=3){ // GB Colour / GBA write_state(cpu_get_ram(),0x2000*4,out,outbak); // ram write_state(cpu_get_vram(),0x2000*2,out,outbak); // vram write_state(get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000,out,outbak); // sram write_state(cpu_get_oam(),0xA0,out,outbak); write_state(cpu_get_stack(),0x80,out,outbak); int cpu_dat[16]; cpu_save_state(cpu_dat); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(&page,sizeof(int),out,outbak); // rom_page write_state(&ram_page,sizeof(int),out,outbak); // ram_page write_state(cpu_dat+0,sizeof(int),out,outbak);//int_page //color write_state(cpu_dat+1,sizeof(int),out,outbak);//vram_page //color int dmy=0; write_state(cpu_get_c_regs(),sizeof(struct cpu_regs),out,outbak); // cpu_reg write_state(&g_regs,sizeof(struct gb_regs),out,outbak);//sys_reg write_state(&cg_regs,sizeof(struct gbc_regs),out,outbak);//col_reg //color //save the gbc palette write_state(lcd_get_pal_addr(),sizeof(word)*(8*4*2),out,outbak);//palette //color int halt=((*cpu_get_halt())?1:0); write_state(&halt,sizeof(int),out,outbak); write_state(&dmy,sizeof(int),out,outbak); // 元の版ではシリアル通信通信満了までのクロック数 int mbc_dat=mbc_get_state(); write_state(&mbc_dat,sizeof(int),out,outbak);//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(&ext_is,sizeof(int),out,outbak); //その他諸々 write_state(cpu_dat+2,sizeof(int),out,outbak); //color write_state(cpu_dat+3,sizeof(int),out,outbak); //color write_state(cpu_dat+4,sizeof(int),out,outbak); //color write_state(cpu_dat+5,sizeof(int),out,outbak); //color write_state(cpu_dat+6,sizeof(int),out,outbak); //color write_state(cpu_dat+7,sizeof(int),out,outbak); //color // ver 1.1 追加 write_state(apu_get_stat_cpu(),sizeof(struct apu_stat),out,outbak); write_state(apu_get_mem(),0x30,out,outbak); write_state(apu_get_stat_gen(),sizeof(struct apu_stat),out,outbak); byte resurved[256],reload=1; memset(resurved,0,256); // resurved[0]=1; write_state(&reload,1,out,outbak); write_state(resurved,256,out,outbak);//将来のために確保 } if(outbak) cheat_create_cheat_map(); return out-outbak; }
void gb_save_state(VIRTUAL_FILE *fd, byte *buf) { const int tbl_ram[]={1,1,1,4,16,8}; // 0と1は保険 #ifdef CHEAT_SUPPORT if (buf || fd) cheat_decreate_cheat_map(); #endif write_state(fd, &rom_get_info()->gb_type,sizeof(int)); if (rom_get_info()->gb_type<=2){ // normal gb & sgb write_state(fd, cpu_get_ram(),0x2000); // ram write_state(fd, cpu_get_vram(),0x2000); // vram write_state(fd, get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000); // sram write_state(fd, cpu_get_oam(),0xA0); write_state(fd, cpu_get_stack(),0x80); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(fd, &page,sizeof(int)); // rom_page write_state(fd, &ram_page,sizeof(int)); // ram_page int dmy=0; write_state(fd, cpu_get_c_regs(),sizeof(struct cpu_regs)); // cpu_reg write_state(fd, &g_regs,sizeof(struct gb_regs));//sys_reg int halt=((*cpu_get_halt())?1:0); write_state(fd, &halt,sizeof(int)); write_state(fd, &dmy,sizeof(int)); // 元の版ではシリアル通信通信満了までのクロック数 // (通信の仕様が大幅に変わったためダミーで埋めている) int mbc_dat=mbc_get_state(); write_state(fd, &mbc_dat,sizeof(int));//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(fd, &ext_is,sizeof(int)); // ver 1.1 追加 write_state(fd, apu_get_stat_cpu(),sizeof(struct apu_stat)); write_state(fd, apu_get_mem(),0x30); write_state(fd, apu_get_stat_gen(),sizeof(struct apu_stat)); byte resurved[256]; memset(resurved,0,256); write_state(fd, resurved,256);//将来のために確保 // RIN拡張 if(now_gb_mode==2){ write_state(fd, &sgb_mode, sizeof(int)); write_state(fd, &bit_received, sizeof(int)); write_state(fd, &bits_received, sizeof(int)); write_state(fd, &packets_received, sizeof(int)); write_state(fd, &sgb_state, sizeof(int)); write_state(fd, &sgb_index, sizeof(int)); write_state(fd, &sgb_multiplayer, sizeof(int)); write_state(fd, &sgb_fourplayers, sizeof(int)); write_state(fd, &sgb_nextcontrol, sizeof(int)); write_state(fd, &sgb_readingcontrol, sizeof(int)); write_state(fd, &sgb_mask, sizeof(int)); write_state(fd, sgb_palette, sizeof(unsigned short)*8*16); write_state(fd, sgb_palette_memory, sizeof(unsigned short)*512*4); write_state(fd, sgb_buffer, 7*16); write_state(fd, sgb_ATF, 18*20); write_state(fd, sgb_ATF_list, 45*20*18); /* sceIoWrite(fd, sgb_border, 2048); sceIoWrite(fd, sgb_borderchar, 32*256); int i, j, n=0; for (i=0; i<224; i++){ for (j=0; j<256; j++){ if (i>=40 && i<=183 && j==48) j=208; border_tmp[n++] = sgb_border_buffer[i*256+j]; } } sceIoWrite(fd, border_tmp, sizeof(border_tmp)); */ } } else if (rom_get_info()->gb_type>=3){ // GB Colour / GBA write_state(fd, cpu_get_ram(),0x2000*4); // ram write_state(fd, cpu_get_vram(),0x2000*2); // vram write_state(fd, get_sram(),tbl_ram[rom_get_info()->ram_size]*0x2000); // sram write_state(fd, cpu_get_oam(),0xA0); write_state(fd, cpu_get_stack(),0x80); int cpu_dat[16]; cpu_save_state(cpu_dat); int page,ram_page; page=(mbc_get_rom()-get_rom())/0x4000; ram_page=(mbc_get_sram()-get_sram())/0x2000; write_state(fd, &page,sizeof(int)); // rom_page write_state(fd, &ram_page,sizeof(int)); // ram_page write_state(fd, cpu_dat+0,sizeof(int));//int_page //color write_state(fd, cpu_dat+1,sizeof(int));//vram_page //color int dmy=0; write_state(fd, cpu_get_c_regs(),sizeof(struct cpu_regs)); // cpu_reg write_state(fd, &g_regs,sizeof(struct gb_regs));//sys_reg write_state(fd, &cg_regs,sizeof(struct gbc_regs));//col_reg //color write_state(fd, lcd_get_pal(0),sizeof(word)*(8*4*2));//palette //color int halt=((*cpu_get_halt())?1:0); write_state(fd, &halt,sizeof(int)); write_state(fd, &dmy,sizeof(int)); // 元の版ではシリアル通信通信満了までのクロック数 int mbc_dat=mbc_get_state(); write_state(fd, &mbc_dat,sizeof(int));//MBC int ext_is=mbc_is_ext_ram()?1:0; write_state(fd, &ext_is,sizeof(int)); //その他諸々 write_state(fd, cpu_dat+2,sizeof(int)); //color write_state(fd, cpu_dat+3,sizeof(int)); //color write_state(fd, cpu_dat+4,sizeof(int)); //color write_state(fd, cpu_dat+5,sizeof(int)); //color write_state(fd, cpu_dat+6,sizeof(int)); //color write_state(fd, cpu_dat+7,sizeof(int)); //color // ver 1.1 追加 write_state(fd, apu_get_stat_cpu(),sizeof(struct apu_stat)); write_state(fd, apu_get_mem(),0x30); write_state(fd, apu_get_stat_gen(),sizeof(struct apu_stat)); byte resurved[256],reload=1; memset(resurved,0,256); // resurved[0]=1; write_state(fd, &reload,1); write_state(fd, resurved,256);//将来のために確保 } #ifdef CHEAT_SUPPORT if (buf || fd) cheat_create_cheat_map(); #endif return; }
int save_sram(byte *buf,int size, char * path) { const int sram_tbl[]={1,1,1,4,16,8}; /*char *p = strrchr(SavePath, '.'); if (!strcmp(p,".gz")){ if(!setting.compress) remove_file(SavePath); }else{ if(setting.compress)*/ //remove_file(path); /*} sprintf(SavePath, "%sSAVE/%s.sav", RinPath, RomName); if (setting.compress) { strcat(SavePath, ".gz"); FILE * fd = fopen(SavePath, "w"); if (!fd) return 0; int sram_size = 0x2000 * sram_tbl[size]; if ((rom_get_info()->cart_type>=0x0f) && (rom_get_info()->cart_type<=0x13)) { int tmp = renderer_get_timer_state(); memcpy(buf+sram_size, &tmp, sizeof(int)); sram_size += sizeof(int); } cheat_decreate_cheat_map(); gzCreate(fd, buf, sram_size); fclose(fd); cheat_create_cheat_map(); }else { FILE * fd = fopen(path, "w"); if(!fd) { return 0; } cheat_decreate_cheat_map(); fwrite(buf, 0x2000*sram_tbl[size],1,fd); if ((rom_get_info()->cart_type>=0x0f) && (rom_get_info()->cart_type<=0x13)){ int tmp = renderer_get_timer_state(); fwrite( &tmp, sizeof(int),1,fd); } fclose(fd); cheat_create_cheat_map(); }*/ cheat_decreate_cheat_map(); int tmp; jfile fd = jfopen(env_game_thread, path, JF_MODE_OVERWRITE | JF_MODE_NEW | JF_MODE_WRITE, NULL, 0); cheat_decreate_cheat_map(); jfwrite(env_game_thread,fd, buf, 0x2000*sram_tbl[size]); if ((rom_get_info()->cart_type>=0x0f) && (rom_get_info()->cart_type<=0x13)){ int tmp = renderer_get_timer_state(); jfwrite( env_game_thread, fd, &tmp, sizeof(int)); } jfclose(env_game_thread, fd); cheat_create_cheat_map(); return 1; }