示例#1
0
文件: button.c 项目: Chaduke/bah.mod
/*
 * This injects a single character into the widget.
 */
static int _injectCDKButton (CDKOBJS *object, chtype input)
{
   CDKBUTTON *widget = (CDKBUTTON *)object;
   int ret = unknownInt;
   bool complete = FALSE;

   setExitType (widget, 0);

   /* Check a predefined binding. */
   if (checkCDKObjectBind (vBUTTON, widget, input) != 0)
   {
      checkEarlyExit (widget);
      complete = TRUE;
   }
   else
   {
      switch (input)
      {
      case KEY_ESC:
	 setExitType (widget, input);
	 complete = TRUE;
	 break;

      case KEY_ERROR:
	 setExitType (widget, input);
	 complete = TRUE;
	 break;

      case KEY_ENTER:
      case SPACE:
	 if (widget->callback)
	    widget->callback (widget);
	 setExitType (widget, KEY_ENTER);
	 ret = 0;
	 complete = TRUE;
	 break;

      case CDK_REFRESH:
	 eraseCDKScreen (ScreenOf (widget));
	 refreshCDKScreen (ScreenOf (widget));
	 break;

      default:
	 BEEP ();
	 break;
      }
   }

   if (!complete)
   {
      setExitType (widget, 0);
   }

   ResultOf (widget).valueInt = ret;
   return (ret != unknownInt);
}
示例#2
0
static int
time_preprocess (EObjectType cdktype, void *object, void *clientData,
		 chtype input)
{
	CDKENTRY *entry = object;

	/* Check a predefined binding... */
	if (checkCDKObjectBind (vENTRY, entry, input) != 0)
		return (1);

	/* Check ':' */
	if ((input == ':') || ((input >= '0') && (input <= '9')))
		return (1);

	/* Check other known keys */
	switch (input) {
	case KEY_UP:
	case KEY_DOWN:
	case CDK_BEGOFLINE:
	case CDK_TRANSPOSE:
	case CDK_ENDOFLINE:
	case KEY_LEFT:
	case CDK_BACKCHAR:
	case KEY_RIGHT:
	case CDK_FORCHAR:
	case DELETE:
	case ('H') & 0x1f:
	case KEY_BACKSPACE:
	case KEY_DC:
	case KEY_ESC:
	case CDK_ERASE:
	case CDK_CUT:
	case CDK_COPY:
	case CDK_PASTE:
	case KEY_RETURN:
	case KEY_TAB:
	case KEY_ENTER:
	case CDK_REFRESH:
		return (1);
	default:
		Beep ();
		return (0);
	}
}
示例#3
0
文件: fscale.c 项目: dyne/MuSE
/*
 * This function injects a single character into the widget.
 */
float injectCDKFScale (CDKFSCALE *scale, chtype input)
{
   /* Declare some local variables. */
   int ppReturn = 1;

   /* Set the exit type. */
   scale->exitType = vEARLY_EXIT;

   /* Draw the field. */
   drawCDKFScaleField (scale);

   /* Check if there is a pre-process function to be called. */
   if (scale->preProcessFunction != 0)
   {
      /* Call the pre-process function. */
      ppReturn = scale->preProcessFunction (vFSCALE, scale, scale->preProcessData, input);
   }

   /* Should we continue? */
   if (ppReturn != 0)
   {
      /* Check for a key binding. */
      if (checkCDKObjectBind(vFSCALE, scale, input) != 0)
      {
	 scale->exitType = vESCAPE_HIT;
	 return 0.;
      }
      else
      {
	 switch (input)
	 {
	    case KEY_LEFT : case 'd' : case '-' : case KEY_DOWN :
		 if (scale->current > scale->low)
		 {
		    scale->current -= scale->inc;
		    if (scale->current < scale->low)
		    {
			scale->current = scale->low;
		    }
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	    case KEY_RIGHT : case 'u' : case '+' : case KEY_UP :
		 if (scale->current < scale->high)
		 {
		    scale->current += scale->inc;
		    if (scale->current > scale->high)
		    {
		        scale->current = scale->high;
		    }
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	    case KEY_PPAGE : case 'U' : case CONTROL('B') :
		 if ((scale->current + scale->fastinc) <= scale->high)
		 {
		    scale->current += scale->fastinc;
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	       case KEY_NPAGE : case 'D' : case CONTROL('F') :
		 if ((scale->current - scale->fastinc) >= scale->low)
		 {
		    scale->current -= scale->fastinc;
		 }
		 else
		 {
		    Beep();
		 }
		 break;

	    case KEY_HOME : case 'g' : case '0' :
		 scale->current = scale->low;
		 break;

	    case KEY_END : case 'G' : case '$' :
		 scale->current = scale->high;
		 break;

	    case KEY_RETURN : case TAB : case KEY_ENTER :
		 scale->exitType = vNORMAL;
		 return (scale->current);

	    case KEY_ESC :
		 scale->exitType = vESCAPE_HIT;
		 return (scale->current);

	    case CDK_REFRESH :
		eraseCDKScreen (ScreenOf(scale));
		refreshCDKScreen (ScreenOf(scale));
		break;

	    default :
		 break;
	 }
      }

      /* Should we call a post-process? */
      if (scale->postProcessFunction != 0)
      {
	 scale->postProcessFunction (vFSCALE, scale, scale->postProcessData, input);
      }
   }

   /* Draw the field window. */
   drawCDKFScaleField (scale);

   /* Set the exit type and return. */
   scale->exitType = vEARLY_EXIT;
   return 0.;
}
示例#4
0
文件: scroll.c 项目: Chaduke/bah.mod
/*
 * This injects a single character into the widget.
 */
static int _injectCDKScroll (CDKOBJS *object, chtype input)
{
   CDKSCROLL *widget = (CDKSCROLL *)object;
   int ppReturn = 1;
   int ret = unknownInt;
   bool complete = FALSE;

   /* Set the exit type for the widget. */
   setExitType (widget, 0);

   /* Draw the scrolling list */
   drawCDKScrollList (widget, ObjOf (widget)->box);

   /* Check if there is a pre-process function to be called. */
   if (PreProcessFuncOf (widget) != 0)
   {
      /* Call the pre-process function. */
      ppReturn = PreProcessFuncOf (widget) (vSCROLL,
					    widget,
					    PreProcessDataOf (widget),
					    input);
   }

   /* Should we continue? */
   if (ppReturn != 0)
   {
      /* Check for a predefined key binding. */
      if (checkCDKObjectBind (vSCROLL, widget, input) != 0)
      {
	 checkEarlyExit (widget);
	 complete = TRUE;
      }
      else
      {
	 switch (input)
	 {
	 case KEY_UP:
	    scroller_KEY_UP (widget);
	    break;

	 case KEY_DOWN:
	    scroller_KEY_DOWN (widget);
	    break;

	 case KEY_RIGHT:
	    scroller_KEY_RIGHT (widget);
	    break;

	 case KEY_LEFT:
	    scroller_KEY_LEFT (widget);
	    break;

	 case KEY_PPAGE:
	    scroller_KEY_PPAGE (widget);
	    break;

	 case KEY_NPAGE:
	    scroller_KEY_NPAGE (widget);
	    break;

	 case KEY_HOME:
	    scroller_KEY_HOME (widget);
	    break;

	 case KEY_END:
	    scroller_KEY_END (widget);
	    break;

	 case '$':
	    widget->leftChar = widget->maxLeftChar;
	    break;

	 case '|':
	    widget->leftChar = 0;
	    break;

	 case KEY_ESC:
	    setExitType (widget, input);
	    complete = TRUE;
	    break;

	 case KEY_ERROR:
	    setExitType (widget, input);
	    complete = TRUE;
	    break;

	 case CDK_REFRESH:
	    eraseCDKScreen (ScreenOf (widget));
	    refreshCDKScreen (ScreenOf (widget));
	    break;

	 case KEY_TAB:
	 case KEY_ENTER:
	    setExitType (widget, input);
	    ret = widget->currentItem;
	    complete = TRUE;
	    break;

	 default:
	    break;
	 }
      }

      /* Should we call a post-process? */
      if (!complete && (PostProcessFuncOf (widget) != 0))
      {
	 PostProcessFuncOf (widget) (vSCROLL,
				     widget,
				     PostProcessDataOf (widget),
				     input);
      }
   }

   if (!complete)
   {
      drawCDKScrollList (widget, ObjOf (widget)->box);
      setExitType (widget, 0);
   }

   fixCursorPosition (widget);
   ResultOf (widget).valueInt = ret;
   return (ret != unknownInt);
}
示例#5
0
文件: uscale.c 项目: Chaduke/bah.mod
/*
 * This function injects a single character into the widget.
 */
static int _injectCDKUScale (CDKOBJS *object, chtype input)
{
    CDKUSCALE *widget = (CDKUSCALE *)object;
    int ppReturn = 1;
    unsigned ret = unknownUnsigned;
    bool complete = FALSE;

    /* Set the exit type. */
    setExitType(widget, 0);

    /* Draw the field. */
    drawCDKUScaleField (widget);

    /* Check if there is a pre-process function to be called. */
    if (PreProcessFuncOf(widget) != 0)
    {
        /* Call the pre-process function. */
        ppReturn = PreProcessFuncOf(widget) (vUSCALE, widget, PreProcessDataOf(widget), input);
    }

    /* Should we continue? */
    if (ppReturn != 0)
    {
        /* Check for a key binding. */
        if (checkCDKObjectBind(vUSCALE, widget, input) != 0)
        {
            checkEarlyExit(widget);
            complete = TRUE;
        }
        else
        {
            switch (input)
            {
            case KEY_LEFT :
                setEditPosition(widget, widget->fieldEdit + 1);
                break;

            case KEY_RIGHT :
                setEditPosition(widget, widget->fieldEdit - 1);
                break;

            case KEY_DOWN :
                Decrement(widget->current, widget->inc);
                break;

            case KEY_UP :
                Increment(widget->current, widget->inc);
                break;

            case KEY_PPAGE :
                Increment(widget->current, widget->fastinc);
                break;

            case KEY_NPAGE :
                Decrement(widget->current, widget->fastinc);
                break;

            case KEY_HOME :
                widget->current = widget->low;
                break;

            case KEY_END :
                widget->current = widget->high;
                break;

            case KEY_TAB :
            case KEY_ENTER :
                setExitType(widget, input);
                ret = (widget->current);
                complete = TRUE;
                break;

            case KEY_ESC :
                setExitType(widget, input);
                complete = TRUE;
                break;

            case CDK_REFRESH :
                eraseCDKScreen (ScreenOf(widget));
                refreshCDKScreen (ScreenOf(widget));
                break;

            default :
                if (widget->fieldEdit)
                {
                    if (!performEdit(widget, input))
                        BEEP();
                }
                else
                {
                    /*
                     * The cursor is not within the editable text.  Interpret
                     * input as commands.
                     */
                    switch (input)
                    {
                    case 'd':
                    case '-':
                        return _injectCDKUScale(object, KEY_DOWN);
                    case '+':
                        return _injectCDKUScale(object, KEY_UP);
                    case 'D':
                        return _injectCDKUScale(object, KEY_NPAGE);
                    case '0':
                        return _injectCDKUScale(object, KEY_HOME);
                    default:
                        BEEP();
                        break;
                    }
                }
                break;
            }
        }
        limitCurrentValue(widget);

        /* Should we call a post-process? */
        if (!complete && (PostProcessFuncOf(widget) != 0))
        {
            PostProcessFuncOf(widget) (vUSCALE, widget, PostProcessDataOf(widget), input);
        }
    }

    if (!complete) {
        drawCDKUScaleField (widget);
        setExitType(widget, 0);
    }

    ResultOf(widget).valueUnsigned = ret;
    return (ret != unknownUnsigned);
}
示例#6
0
文件: dialog.c 项目: dyne/MuSE
/*
 * This injects a single character into the dialog widget.
 */
int injectCDKDialog (CDKDIALOG *dialog, chtype input)
{
   int firstButton	= 0;
   int lastButton	= dialog->buttonCount - 1;
   int ppReturn		= 1;

   /* Set the exit type. */
   dialog->exitType = vEARLY_EXIT;

   /* Check if there is a pre-process function to be called. */
   if (dialog->preProcessFunction != 0)
   {
      ppReturn = dialog->preProcessFunction (vDIALOG, dialog, dialog->preProcessData, input);
   }

   /* Should we continue? */
   if (ppReturn != 0)
   {
      /* Check for a key binding. */
      if (checkCDKObjectBind (vDIALOG, dialog, input) != 0)
      {
	 dialog->exitType = vESCAPE_HIT;
	 return -1;
      }
      else
      {
	 switch (input)
	 {
	    case KEY_LEFT : case CDK_PREV :
		 if (dialog->currentButton == firstButton)
		 {
		    dialog->currentButton = lastButton;;
		 }
		 else
		 {
		    dialog->currentButton--;
		 }
		 break;

	    case KEY_RIGHT : case CDK_NEXT : case KEY_TAB : case ' ' :
		 if (dialog->currentButton == lastButton)
		 {
		    dialog->currentButton = firstButton;
		 }
		 else
		 {
		    dialog->currentButton++;
		 }
		 break;

	    case KEY_UP : case KEY_DOWN :
		 Beep();
		 break;

	    case CDK_REFRESH :
		 eraseCDKScreen (ScreenOf(dialog));
		 refreshCDKScreen (ScreenOf(dialog));
		 break;

	    case KEY_ESC :
		 dialog->exitType = vESCAPE_HIT;
		 return -1;

	    case KEY_RETURN : case KEY_ENTER :
		 dialog->exitType = vNORMAL;
		 return dialog->currentButton;

	 default :
	    break;
	 }
      }

      /* Should we call a post-process? */
      if (dialog->postProcessFunction != 0)
      {
	 dialog->postProcessFunction (vDIALOG, dialog, dialog->postProcessData, input);
      }
   }

   /* Redraw the buttons. */
   drawCDKDialogButtons (dialog);
   wrefresh (dialog->win);

   /* Exit the dialog box. */
   dialog->exitType = vEARLY_EXIT;
   return -1;
}