int main(int argc, char **argv) #endif { ll_init_apr(); // Set up llerror logging { LLError::initForApplication("."); LLError::setDefaultLevel(LLError::LEVEL_INFO); // LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG); // LLError::logToFile("slplugin.log"); } #if LL_WINDOWS if( strlen( lpCmdLine ) == 0 ) { LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL; }; U32 port = 0; if(!LLStringUtil::convertToU32(lpCmdLine, port)) { LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; }; // Insert our exception handler into the system so this plugin doesn't // display a crash message if something bad happens. The host app will // see the missing heartbeat and log appropriately. initExceptionHandler(); #elif LL_DARWIN || LL_LINUX if(argc < 2) { LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL; } U32 port = 0; if(!LLStringUtil::convertToU32(argv[1], port)) { LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; } // Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown. signal(SIGILL, &crash_handler); // illegal instruction # if LL_DARWIN signal(SIGEMT, &crash_handler); // emulate instruction executed # endif // LL_DARWIN signal(SIGFPE, &crash_handler); // floating-point exception signal(SIGBUS, &crash_handler); // bus error signal(SIGSEGV, &crash_handler); // segmentation violation signal(SIGSYS, &crash_handler); // non-existent system call invoked #endif #if LL_DARWIN setupCocoa(); createAutoReleasePool(); #endif LLPluginProcessChild *plugin = new LLPluginProcessChild(); plugin->init(port); #if LL_DARWIN deleteAutoReleasePool(); #endif LLTimer timer; timer.start(); #if LL_WINDOWS checkExceptionHandler(); #endif #if LL_DARWIN // If the plugin opens a new window (such as the Flash plugin's fullscreen player), we may need to bring this plugin process to the foreground. // Use this to track the current frontmost window and bring this process to the front if it changes. WindowRef front_window = NULL; WindowGroupRef layer_group = NULL; int window_hack_state = 0; CreateWindowGroup(kWindowGroupAttrFixedLevel, &layer_group); if(layer_group) { // Start out with a window layer that's way out in front (fixes the problem with the menubar not getting hidden on first switch to fullscreen youtube) SetWindowGroupName(layer_group, CFSTR("SLPlugin Layer")); SetWindowGroupLevel(layer_group, kCGOverlayWindowLevel); } #endif #if LL_DARWIN EventTargetRef event_target = GetEventDispatcherTarget(); #endif while(!plugin->isDone()) { #if LL_DARWIN createAutoReleasePool(); #endif timer.reset(); plugin->idle(); #if LL_DARWIN { // Some plugins (webkit at least) will want an event loop. This qualifies. EventRef event; if(ReceiveNextEvent(0, 0, kEventDurationNoWait, true, &event) == noErr) { SendEventToEventTarget (event, event_target); ReleaseEvent(event); } // Check for a change in this process's frontmost window. if(FrontWindow() != front_window) { ProcessSerialNumber self = { 0, kCurrentProcess }; ProcessSerialNumber parent = { 0, kNoProcess }; ProcessSerialNumber front = { 0, kNoProcess }; Boolean this_is_front_process = false; Boolean parent_is_front_process = false; { // Get this process's parent ProcessInfoRec info; info.processInfoLength = sizeof(ProcessInfoRec); info.processName = NULL; info.processAppSpec = NULL; if(GetProcessInformation( &self, &info ) == noErr) { parent = info.processLauncher; } // and figure out whether this process or its parent are currently frontmost if(GetFrontProcess(&front) == noErr) { (void) SameProcess(&self, &front, &this_is_front_process); (void) SameProcess(&parent, &front, &parent_is_front_process); } } if((FrontWindow() != NULL) && (front_window == NULL)) { // Opening the first window if(window_hack_state == 0) { // Next time through the event loop, lower the window group layer window_hack_state = 1; } if(layer_group) { SetWindowGroup(FrontWindow(), layer_group); } if(parent_is_front_process) { // Bring this process's windows to the front. (void) SetFrontProcess( &self ); } ActivateWindow(FrontWindow(), true); } else if((FrontWindow() == NULL) && (front_window != NULL)) { // Closing the last window if(this_is_front_process) { // Try to bring this process's parent to the front (void) SetFrontProcess(&parent); } } else if(window_hack_state == 1) { if(layer_group) { // Set the window group level back to something less extreme SetWindowGroupLevel(layer_group, kCGNormalWindowLevel); } window_hack_state = 2; } front_window = FrontWindow(); } } #endif F64 elapsed = timer.getElapsedTimeF64(); F64 remaining = plugin->getSleepTime() - elapsed; if(remaining <= 0.0f) { // We've already used our full allotment. // LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, not sleeping" << LL_ENDL; // Still need to service the network... plugin->pump(); } else { // LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL; // timer.reset(); // This also services the network as needed. plugin->sleep(remaining); // LL_INFOS("slplugin") << "slept for "<< timer.getElapsedTimeF64() * 1000.0f << " ms" << LL_ENDL; } #if LL_WINDOWS // More agressive checking of interfering exception handlers. // Doesn't appear to be required so far - even for plugins // that do crash with a single call to the intercept // exception handler such as QuickTime. //checkExceptionHandler(); #endif #if LL_DARWIN deleteAutoReleasePool(); #endif } delete plugin; ll_cleanup_apr(); return 0; }
int main(int argc, char **argv) #endif { ll_init_apr(); // Set up llerror logging { LLError::initForApplication("."); LLError::setDefaultLevel(LLError::LEVEL_INFO); // LLError::setTagLevel("Plugin", LLError::LEVEL_DEBUG); // LLError::logToFile("slplugin.log"); } #if LL_WINDOWS if( strlen( lpCmdLine ) == 0 ) { LL_ERRS("slplugin") << "usage: " << "SLPlugin" << " launcher_port" << LL_ENDL; }; U32 port = 0; if(!LLStringUtil::convertToU32(lpCmdLine, port)) { LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; }; // Insert our exception handler into the system so this plugin doesn't // display a crash message if something bad happens. The host app will // see the missing heartbeat and log appropriately. initExceptionHandler(); #elif LL_DARWIN || LL_LINUX if(argc < 2) { LL_ERRS("slplugin") << "usage: " << argv[0] << " launcher_port" << LL_ENDL; } U32 port = 0; if(!LLStringUtil::convertToU32(argv[1], port)) { LL_ERRS("slplugin") << "port number must be numeric" << LL_ENDL; } // Catch signals that most kinds of crashes will generate, and exit cleanly so the system crash dialog isn't shown. signal(SIGILL, &crash_handler); // illegal instruction # if LL_DARWIN signal(SIGEMT, &crash_handler); // emulate instruction executed # endif // LL_DARWIN signal(SIGFPE, &crash_handler); // floating-point exception signal(SIGBUS, &crash_handler); // bus error signal(SIGSEGV, &crash_handler); // segmentation violation signal(SIGSYS, &crash_handler); // non-existent system call invoked #endif LLPluginProcessChild *plugin = new LLPluginProcessChild(); plugin->init(port); LLTimer timer; timer.start(); #if LL_WINDOWS checkExceptionHandler(); #endif #if LL_DARWIN EventTargetRef event_target = GetEventDispatcherTarget(); #endif while(!plugin->isDone()) { timer.reset(); plugin->idle(); #if LL_DARWIN { // Some plugins (webkit at least) will want an event loop. This qualifies. EventRef event; if(ReceiveNextEvent(0, 0, kEventDurationNoWait, true, &event) == noErr) { SendEventToEventTarget (event, event_target); ReleaseEvent(event); } } #endif F64 elapsed = timer.getElapsedTimeF64(); F64 remaining = plugin->getSleepTime() - elapsed; if(remaining <= 0.0f) { // We've already used our full allotment. // LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, not sleeping" << LL_ENDL; // Still need to service the network... plugin->pump(); } else { // LL_INFOS("slplugin") << "elapsed = " << elapsed * 1000.0f << " ms, remaining = " << remaining * 1000.0f << " ms, sleeping for " << remaining * 1000.0f << " ms" << LL_ENDL; // timer.reset(); // This also services the network as needed. plugin->sleep(remaining); // LL_INFOS("slplugin") << "slept for "<< timer.getElapsedTimeF64() * 1000.0f << " ms" << LL_ENDL; } #if LL_WINDOWS // More agressive checking of interfering exception handlers. // Doesn't appear to be required so far - even for plugins // that do crash with a single call to the intercept // exception handler such as QuickTime. //checkExceptionHandler(); #endif } delete plugin; ll_cleanup_apr(); return 0; }