void tick() { int current_time = glutGet(GLUT_ELAPSED_TIME); //cout << "tps: " << 1000.0 / (current_time - last_tick_time) << endl; game->tick(current_time - last_tick_time); last_tick_time = current_time; check_controller(); glutPostRedisplay(); }
/* Check maple bus inputs */ void check_inputs() { check_controller(); }