/**
 * Sets the second object of the message using the specified widget and
 * creates the message.
 * The association is created and added to the view. The dialog to select
 * the operation of the message is shown.
 *
 * @param secondObject The second object of the message.
 * @param messageType The type of the message to create.
 */
void ToolBarStateMessages::setSecondWidget(ObjectWidget* secondObject, MessageType messageType)
{
    Uml::Sequence_Message_Type msgType = getMessageType();

    //There shouldn't be second widget for a lost or a found message
    if (msgType == Uml::sequence_message_lost || msgType == Uml::sequence_message_found) {
        cleanMessage();
        xclick = 0;
        yclick = 0;
        return;
    }
    //TODO shouldn't start position in the first widget be used also for normal messages
    //and not only for creation?
    int y = m_pMouseEvent->y();
    if (messageType == CreationMessage) {
        msgType = Uml::sequence_message_creation;
        y = m_messageLine->startPoint().y();
    }

    MessageWidget* message = new MessageWidget(m_pUMLScene, m_firstObject,
                                               secondObject, y, msgType);

    cleanMessage();

    m_pUMLScene->getMessageList().append(message);

    FloatingTextWidget *ft = message->floatingTextWidget();
    //TODO cancel doesn't cancel the creation of the message, only cancels setting an operation.
    //Shouldn't it cancel also the whole creation?
    ft->showOperationDialog();
    message->setTextPosition();
    m_pUMLScene->getWidgetList().append(ft);

    UMLApp::app()->document()->setModified();
}
/**
 * Sets the second object of the message using the specified widget and
 * creates the message.
 * The association is created and added to the view. The dialog to select
 * the operation of the message is shown.
 *
 * @param secondObject The second object of the message.
 * @param messageType The type of the message to create.
 */
void ToolBarStateMessages::setSecondWidget(ObjectWidget* secondObject, MessageType messageType)
{
    Uml::Sequence_Message_Type msgType = getMessageType();

    //There shouldn't be second widget for a lost or a found message
    if (msgType == Uml::sequence_message_lost || msgType == Uml::sequence_message_found) {
        cleanMessage();
        xclick = 0;
        yclick = 0;
        return;
    }
    //TODO shouldn't start position in the first widget be used also for normal messages
    //and not only for creation?
    qreal y = m_pMouseEvent->scenePos().y();
    if (messageType == CreationMessage) {
        msgType = Uml::sequence_message_creation;
        y = m_messageLine->line().p1().y();
    }

    MessageWidget* message = new MessageWidget(m_firstObject,
                                               secondObject, msgType);
    message->setPos(message->pos().x(), y);
    setupMessageWidget(message);
    cleanMessage();
}
/**
 * Called when the release event happened on an empty space.
 * Cleans the message.
 * Empty spaces are not only actual empty spaces, but also associations.
 */
void ToolBarStateMessages::mouseReleaseEmpty()
{
    Uml::Sequence_Message_Type msgType = getMessageType();

    if (m_firstObject && msgType ==  Uml::sequence_message_lost) {
        xclick = m_pMouseEvent->scenePos().x();
        yclick = m_pMouseEvent->scenePos().y();

        MessageWidget* message = new MessageWidget(m_firstObject, QPointF(xclick, yclick), msgType);
        setupMessageWidget(message);
        cleanMessage();
        xclick = 0;
        yclick = 0;
    }

    else if (!m_firstObject && msgType == Uml::sequence_message_found && xclick == 0 && yclick == 0) {
        xclick = m_pMouseEvent->scenePos().x();
        yclick = m_pMouseEvent->scenePos().y();

        m_messageLine = new UMLSceneLineItem();
        m_pUMLScene->addItem(m_messageLine);
        qreal x = m_pMouseEvent->scenePos().x(), y = m_pMouseEvent->scenePos().y();
        m_messageLine->setLine(x, y, x, y);
        m_messageLine->setPen(QPen(m_pUMLScene->lineColor(), m_pUMLScene->lineWidth(), Qt::DashLine));

        m_messageLine->setVisible(true);
    }
    else {
        cleanMessage();
    }
}
示例#4
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/**
 * Called when the release event happened on an empty space.
 * Cleans the message.
 * Empty spaces are not only actual empty spaces, but also associations.
 */
void ToolBarStateMessages::mouseReleaseEmpty()
{
    Uml::SequenceMessage::Enum msgType = getMessageType();

    if (m_firstObject && msgType ==  Uml::SequenceMessage::Lost) {
        xclick = m_pMouseEvent->scenePos().x();
        yclick = m_pMouseEvent->scenePos().y();

        MessageWidget* message = new MessageWidget(m_pUMLScene, m_firstObject, xclick, yclick, msgType);
        setupMessageWidget(message);
        cleanMessage();
        xclick = 0;
        yclick = 0;
    }

    else if (!m_firstObject && msgType == Uml::SequenceMessage::Found && xclick == 0 && yclick == 0) {
        xclick = m_pMouseEvent->scenePos().x();
        yclick = m_pMouseEvent->scenePos().y();

        m_messageLine = new QGraphicsLineItem();
        m_pUMLScene->addItem(m_messageLine);
        qreal x = m_pMouseEvent->scenePos().x();
        qreal y = m_pMouseEvent->scenePos().y();
        m_messageLine->setLine(x, y, x, y);
        m_messageLine->setPen(QPen(m_pUMLScene->lineColor(), m_pUMLScene->lineWidth(), Qt::DashLine));
        m_messageLine->setVisible(true);

        m_pUMLScene->activeView()->viewport()->setMouseTracking(true);
    }
    else {
        cleanMessage();
    }
}
/**
 * Sets the first object of the message using the specified object.
 * The temporal visual message is created and mouse tracking enabled, so
 * mouse events will be delivered.
 *
 * @param firstObject The first object of the message.
 */
void ToolBarStateMessages::setFirstWidget(ObjectWidget* firstObject)
{
    m_firstObject = firstObject;
    Uml::Sequence_Message_Type msgType = getMessageType();

    if (msgType ==  Uml::sequence_message_found && xclick!=0 && yclick!=0) {
        MessageWidget* message = new MessageWidget(m_pUMLScene, m_firstObject,xclick, yclick, msgType);
        cleanMessage();
        m_pUMLScene->getMessageList().append(message);

        xclick = 0;
        yclick = 0;

        FloatingTextWidget *ft = message->floatingTextWidget();
        //TODO cancel doesn't cancel the creation of the message, only cancels setting an operation.
        //Shouldn't it cancel also the whole creation?
        ft->showOperationDialog();
        message->setTextPosition();
        m_pUMLScene->getWidgetList().append(ft);

        UMLApp::app()->document()->setModified();
    }
    else {
        m_messageLine = new UMLSceneLine(m_pUMLScene->canvas());
        m_messageLine->setPoints(m_pMouseEvent->x(), m_pMouseEvent->y(), m_pMouseEvent->x(), m_pMouseEvent->y());
        m_messageLine->setPen(QPen(m_pUMLScene->lineColor(), m_pUMLScene->lineWidth(), Qt::DashLine));

        m_messageLine->setVisible(true);

        m_pUMLScene->viewport()->setMouseTracking(true);
    }
}
/**
 * Called when the release event happened on a widget.
 * If the button pressed isn't left button or the widget isn't an object
 * widget, the message is cleaned.
 * If the release event didn't happen on the line of an object and the first
 * object wasn't selected, nothing is done. If the first object was already
 * selected, a creation message is made.
 * If the event happened on the line of an object, the first object or the
 * second are set, depending on whether the first object was already set or
 * not.
 */
void ToolBarStateMessages::mouseReleaseWidget()
{
    //TODO When an association between UMLObjects of invalid types is made, an error message
    //is shown. Shouldn't also a message be used here?
    if (m_pMouseEvent->button() != Qt::LeftButton ||
                getCurrentWidget()->baseType() != WidgetBase::wt_Object) {
        cleanMessage();
        return;
    }

    if (!m_isObjectWidgetLine && !m_firstObject) {
        return;
    }

    if (!m_isObjectWidgetLine) {
        setSecondWidget(static_cast<ObjectWidget*>(getCurrentWidget()), CreationMessage);
        return;
    }

    if (!m_firstObject) {
        setFirstWidget(static_cast<ObjectWidget*>(getCurrentWidget()));
    } else {
        setSecondWidget(static_cast<ObjectWidget*>(getCurrentWidget()), NormalMessage);
    }
}
/**
 * A widget was removed from the UMLView.
 * If the widget removed was the current widget, the current widget is set
 * to 0.
 * Also, if it was the first object, the message is cleaned.
 */
void ToolBarStateMessages::slotWidgetRemoved(UMLWidget* widget)
{
    ToolBarState::slotWidgetRemoved(widget);

    if (widget == m_firstObject) {
        cleanMessage();
    }
}
/**
 * Called when the current tool is changed to use another tool.
 * Executes base method and cleans the message.
 */
void ToolBarStateMessages::cleanBeforeChange()
{
    ToolBarStatePool::cleanBeforeChange();

    cleanMessage();
}
/**
 * Goes back to the initial state.
 */
void ToolBarStateMessages::init()
{
    ToolBarStatePool::init();

    cleanMessage();
}