//--------------------------------
void ofxSuddenMotion::setValueMode(int _valueMode){
	valueMode = _valueMode;
	smoothX	  = 0.0;
	smoothY	  = 0.0;
	smoothZ	  = 0.0;
	
	clearOffset();
}
示例#2
0
void
MainWindow::clear()
{
  clearPartition();
  clearMinkowski();
  clearSkeleton();
  clearOffset();
  lgi->hide();
  kgongi->hide();
}