void Foam::CollidingCloud<CloudType>::restoreState() { cloudReset(cloudCopyPtr_()); cloudCopyPtr_.clear(); }
void Foam::KinematicCloud<CloudType>::restoreState() { cloudReset(cloudCopyPtr_()); cloudCopyPtr_.clear(); }
void Foam::SprayCloud<CloudType>::restoreState() { cloudReset(cloudCopyPtr_()); cloudCopyPtr_.clear(); }