// <dogmode> void LLChatBar::sendChat( EChatType type ) { if (mInputEditor) { LLWString text = mInputEditor->getConvertedText(); if (!text.empty()) { // store sent line in history, duplicates will get filtered if (mInputEditor) mInputEditor->updateHistory(); S32 channel = 0; stripChannelNumber(text, &channel); std::string utf8text = wstring_to_utf8str(text);//+" and read is "+llformat("%f",readChan)+" and undone is "+llformat("%d",undoneChan)+" but actualy channel is "+llformat("%d",channel); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { convert_roleplay_text(utf8text); // discard returned "found" boolean LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType(type == CHAT_TYPE_OOC ? CHAT_TYPE_NORMAL : type); if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, nType)) { // Chat with animation #if SHY_MOD //Command handler if(!SHCommandHandler::handleCommand(true, utf8_revised_text, gAgentID, (LLViewerObject*)gAgentAvatarp))//returns true if handled #endif //shy_mod sendChatFromViewer(utf8_revised_text, nType, TRUE); } } } childSetValue("Chat Editor", LLStringUtil::null); gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn")) { stopChat(); } }
// private void LLViewerGesture::doTrigger( BOOL send_chat ) { if (mSoundItemID != LLUUID::null) { LLViewerInventoryItem *item; item = gInventory.getItem(mSoundItemID); if (item) { send_sound_trigger(item->getAssetUUID(), SOUND_VOLUME); } } if (!mAnimation.empty()) { // AFK animations trigger the special "away" state, which // includes agent control settings. JC if (mAnimation == "enter_away_from_keyboard_state" || mAnimation == "away") { gAgent.setAFK(); } else { LLUUID anim_id = gAnimLibrary.stringToAnimState(mAnimation); gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_START); } } bool handled = !cmd_line_chat(mOutputString, CHAT_TYPE_NORMAL); #if SHY_MOD //Command handler handled = handled || SHCommandHandler::handleCommand(true, mOutputString, gAgentID, gAgentAvatarp); #endif //shy_mod if (!handled && send_chat && !mOutputString.empty()) { // Don't play nodding animation, since that might not blend // with the gesture animation. gChatBar->sendChatFromViewer(mOutputString, CHAT_TYPE_NORMAL, FALSE); } }
void LLGestureMgr::runStep(LLMultiGesture* gesture, LLGestureStep* step) { switch(step->getType()) { case STEP_ANIMATION: { LLGestureStepAnimation* anim_step = (LLGestureStepAnimation*)step; if (anim_step->mAnimAssetID.isNull()) { gesture->mCurrentStep++; } if (anim_step->mFlags & ANIM_FLAG_STOP) { if (gesture->mLocal) { gAgentAvatarp->stopMotion(anim_step->mAnimAssetID); } else { gAgent.sendAnimationRequest(anim_step->mAnimAssetID, ANIM_REQUEST_STOP); // remove it from our request set in case we just requested it std::set<LLUUID>::iterator set_it = gesture->mRequestedAnimIDs.find(anim_step->mAnimAssetID); if (set_it != gesture->mRequestedAnimIDs.end()) { gesture->mRequestedAnimIDs.erase(set_it); } } } else { if (gesture->mLocal) { gAgentAvatarp->startMotion(anim_step->mAnimAssetID); // Indicate we're playing this animation now. gesture->mPlayingAnimIDs.insert(anim_step->mAnimAssetID); } else { gAgent.sendAnimationRequest(anim_step->mAnimAssetID, ANIM_REQUEST_START); // Indicate that we've requested this animation to play as // part of this gesture (but it won't start playing for at // least one round-trip to simulator). gesture->mRequestedAnimIDs.insert(anim_step->mAnimAssetID); } } gesture->mCurrentStep++; break; } case STEP_SOUND: { LLGestureStepSound* sound_step = (LLGestureStepSound*)step; const LLUUID& sound_id = sound_step->mSoundAssetID; const F32 volume = 1.f; if (gesture->mLocal) gAudiop->triggerSound(sound_id, gAgentID, volume, LLAudioEngine::AUDIO_TYPE_UI, gAgent.getPositionGlobal()); else send_sound_trigger(sound_id, volume); gesture->mCurrentStep++; break; } case STEP_CHAT: { LLGestureStepChat* chat_step = (LLGestureStepChat*)step; std::string chat_text = chat_step->mChatText; // Don't animate the nodding, as this might not blend with // other playing animations. const BOOL animate = FALSE; if ( cmd_line_chat(chat_text, CHAT_TYPE_NORMAL)) { #if SHY_MOD //Command handler if(!SHCommandHandler::handleCommand(true, chat_text, gAgentID, gAgentAvatarp))//returns true if handled #endif //shy_mod gesture->mLocal ? fake_local_chat(chat_text) : gChatBar->sendChatFromViewer(chat_text, CHAT_TYPE_NORMAL, animate); } gesture->mCurrentStep++; break; } case STEP_WAIT: { LLGestureStepWait* wait_step = (LLGestureStepWait*)step; if (wait_step->mFlags & WAIT_FLAG_TIME) { gesture->mWaitingTimer = TRUE; gesture->mWaitTimer.reset(); } else if (wait_step->mFlags & WAIT_FLAG_ALL_ANIM) { gesture->mWaitingAnimations = TRUE; // Use the wait timer as a deadlock breaker for animation // waits. gesture->mWaitTimer.reset(); } else { gesture->mCurrentStep++; } // Don't increment instruction pointer until wait is complete. break; } default: { break; } } }
void LLNearbyChatBar::sendChat( EChatType type ) { if (mChatBox) { LLWString text = mChatBox->getConvertedText(); if (!text.empty()) { if(type == CHAT_TYPE_OOC) { std::string tempText = mChatBox->getText(); tempText = gSavedSettings.getString("PhoenixOOCPrefix") + " " + tempText + " " + gSavedSettings.getString("PhoenixOOCPostfix"); mChatBox->setText(tempText); text = utf8str_to_wstring(tempText); } // store sent line in history, duplicates will get filtered mChatBox->updateHistory(); // Check if this is destined for another channel S32 channel = 0; stripChannelNumber(text, &channel); std::string utf8text = wstring_to_utf8str(text); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { //-TT Satomi Ahn - Patch MU_OOC if (gSavedSettings.getBOOL("AutoCloseOOC")) { // Try to find any unclosed OOC chat (i.e. an opening // double parenthesis without a matching closing double // parenthesis. if (utf8text.find("(( ") != -1 && utf8text.find("))") == -1) { // add the missing closing double parenthesis. utf8text += " ))"; } else if (utf8text.find("((") != -1 && utf8text.find("))") == -1) { if (utf8text.at(utf8text.length() - 1) == ')') { // cosmetic: add a space first to avoid a closing triple parenthesis utf8text += " "; } // add the missing closing double parenthesis. utf8text += "))"; } else if (utf8text.find("[[ ") != -1 && utf8text.find("]]") == -1) { // add the missing closing double parenthesis. utf8text += " ]]"; } else if (utf8text.find("[[") != -1 && utf8text.find("]]") == -1) { if (utf8text.at(utf8text.length() - 1) == ']') { // cosmetic: add a space first to avoid a closing triple parenthesis utf8text += " "; } // add the missing closing double parenthesis. utf8text += "]]"; } } // Convert MU*s style poses into IRC emotes here. if (gSavedSettings.getBOOL("AllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3) { if (utf8text.find(":'") == 0) { utf8text.replace(0, 1, "/me"); } else if (isalpha(utf8text.at(1))) // Do not prevent smileys and such. { utf8text.replace(0, 1, "/me "); } } //-TT Satomi Ahn - Patch MU_OOC // discard returned "found" boolean LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType; if(type == CHAT_TYPE_OOC) nType = CHAT_TYPE_NORMAL; else nType = type; type = processChatTypeTriggers(nType, utf8_revised_text); if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type)) { // Chat with animation sendChatFromViewer(utf8_revised_text, type, PhoenixPlayChatAnimation); } } mChatBox->setText(LLStringExplicit("")); } gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gSavedSettings.getBOOL("CloseChatOnReturn")) { stopChat(); } }
void LLChatBar::sendChat( EChatType type ) { if (mInputEditor) { LLWString text = mInputEditor->getConvertedText(); if (!text.empty()) { // store sent line in history, duplicates will get filtered if (mInputEditor) mInputEditor->updateHistory(); // Check if this is destined for another channel S32 channel = mChanCtrlEnabled ? (S32)(mChannelControl->get()) : 0; stripChannelNumber(text, &channel); std::string utf8text = wstring_to_utf8str(text); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { if (gSavedSettings.getBOOL("AutoCloseOOC")) { // Try to find any unclosed OOC chat (i.e. an opening // double parenthesis without a matching closing double // parenthesis. if (utf8text.find("((") != -1 && utf8text.find("))") == -1) { if (utf8text.at(utf8text.length() - 1) == ')') { // cosmetic: add a space first to avoid a closing triple parenthesis utf8text += " "; } // add the missing closing double parenthesis. utf8text += "))"; } } // Convert MU*s style poses into IRC emotes here. if (gSavedSettings.getBOOL("AllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3) { if (utf8text.find(":'") == 0) { utf8text.replace(0, 1, "/me"); } else if (isalpha(utf8text.at(1))) // Do not prevent smileys and such. { utf8text.replace(0, 1, "/me "); } } // discard returned "found" boolean gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); if (!utf8_revised_text.empty()) if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type)) { // Chat with animation sendChatFromViewer(utf8_revised_text, type, TRUE); } } } childSetValue("Chat Editor", LLStringUtil::null); gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn")) { stopChat(); } }
// <dogmode> void LLChatBar::sendChat( EChatType type ) { if (mInputEditor) { LLWString text = mInputEditor->getConvertedText(); if (!text.empty()) { // store sent line in history, duplicates will get filtered if (mInputEditor) mInputEditor->updateHistory(); S32 channel = 0; stripChannelNumber(text, &channel); std::string utf8text = wstring_to_utf8str(text);//+" and read is "+llformat("%f",readChan)+" and undone is "+llformat("%d",undoneChan)+" but actualy channel is "+llformat("%d",channel); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { if (gSavedSettings.getBOOL("AscentAutoCloseOOC") && (utf8text.length() > 1)) { // Chalice - OOC autoclosing patch based on code by Henri Beauchamp int needsClosingType=0; //Check if it needs the end-of-chat brackets -HgB if (utf8text.find("((") == 0 && utf8text.find("))") == -1) { if(utf8text.at(utf8text.length() - 1) == ')') utf8text+=" "; utf8text+="))"; } else if(utf8text.find("[[") == 0 && utf8text.find("]]") == -1) { if(utf8text.at(utf8text.length() - 1) == ']') utf8text+=" "; utf8text+="]]"; } //Check if it needs the start-of-chat brackets -HgB needsClosingType=0; if (utf8text.find("((") == -1 && utf8text.find("))") == (utf8text.length() - 2)) { if(utf8text.at(0) == '(') utf8text.insert(0," "); utf8text.insert(0,"(("); } else if (utf8text.find("[[") == -1 && utf8text.find("]]") == (utf8text.length() - 2)) { if(utf8text.at(0) == '[') utf8text.insert(0," "); utf8text.insert(0,"[["); } } // Convert MU*s style poses into IRC emotes here. if (gSavedSettings.getBOOL("AscentAllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3) { if (utf8text.find(":'") == 0) { utf8text.replace(0, 1, "/me"); } else if (isalpha(utf8text.at(1))) // Do not prevent smileys and such. { utf8text.replace(0, 1, "/me "); } } // discard returned "found" boolean LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType; if(type == CHAT_TYPE_OOC) nType=CHAT_TYPE_NORMAL; else nType=type; if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, nType)) { // Chat with animation #if SHY_MOD //Command handler if(!SHCommandHandler::handleCommand(true, utf8_revised_text, gAgentID, (LLViewerObject*)gAgentAvatarp))//returns true if handled #endif //shy_mod sendChatFromViewer(utf8_revised_text, nType, TRUE); } } } childSetValue("Chat Editor", LLStringUtil::null); gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn")) { stopChat(); } }
void FSNearbyChat::sendChat(LLWString text, EChatType type) { LLWStringUtil::trim(text); if (!text.empty()) { if (type == CHAT_TYPE_OOC) { std::string tempText = wstring_to_utf8str( text ); tempText = gSavedSettings.getString("FSOOCPrefix") + " " + tempText + " " + gSavedSettings.getString("FSOOCPostfix"); text = utf8str_to_wstring(tempText); } // Check if this is destined for another channel S32 channel = 0; bool is_set = false; stripChannelNumber(text, &channel, &sLastSpecialChatChannel, &is_set); // If "/<number>" is not specified, see if a channel has been set in // the spinner. if (!is_set && gSavedSettings.getBOOL("FSNearbyChatbar") && gSavedSettings.getBOOL("FSShowChatChannel")) { channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get()); } std::string utf8text = wstring_to_utf8str(text); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { // Convert OOC and MU* style poses utf8text = applyAutoCloseOoc(utf8text); utf8text = applyMuPose(utf8text); // discard returned "found" boolean if(!LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text)) { utf8_revised_text = utf8text; } } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType; if (type == CHAT_TYPE_OOC) { nType = CHAT_TYPE_NORMAL; } else { nType = type; } type = processChatTypeTriggers(nType, utf8_revised_text); if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type)) { // Chat with animation sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim")); } } gAgent.stopTyping(); }
void FSFloaterNearbyChat::sendChat( EChatType type ) { if (mInputEditor) { LLWString text = mInputEditor->getWText(); LLWStringUtil::trim(text); LLWStringUtil::replaceChar(text,182,'\n'); // Convert paragraph symbols back into newlines. if (!text.empty()) { if(type == CHAT_TYPE_OOC) { std::string tempText = wstring_to_utf8str( text ); tempText = gSavedSettings.getString("FSOOCPrefix") + " " + tempText + " " + gSavedSettings.getString("FSOOCPostfix"); text = utf8str_to_wstring(tempText); } // Check if this is destined for another channel S32 channel = 0; stripChannelNumber(text, &channel); // If "/<number>" is not specified, see if a channel has been set in // the spinner. if (gSavedSettings.getBOOL("FSNearbyChatbar") && gSavedSettings.getBOOL("FSShowChatChannel") && (channel == 0)) { channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get()); } std::string utf8text = wstring_to_utf8str(text); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { // Convert OOC and MU* style poses utf8text = applyAutoCloseOoc(utf8text); utf8text = applyMuPose(utf8text); // discard returned "found" boolean LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType; if(type == CHAT_TYPE_OOC) nType = CHAT_TYPE_NORMAL; else nType = type; type = processChatTypeTriggers(nType, utf8_revised_text); if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type)) { // Chat with animation sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim")); } } mInputEditor->setText(LLStringExplicit("")); } gAgent.stopTyping(); // If the user wants to stop chatting on hitting return, lose focus // and go out of chat mode. if (gSavedSettings.getBOOL("CloseChatOnReturn") && gSavedSettings.getBOOL("FSUnfocusChatHistoryOnReturn")) { stopChat(); } }
void LLGestureManager::runStep(LLMultiGesture* gesture, LLGestureStep* step) { switch(step->getType()) { case STEP_ANIMATION: { LLGestureStepAnimation* anim_step = (LLGestureStepAnimation*)step; if (anim_step->mAnimAssetID.isNull()) { gesture->mCurrentStep++; } if (anim_step->mFlags & ANIM_FLAG_STOP) { gAgent.sendAnimationRequest(anim_step->mAnimAssetID, ANIM_REQUEST_STOP); // remove it from our request set in case we just requested it std::set<LLUUID>::iterator set_it = gesture->mRequestedAnimIDs.find(anim_step->mAnimAssetID); if (set_it != gesture->mRequestedAnimIDs.end()) { gesture->mRequestedAnimIDs.erase(set_it); } } else { gAgent.sendAnimationRequest(anim_step->mAnimAssetID, ANIM_REQUEST_START); // Indicate that we've requested this animation to play as // part of this gesture (but it won't start playing for at // least one round-trip to simulator). gesture->mRequestedAnimIDs.insert(anim_step->mAnimAssetID); } gesture->mCurrentStep++; break; } case STEP_SOUND: { LLGestureStepSound* sound_step = (LLGestureStepSound*)step; const LLUUID& sound_id = sound_step->mSoundAssetID; const F32 volume = 1.f; send_sound_trigger(sound_id, volume); gesture->mCurrentStep++; break; } case STEP_CHAT: { LLGestureStepChat* chat_step = (LLGestureStepChat*)step; std::string chat_text = chat_step->mChatText; // Don't animate the nodding, as this might not blend with // other playing animations. const BOOL animate = FALSE; if ( cmd_line_chat(chat_text, CHAT_TYPE_NORMAL, true)) { gChatBar->sendChatFromViewer(chat_text, CHAT_TYPE_NORMAL, animate); } gesture->mCurrentStep++; break; } case STEP_WAIT: { LLGestureStepWait* wait_step = (LLGestureStepWait*)step; if (wait_step->mFlags & WAIT_FLAG_TIME) { gesture->mWaitingTimer = TRUE; gesture->mWaitTimer.reset(); } else if (wait_step->mFlags & WAIT_FLAG_ALL_ANIM) { gesture->mWaitingAnimations = TRUE; // Use the wait timer as a deadlock breaker for animation // waits. gesture->mWaitTimer.reset(); } else { gesture->mCurrentStep++; } // Don't increment instruction pointer until wait is complete. break; } default: { break; } } }
void LLNearbyChat::sendChat(LLWString text,EChatType type) { LLWStringUtil::trim(text); if (!text.empty()) { if(type == CHAT_TYPE_OOC) { std::string tempText = wstring_to_utf8str( text ); tempText = gSavedSettings.getString("FSOOCPrefix") + " " + tempText + " " + gSavedSettings.getString("FSOOCPostfix"); text = utf8str_to_wstring(tempText); } // Check if this is destined for another channel S32 channel = 0; stripChannelNumber(text, &channel); // If "/<number>" is not specified, see if a channel has been set in // the spinner. if (gSavedSettings.getBOOL("FSNearbyChatbar") && gSavedSettings.getBOOL("FSShowChatChannel") && (channel == 0)) { channel = (S32)(LLFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get()); } std::string utf8text = wstring_to_utf8str(text); // Try to trigger a gesture, if not chat to a script. std::string utf8_revised_text; if (0 == channel) { //-TT Satomi Ahn - Patch MU_OOC if (gSavedSettings.getBOOL("AutoCloseOOC")) { // Try to find any unclosed OOC chat (i.e. an opening // double parenthesis without a matching closing double // parenthesis. if (utf8text.find("(( ") != -1 && utf8text.find("))") == -1) { // add the missing closing double parenthesis. utf8text += " ))"; } else if (utf8text.find("((") != -1 && utf8text.find("))") == -1) { if (utf8text.at(utf8text.length() - 1) == ')') { // cosmetic: add a space first to avoid a closing triple parenthesis utf8text += " "; } // add the missing closing double parenthesis. utf8text += "))"; } else if (utf8text.find("[[ ") != -1 && utf8text.find("]]") == -1) { // add the missing closing double parenthesis. utf8text += " ]]"; } else if (utf8text.find("[[") != -1 && utf8text.find("]]") == -1) { if (utf8text.at(utf8text.length() - 1) == ']') { // cosmetic: add a space first to avoid a closing triple parenthesis utf8text += " "; } // add the missing closing double parenthesis. utf8text += "]]"; } } // Convert MU*s style poses into IRC emotes here. if (gSavedSettings.getBOOL("AllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3) { if (utf8text.find(":'") == 0) { utf8text.replace(0, 1, "/me"); } else if (!isdigit(utf8text.at(1)) && !ispunct(utf8text.at(1)) && !isspace(utf8text.at(1))) // Do not prevent smileys and such. { utf8text.replace(0, 1, "/me "); } } //-TT Satomi Ahn - Patch MU_OOC // discard returned "found" boolean LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text); } else { utf8_revised_text = utf8text; } utf8_revised_text = utf8str_trim(utf8_revised_text); EChatType nType; if(type == CHAT_TYPE_OOC) nType = CHAT_TYPE_NORMAL; else nType = type; type = processChatTypeTriggers(nType, utf8_revised_text); if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type)) { // Chat with animation sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("FSPlayChatAnimation")); } } gAgent.stopTyping(); }