void textbutton_free(component *c) { textbutton *tb = c->obj; if(tb->border_created) { surface_free(&tb->border); } free(tb); component_free(c); }
void stream_free (Stream *stream) { GSList *i; for (i = stream->components; i; i = i->next) { Component *component = i->data; component_free (component); i->data = NULL; } g_slist_free (stream->components); g_slice_free (Stream, stream); }
void mra_free( Operation *op, MatchingRuleAssertion *mra, int freeit ) { #ifdef LDAP_COMP_MATCH /* free component assertion */ if ( mra->ma_rule->smr_usage & SLAP_MR_COMPONENT && mra->ma_cf ) { component_free( mra->ma_cf ); } #endif /* op->o_tmpfree( mra->ma_value.bv_val, op->o_tmpmemctx ); */ ch_free( mra->ma_value.bv_val ); if ( mra->ma_desc && mra->ma_desc->ad_flags & SLAP_DESC_TEMPORARY ) op->o_tmpfree( mra->ma_desc, op->o_tmpmemctx ); if ( freeit ) op->o_tmpfree( (char *) mra, op->o_tmpmemctx ); }
void textslider_free(component *c) { textslider *tb = c->obj; free(tb); component_free(c); }
Component *button_new( Uint32 id, Word name, RectFloat rect, RectFloat bounds, char * buttonText, Uint32 fontSize, Uint32 buttonType, int buttonHotkey, Uint32 buttonHotkeymod, int center, int justify, char * buttonFileUp, char * buttonFileHigh, char * buttonFileDown, Vec3D backgroundColor, float backgroundAlpha, Vec3D highlightColor, Vec3D pressColor ) { int i; ComponentButton *button = NULL; Component *component = NULL; component = component_new(); if (!component)return NULL; component_make_button( component, buttonText, justify, buttonType, buttonHotkey, buttonHotkeymod, buttonFileUp, buttonFileHigh, buttonFileDown, backgroundColor, backgroundAlpha, highlightColor, pressColor, fontSize ); rect_copy(&component->rect,rect); button = component_get_button_data(component); if (button == NULL) { component_free(&component); return NULL; } button->centered = center; component->id = id; strncpy(component->name,name,WORDLEN); component->type = ButtonComponent; component->data_move = button_move; for (i = 0; i < ButtonStateMax; i++) { vec3d_cpy(button->textColor[i],__component_button_color[i]); } button_move(component,bounds); component_button_set_activation(component, __component_button_release_active, __component_button_press_active, __component_button_hold_active); return component; }
int main() { struct component *component = NULL; struct component *node = NULL; int i; /* init */ component = component_init(); /* display empty */ component_display(component); /* add node */ component_add_node(component, "n_aaa", "d_aaa", "t_aaa", "r_aaa", "h_aaa", 1, 111, 0); component_add_node(component, "n_bbb", NULL, "t_bbb", "r_bbb", "h_bbb", 1, 222, 0); component_add_node(component, "n_ccc", NULL, "t_ccc", "r_ccc", NULL, 0, 333, 0); /* display, delete, add node */ DEBUG_PRINT(); component_display(component); component_delete_first_name(component, "n_aaa"); DEBUG_PRINT(); component_display(component); component_delete_first_name(component, "n_aaa"); DEBUG_PRINT(); component_display(component); component_add_node(component, "n_ddd", "d_ddd", "t_ddd", "r_ddd", "h_ddd", 1, 444, 0); DEBUG_PRINT(); component_display(component); /* add node for hook */ char hook[4][COMPONENT_NAME_LEN]; memset(hook, '\0', sizeof(hook)); strcpy(&hook[0][0], "h_eee_1"); strcpy(&hook[1][0], "h_eee_2"); strcpy(&hook[3][0], "h_eee_4"); component_add_node(component, "n_eee", "d_eee", "t_eee", "r_eee", (char *)hook, 4, 555, 0); DEBUG_PRINT(); component_display(component); /* is registered */ fprintf(stderr, "n_aaa is registerd? (%d)\n", component_is_registered(component, "n_aaa")); fprintf(stderr, "n_bbb is registerd? (%d)\n", component_is_registered(component, "n_bbb")); /* is unique tunnel */ fprintf(stderr, "t_aaa is unique? (%d)\n", component_is_unique_tunnel(component, "t_aaa")); fprintf(stderr, "t_bbb is unique? (%d)\n", component_is_unique_tunnel(component, "t_bbb")); fprintf(stderr, "t_ccc is unique? (%d)\n", component_is_unique_tunnel(component, "t_ccc")); fprintf(stderr, "t_ddd is unique? (%d)\n", component_is_unique_tunnel(component, "t_ddd")); /* append component by name */ component_append_hook_by_name(component, "n_ccc", "h_ccc_append1"); component_append_hook_by_name(component, "n_ccc", "h_ccc_append2"); component_append_hook_by_name(component, "n_eee", "h_eee_append1"); component_display(component); /* remove component by name */ DEBUG_PRINT(); component_remove_hook_by_name(component, "n_ccc", "h_ccc"); component_remove_hook_by_name(component, "n_ddd", "h_ddd"); component_remove_hook_by_name(component, "n_eee", "h_eee_2"); component_remove_hook_by_name(component, "n_eee", "h_eee_3"); component_remove_hook_by_name(component, "n_fff", "h_fff"); component_display(component); /* lookup node by name */ node = component_lookup_node_by_name(component, "n_aaa"); if (node) DEBUG_PRINT("find node name(%s)", node->name); node = component_lookup_node_by_name(component, "n_bbb"); if (node) DEBUG_PRINT("find node name(%s)", node->name); node = component_lookup_node_by_name(component, "n_ccc"); if (node) DEBUG_PRINT("find node name(%s)", node->name); node = component_lookup_node_by_name(component, "n_ddd"); if (node) DEBUG_PRINT("find node name(%s)", node->name); node = component_lookup_node_by_name(component, "n_eee"); if (node) DEBUG_PRINT("find node name(%s)", node->name); node = component_lookup_node_by_name(component, "n_fff"); if (node) DEBUG_PRINT("find node id(%s)", node->name); /* lock by name */ int ret; ret = component_lock_by_name(component, "n_aaa"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_bbb"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_ccc"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_ddd"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_eee"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_fff"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_aaa"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_bbb"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_ccc"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_ddd"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_eee"); DEBUG_PRINT("lock by name return code(%d)", ret); ret = component_lock_by_name(component, "n_fff"); DEBUG_PRINT("lock by name return code(%d)", ret); component_display(component); /* unlock by name */ ret = component_unlock_by_name(component, "n_aaa"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_bbb"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_ccc"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_ddd"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_eee"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_fff"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_aaa"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_bbb"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_ccc"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_ddd"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_eee"); DEBUG_PRINT("unlock by name return code(%d)", ret); ret = component_unlock_by_name(component, "n_fff"); DEBUG_PRINT("unlock by name return code(%d)", ret); component_display(component); /* free */ component_free(component); /* get name by hook */ DEBUG_PRINT(); component = component_init(); component_add_node(component, "n_aaa", "d_aaa", "t_aaa", "r_aaa", NULL, 0, 111, 0); component_add_node(component, "n_bbb", NULL, "t_bbb", "r_bbb", "n_aaa", 1, 222, 0); component_add_node(component, "n_ccc", NULL, "t_ccc", "r_ccc", "n_aaa", 1, 333, 0); component_display(component); char *names = NULL; unsigned int names_count; names = component_get_names_by_hook(component, "n_aaa", &names_count); if (names_count > 0) { for (i = 0; i < names_count; i++) DEBUG_PRINT("get names(%s) by hook(%s)", names + i * COMPONENT_NAME_LEN, "n_aaa"); free(names); } names = component_get_names_by_hook(component, "n_bbb", &names_count); if (names_count > 0) { for (i = 0; i < names_count; i++) DEBUG_PRINT("get names(%s) by hook(%s)", names + i * COMPONENT_NAME_LEN, "n_bbb"); free(names); } names = component_get_names_by_hook(component, "n_ccc", &names_count); if (names_count > 0) { for (i = 0; i < names_count; i++) DEBUG_PRINT("get names(%s) by hook(%s)", names + i * COMPONENT_NAME_LEN, "n_ccc"); free(names); } /* free */ component_free(component); return 0; }
void textbutton_free(component *c) { textbutton *tb = c->obj; free(tb); component_free(c); }