void LIBeam2d :: computeEdgeIpGlobalCoords(FloatArray &answer, GaussPoint *gp, int iEdge) { computeGlobalCoordinates( answer, gp->giveNaturalCoordinates() ); }
void Truss2d :: computeEdgeIpGlobalCoords(FloatArray &answer, GaussPoint *gp, int iEdge) { computeGlobalCoordinates( answer, * ( gp->giveCoordinates() ) ); }