static void lz4v2_compress(struct buffer *buf, struct buffer work, struct compress_context *compctx, const struct frame *frame) { bool compressed; if (buf->len <= 0) { return; } compressed = do_lz4_compress(buf, &work, compctx, frame); /* On Error just return */ if (buf->len == 0) { return; } /* did compression save us anything? Include 2 byte compression header * in calculation */ if (compressed && work.len + 2 < buf->len) { ASSERT(buf_prepend(&work, 2)); uint8_t *head = BPTR(&work); head[0] = COMP_ALGV2_INDICATOR_BYTE; head[1] = COMP_ALGV2_LZ4_BYTE; *buf = work; } else { compv2_escape_data_ifneeded(buf); } }
static void stubv2_compress(struct buffer *buf, struct buffer work, struct compress_context *compctx, const struct frame *frame) { if (buf->len <= 0) { return; } compv2_escape_data_ifneeded(buf); }