示例#1
0
void Font::drawComplexText(GraphicsContext* context, const TextRun& run, const TextStyle& style, const FloatPoint& point, int from, int to) const
{
    cairo_t* cr = context->platformContext();
    cairo_save(cr);
    
    PangoLayout* layout = pango_cairo_create_layout(cr);
    
    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), from, run.length());
    pango_layout_set_text(layout, utf8, -1);
    
    setPangoAttributes(this, run, layout, style.rtl());
    
    // Set the text color to use for drawing.
    float red, green, blue, alpha;
    Color penColor = context->fillColor();
    penColor.getRGBA(red, green, blue, alpha);
    cairo_set_source_rgba(cr, red, green, blue, alpha);
    
    cairo_move_to(cr, point.x(), point.y());
    PangoLayoutLine* layoutLine = pango_layout_get_line(layout, 0);
    pango_cairo_show_layout_line(cr, layoutLine);
    g_free(utf8);

    g_object_unref(layout);
    cairo_restore(cr);
}
示例#2
0
int Font::offsetForPositionForComplexText(const TextRun& run, float xFloat, bool includePartialGlyphs) const
{
#if USE(FREETYPE)
    if (!primaryFont()->platformData().m_pattern)
        return offsetForPositionForSimpleText(run, xFloat, includePartialGlyphs);
#endif
    // FIXME: This truncation is not a problem for HTML, but only affects SVG, which passes floating-point numbers
    // to Font::offsetForPosition(). Bug http://webkit.org/b/40673 tracks fixing this problem.
    int x = static_cast<int>(xFloat);

    PangoLayout* layout = getDefaultPangoLayout(run);
    setPangoAttributes(this, run, layout);

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    int index, trailing;
    pango_layout_xy_to_index(layout, x * PANGO_SCALE, 1, &index, &trailing);
    glong offset = g_utf8_pointer_to_offset(utf8, utf8 + index);
    if (includePartialGlyphs)
        offset += trailing;

    g_free(utf8);
    g_object_unref(layout);

    return offset;
}
示例#3
0
void Font::drawComplexText(GraphicsContext* context, const TextRun& run, const FloatPoint& point, int from, int to) const
{
#if defined(USE_FREETYPE)
    if (!primaryFont()->platformData().m_pattern) {
        drawSimpleText(context, run, point, from, to);
        return;
    }
#endif

    cairo_t* cr = context->platformContext();
    PangoLayout* layout = pango_cairo_create_layout(cr);
    setPangoAttributes(this, run, layout);

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    // Our layouts are single line
    PangoLayoutLine* layoutLine = pango_layout_get_line_readonly(layout, 0);

    // Get the region where this text will be laid out. We will use it to clip
    // the Cairo context, for when we are only painting part of the text run and
    // to calculate the size of the shadow buffer.
    PangoRegionType partialRegion = 0;
    char* start = g_utf8_offset_to_pointer(utf8, from);
    char* end = g_utf8_offset_to_pointer(start, to - from);
    int ranges[] = {start - utf8, end - utf8};
    partialRegion = gdk_pango_layout_line_get_clip_region(layoutLine, 0, 0, ranges, 1);

    drawGlyphsShadow(context, cr, point, layoutLine, partialRegion);

    cairo_save(cr);
    cairo_translate(cr, point.x(), point.y());

    float red, green, blue, alpha;
    context->fillColor().getRGBA(red, green, blue, alpha);
    cairo_set_source_rgba(cr, red, green, blue, alpha);
    gdk_cairo_region(cr, partialRegion);
    cairo_clip(cr);

    pango_cairo_show_layout_line(cr, layoutLine);

    if (context->textDrawingMode() & TextModeStroke) {
        Color strokeColor = context->strokeColor();
        strokeColor.getRGBA(red, green, blue, alpha);
        cairo_set_source_rgba(cr, red, green, blue, alpha);
        pango_cairo_layout_line_path(cr, layoutLine);
        cairo_set_line_width(cr, context->strokeThickness());
        cairo_stroke(cr);
    }

    // Pango sometimes leaves behind paths we don't want
    cairo_new_path(cr);

    destroyPangoRegion(partialRegion);
    g_free(utf8);
    g_object_unref(layout);

    cairo_restore(cr);
}
示例#4
0
static float getWidth(PangoLayout *layout, const TextRun& run, int from, int to)
{
    int layoutWidth;

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), from, to);
    pango_layout_set_text(layout, utf8, -1);
    g_free(utf8);
    pango_layout_get_size(layout, &layoutWidth, 0);
    float width = (float)layoutWidth / (double)PANGO_SCALE;

    return width;
}
示例#5
0
int Font::offsetForPositionForComplexText(const TextRun& run, const TextStyle& style, int x, bool includePartialGlyphs) const
{
    PangoLayout* layout = getDefaultPangoLayout(run);
    setPangoAttributes(this, run, layout, style.rtl());

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    int index, trailing;
    pango_layout_xy_to_index(layout, x * PANGO_SCALE, 1, &index, &trailing);
    glong offset = g_utf8_pointer_to_offset(utf8, utf8 + index);
    g_object_unref(layout);
    g_free(utf8);

    return offset;
}
示例#6
0
float Font::floatWidthForComplexText(const TextRun& run) const
{
    if (run.length() == 0)
        return 0.0f;

    PangoLayout* layout = getDefaultPangoLayout(run);
    setPangoAttributes(this, run, layout);

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    int width;
    pango_layout_get_pixel_size(layout, &width, 0);

    g_free(utf8);
    g_object_unref(layout);

    return width;
}
示例#7
0
float Font::floatWidthForComplexText(const TextRun& run, const TextStyle& style) const
{
    if (run.length() == 0)
        return 0.0f;

    PangoLayout* layout = getDefaultPangoLayout(run);
    setPangoAttributes(this, run, layout, style.rtl());

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);
    g_free(utf8);

    int layoutWidth;
    pango_layout_get_size(layout, &layoutWidth, 0);
    float width = (float)layoutWidth / (double)PANGO_SCALE;
    g_object_unref(layout);

    return width;
}
示例#8
0
FloatRect Font::selectionRectForComplexText(const TextRun& run, const FloatPoint& point, int h, int from, int to) const
{
#if USE(FREETYPE)
    if (!primaryFont()->platformData().m_pattern)
        return selectionRectForSimpleText(run, point, h, from, to);
#endif

    PangoLayout* layout = getDefaultPangoLayout(run);
    setPangoAttributes(this, run, layout);

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    char* start = g_utf8_offset_to_pointer(utf8, from);
    char* end = g_utf8_offset_to_pointer(start, to - from);

    if (run.ltr()) {
        from = start - utf8;
        to = end - utf8;
    } else {
        from = end - utf8;
        to = start - utf8;
    }

    PangoLayoutLine* layoutLine = pango_layout_get_line_readonly(layout, 0);
    int xPos;

    xPos = 0;
    if (from < layoutLine->length)
        pango_layout_line_index_to_x(layoutLine, from, FALSE, &xPos);
    float beforeWidth = PANGO_PIXELS_FLOOR(xPos);

    xPos = 0;
    if (run.ltr() || to < layoutLine->length)
        pango_layout_line_index_to_x(layoutLine, to, FALSE, &xPos);
    float afterWidth = PANGO_PIXELS(xPos);

    g_free(utf8);
    g_object_unref(layout);

    return FloatRect(point.x() + beforeWidth, point.y(), afterWidth - beforeWidth, h);
}
示例#9
0
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* overflow) const
{
#if USE(FREETYPE)
    if (!primaryFont()->platformData().m_pattern)
        return floatWidthForSimpleText(run, 0, fallbackFonts, overflow);
#endif

    if (!run.length())
        return 0.0f;

    PangoLayout* layout = getDefaultPangoLayout(run);
    setPangoAttributes(this, run, layout);

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    int width;
    pango_layout_get_pixel_size(layout, &width, 0);

    g_free(utf8);
    g_object_unref(layout);

    return width;
}
示例#10
0
void Font::drawComplexText(GraphicsContext* context, const TextRun& run, const FloatPoint& point, int from, int to) const
{
    cairo_t* cr = context->platformContext();
    cairo_save(cr);
    cairo_translate(cr, point.x(), point.y());

    PangoLayout* layout = pango_cairo_create_layout(cr);
    setPangoAttributes(this, run, layout);

    gchar* utf8 = convertUniCharToUTF8(run.characters(), run.length(), 0, run.length());
    pango_layout_set_text(layout, utf8, -1);

    // Our layouts are single line
    PangoLayoutLine* layoutLine = pango_layout_get_line_readonly(layout, 0);

    GdkRegion* partialRegion = NULL;
    if (to - from != run.length()) {
        // Clip the region of the run to be rendered
        char* start = g_utf8_offset_to_pointer(utf8, from);
        char* end = g_utf8_offset_to_pointer(start, to - from);
        int ranges[] = {start - utf8, end - utf8};
        partialRegion = gdk_pango_layout_line_get_clip_region(layoutLine, 0, 0, ranges, 1);
        gdk_region_shrink(partialRegion, 0, -pixelSize());
    }

    Color fillColor = context->fillColor();
    float red, green, blue, alpha;

    // Text shadow, inspired by FontMac
    IntSize shadowSize;
    int shadowBlur = 0;
    Color shadowColor;
    bool hasShadow = context->textDrawingMode() == cTextFill &&
        context->getShadow(shadowSize, shadowBlur, shadowColor);

    // TODO: Blur support
    if (hasShadow) {
        // Disable graphics context shadows (not yet implemented) and paint them manually
        context->clearShadow();
        Color shadowFillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), shadowColor.alpha() * fillColor.alpha() / 255);
        cairo_save(cr);

        shadowFillColor.getRGBA(red, green, blue, alpha);
        cairo_set_source_rgba(cr, red, green, blue, alpha);

        cairo_translate(cr, shadowSize.width(), shadowSize.height());

        if (partialRegion) {
            gdk_cairo_region(cr, partialRegion);
            cairo_clip(cr);
        }

        pango_cairo_show_layout_line(cr, layoutLine);

        cairo_restore(cr);
    }

    fillColor.getRGBA(red, green, blue, alpha);
    cairo_set_source_rgba(cr, red, green, blue, alpha);

    if (partialRegion) {
        gdk_cairo_region(cr, partialRegion);
        cairo_clip(cr);
    }

    pango_cairo_show_layout_line(cr, layoutLine);

    if (context->textDrawingMode() & cTextStroke) {
        Color strokeColor = context->strokeColor();
        strokeColor.getRGBA(red, green, blue, alpha);
        cairo_set_source_rgba(cr, red, green, blue, alpha);
        pango_cairo_layout_line_path(cr, layoutLine);
        cairo_set_line_width(cr, context->strokeThickness());
        cairo_stroke(cr);
    }

    // Re-enable the platform shadow we disabled earlier
    if (hasShadow)
        context->setShadow(shadowSize, shadowBlur, shadowColor);

    // Pango sometimes leaves behind paths we don't want
    cairo_new_path(cr);

    if (partialRegion)
        gdk_region_destroy(partialRegion);

    g_free(utf8);
    g_object_unref(layout);

    cairo_restore(cr);
}