/*
 * Chipmunk2d::SlideJoint#min
 * @return [Float]
 */
static mrb_value
slide_joint_get_min(mrb_state* mrb, mrb_value self)
{
  cpConstraint* constraint;
  cpFloat mn;
  Data_Get_Struct(mrb, self, &mrb_cp_constraint_type, constraint);
  mn = cpSlideJointGetMin(constraint);
  return mrb_float_value(mrb, (mrb_float)mn);
}
示例#2
0
float PhysicsJointLimit::getMin() const
{
    return PhysicsHelper::cpfloat2float(cpSlideJointGetMin(_cpConstraints.front()));
}
float PhysicsJointLimit::getMin() const
{
    return PhysicsHelper::cpfloat2float(cpSlideJointGetMin(m_pInfo->getJoints().front()));
}
cpFloat CCSlideJoint::getMin()
{
	return cpSlideJointGetMin(this->m_constraint);
}