示例#1
0
void PACKSPU_APIENTRY
packspu_FramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
    crStateFramebufferTexture1DEXT(target, attachment, textarget, texture, level);
    crPackFramebufferTexture1DEXT(target, attachment, textarget, texture, level);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
    crStateFramebufferTexture1DEXT(target, attachment, textarget, texture, level);
    cr_server.head_spu->dispatch_table.FramebufferTexture1DEXT(target, attachment, textarget, crStateGetTextureHWID(texture), level);
}