示例#1
0
文件: window.cpp 项目: CFelipe/elvis
Window::Window() {
    setWindowTitle(tr("Elvis"));

    QGridLayout *mainLayout = new QGridLayout;
    menuBar = new QMenuBar();

    glArea = new GLWidget();

    setupMenus();

    createActions();
    createLeftBar();
    createBottomBar();

    mainLayout->setMenuBar(menuBar);
    mainLayout->addWidget(leftBar, 1, 0);
    mainLayout->addWidget(glArea, 1, 1);
    mainLayout->addWidget(bottomBar, 2, 0, 1, 2);
    mainLayout->setRowStretch(1, 1);
    mainLayout->setRowStretch(2, 0);

    mostrarAcoesObjeto(true);

    setLayout(mainLayout);

    glArea->installEventFilter(this);
}
示例#2
0
// on "init" you need to initialize your instance
bool BattleScene::init()
{
	log("BattleScene::init()");
    if ( !Scene::init() )
    {
        return false;
    }
	initBattleData();
	createUI();
	createBottomBar();
	
    return true;
}