void MainWindow::setupUI() { ui->statusBar->addWidget(&statusLabel); ui->interestsListView->setModel( &interestsModel ); //enum Interest { SIGHT, CULTURE, PARK, ENTERTAINMENT }; interestsModel.appendRow(new SelectionItem("Достопримечательности")); interestsModel.appendRow(new SelectionItem("Культура")); interestsModel.appendRow(new SelectionItem("Парки")); interestsModel.appendRow(new SelectionItem("Развлечения")); ui->transportListView->setModel( &transportModel ); //enum Transport {CAR, UNDERGROUND, BUS, TROLLEYBUS, TRAM, TAXI, FOOT}; transportModel.appendRow(new SelectionItem("Автомобиль")); transportModel.appendRow(new SelectionItem("Метро")); transportModel.appendRow(new SelectionItem("Автобус")); transportModel.appendRow(new SelectionItem("Троллейбус")); transportModel.appendRow(new SelectionItem("Трамвай")); transportModel.appendRow(new SelectionItem("Маршрутка")); transportModel.appendRow(new SelectionItem("Пешком")); ui->sortTypeComboBox->addItem("По времени"); ui->sortTypeComboBox->addItem("По стоимости"); ui->createPlaceButton->setEnabled(false); ui->createRouteButton->setEnabled(false); ui->removeButton->setEnabled(false); ui->routesTableWidget->setColumnCount(5); QStringList horizontalLabels; horizontalLabels.append("Начало"); horizontalLabels.append("Конец"); horizontalLabels.append("Стоимость"); horizontalLabels.append("Время"); horizontalLabels.append("Действия"); ui->routesTableWidget->setHorizontalHeaderLabels(horizontalLabels); fillPlaces(ui->startList); fillPlaces(ui->finishList); connect(&placeDialog,SIGNAL(accepted()),ui->mapWidget,SLOT(createPlace())); connect(&placeDialog,SIGNAL(rejected()), this, SLOT(cancelCreatingPlace())); connect(&placeDialog,SIGNAL(accepted()),this,SLOT(onPlaceDataEntered())); connect(&routeDialog,SIGNAL(accepted()),ui->mapWidget,SLOT(createRoute())); connect(&routeDialog,SIGNAL(rejected()), this, SLOT(cancelCreatingRoute())); connect(&routeDialog,SIGNAL(accepted()),this,SLOT(onRouteDataEntered())); connect(&saveDialog,SIGNAL(accepted()),this,SLOT(save())); connect(&saveDialog,SIGNAL(rejected()),this,SLOT(cancel())); connect(ui->mapWidget,SIGNAL(placeCreated(double,double)),this,SLOT(onPlaceCreated(double,double))); connect(ui->mapWidget,SIGNAL(routeCreated(int,int)),this,SLOT(onRouteCreated(int,int))); connect(ui->mapWidget,SIGNAL(firstPlaceSelected()),this,SLOT(onFirstPlaceSelected())); connect(ui->mapWidget,SIGNAL(secondPlaceSelected()),this,SLOT(onSecondPlaceSelected())); connect(ui->mapWidget, SIGNAL(mapReady()), this, SLOT(initMap())); connect(ui->mapWidget, SIGNAL(elementRemoved()), this, SLOT(onElementRemoved())); connect(ui->editMapButton, SIGNAL(clicked()), this, SLOT(editMode())); connect(ui->searchRoutesButton, SIGNAL(clicked()), this, SLOT(runRouteSearching())); }
FxRoute * FxMixer::createChannelSend( fx_ch_t fromChannel, fx_ch_t toChannel, float amount ) { // qDebug( "requested: %d to %d", fromChannel, toChannel ); // find the existing connection FxChannel * from = m_fxChannels[fromChannel]; FxChannel * to = m_fxChannels[toChannel]; for( int i=0; i<from->m_sends.size(); ++i ) { if( from->m_sends[i]->receiver() == to ) { // simply adjust the amount from->m_sends[i]->amount()->setValue( amount ); return from->m_sends[i]; } } // connection does not exist. create a new one return createRoute( from, to, amount ); }