示例#1
0
文件: dlg_chat.c 项目: ralight/ggz
static GtkWidget *create_dlg_chat(GtkWindow * parent)
{
	GtkWidget *dialog;
	GtkWidget *vbox;
	GtkWidget *chat_widget;

	/* 
	 * Create outer window.
	 */
	dialog = gtk_dialog_new_with_buttons(_("Player Chat"), parent, 0,
					     GTK_STOCK_CLOSE,
					     GTK_RESPONSE_CLOSE, NULL);
	g_object_set_data(G_OBJECT(dialog), "dlg_players", dialog);

	/* 
	 * Get vertical box packing widget.
	 */
	vbox = GTK_DIALOG(dialog)->vbox;
	g_object_set_data(G_OBJECT(dialog), "vbox", vbox);
	gtk_container_set_border_width(GTK_CONTAINER(vbox), 10);
	gtk_widget_show(vbox);

	chat_widget = create_chat_widget();
	g_object_set_data_full(G_OBJECT(dialog),
			       "chat_widget", chat_widget,
			       (GtkDestroyNotify) gtk_widget_unref);
	gtk_box_pack_start(GTK_BOX(vbox), chat_widget, FALSE, FALSE, 0);

	/* 
	 * Set up callbacks
	 */
	g_signal_connect(dialog, "delete_event",
			 GTK_SIGNAL_FUNC(gtk_widget_destroy), NULL);
	g_signal_connect(dialog, "response",
			 GTK_SIGNAL_FUNC(gtk_widget_destroy), NULL);

	/* 
	 * Done!
	 */
	return dialog;
}
示例#2
0
static void
setup_window (void)
{
  GtkWidget *vbox;
  GtkWidget *packing;
  GtkWidget *menubar;

  GtkUIManager *ui_manager;
  GtkAccelGroup *accel_group;
  ClutterColor stage_color = {0x00,0x00,0x00,0xff};

  window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
  clutter_widget = gtk_clutter_embed_new ();
  stage = gtk_clutter_embed_get_stage (GTK_CLUTTER_EMBED (clutter_widget));

  clutter_stage_set_color (CLUTTER_STAGE(stage), &stage_color);

  clutter_actor_set_size (CLUTTER_ACTOR (stage),
                          properties->tilesize * BOARDWIDTH,
                          properties->tilesize * BOARDHEIGHT);
  clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), FALSE);

  board = gnibbles_board_new ();

  gtk_window_set_title (GTK_WINDOW (window), _("Nibbles"));

  gtk_window_set_default_size (GTK_WINDOW (window),
                               DEFAULT_WIDTH, DEFAULT_HEIGHT);
  games_conf_add_window (GTK_WINDOW (window), KEY_PREFERENCES_GROUP);

  g_signal_connect (G_OBJECT (window), "destroy",
                    G_CALLBACK (gtk_main_quit), NULL);
  g_signal_connect (G_OBJECT (window), "delete_event",
                    G_CALLBACK (delete_cb), NULL);
  g_signal_connect (G_OBJECT (window), "window_state_event",
                    G_CALLBACK (window_state_cb), NULL);

  gtk_widget_realize (window);

  vbox = gtk_vbox_new (FALSE, 0);

  games_stock_init ();
  ui_manager = gtk_ui_manager_new ();
  create_menus (ui_manager);
  set_fullscreen_actions (FALSE);
  notebook = gtk_notebook_new ();
  gtk_notebook_set_show_tabs (GTK_NOTEBOOK (notebook), FALSE);

  accel_group = gtk_ui_manager_get_accel_group (ui_manager);
  gtk_window_add_accel_group (GTK_WINDOW (window), accel_group);

  menubar = gtk_ui_manager_get_widget (ui_manager, "/MainMenu");

  gtk_box_pack_start (GTK_BOX (vbox), menubar, FALSE, FALSE, 0);

  packing = games_grid_frame_new (BOARDWIDTH, BOARDHEIGHT);
  gtk_widget_show (packing);

  gtk_container_add (GTK_CONTAINER (packing), clutter_widget);

#ifdef GGZ_CLIENT
  chat = create_chat_widget ();
  gtk_box_pack_start (GTK_BOX (vbox), chat, FALSE, TRUE, 0);
#endif

  g_signal_connect (G_OBJECT (clutter_widget), "configure_event",
                    G_CALLBACK (configure_event_cb), NULL);

  g_signal_connect (G_OBJECT (window), "focus_out_event",
                    G_CALLBACK (show_cursor_cb), NULL);

  gtk_box_pack_start (GTK_BOX (vbox), notebook, TRUE, TRUE, 0);
  gtk_notebook_append_page (GTK_NOTEBOOK (notebook), packing, NULL);
  gtk_notebook_set_current_page (GTK_NOTEBOOK (notebook), MAIN_PAGE);

  statusbar = gtk_statusbar_new ();
  gtk_box_pack_start (GTK_BOX (vbox), statusbar, FALSE, FALSE, 0);

  gtk_container_add (GTK_CONTAINER (window), vbox);

  gtk_widget_show_all (window);
#ifdef GGZ_CLIENT
  gtk_widget_hide (chat);
#endif

  scoreboard = gnibbles_scoreboard_new (statusbar);
}