void Shell::create_context() { create_dev(); vk::init_dispatch_table_bottom(ctx_.instance, ctx_.dev); vk::GetDeviceQueue(ctx_.dev, ctx_.game_queue_family, 0, &ctx_.game_queue); vk::GetDeviceQueue(ctx_.dev, ctx_.present_queue_family, 0, &ctx_.present_queue); create_back_buffers(); // initialize ctx_.{surface,format} before attach_shell create_swapchain(); game_.attach_shell(*this); }
void MainWindow::resized() { create_swapchain(); }
static void test_color_brush(void) { D2D1_MATRIX_3X2_F matrix, tmp_matrix; D2D1_BRUSH_PROPERTIES brush_desc; D2D1_COLOR_F color, tmp_color; ID2D1SolidColorBrush *brush; IDXGISwapChain *swapchain; ID2D1RenderTarget *rt; ID3D10Device1 *device; IDXGISurface *surface; D2D1_RECT_F rect; float opacity; HWND window; HRESULT hr; if (!(device = create_device())) { skip("Failed to create device, skipping tests.\n"); return; } window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, NULL, NULL, NULL, NULL); swapchain = create_swapchain(device, window, TRUE); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); rt = create_render_target(surface); ok(!!rt, "Failed to create render target.\n"); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f); hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush); ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr); opacity = ID2D1SolidColorBrush_GetOpacity(brush); ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity); set_matrix_identity(&matrix); ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix); ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", tmp_matrix._11, tmp_matrix._12, tmp_matrix._21, tmp_matrix._22, tmp_matrix._31, tmp_matrix._32); tmp_color = ID2D1SolidColorBrush_GetColor(brush); ok(!memcmp(&tmp_color, &color, sizeof(color)), "Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n", tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a); ID2D1SolidColorBrush_Release(brush); set_color(&color, 0.0f, 1.0f, 0.0f, 0.8f); brush_desc.opacity = 0.3f; set_matrix_identity(&matrix); scale_matrix(&matrix, 2.0f, 2.0f); brush_desc.transform = matrix; hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, &brush_desc, &brush); ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr); opacity = ID2D1SolidColorBrush_GetOpacity(brush); ok(opacity == 0.3f, "Got unexpected opacity %.8e.\n", opacity); ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix); ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", tmp_matrix._11, tmp_matrix._12, tmp_matrix._21, tmp_matrix._22, tmp_matrix._31, tmp_matrix._32); tmp_color = ID2D1SolidColorBrush_GetColor(brush); ok(!memcmp(&tmp_color, &color, sizeof(color)), "Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n", tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a); ID2D1RenderTarget_BeginDraw(rt); set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); ID2D1SolidColorBrush_SetOpacity(brush, 1.0f); set_rect(&rect, 40.0f, 120.0f, 120.0f, 360.0f); ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush); set_matrix_identity(&matrix); scale_matrix(&matrix, 0.5f, 2.0f); translate_matrix(&matrix, 320.0f, 240.0f); rotate_matrix(&matrix, M_PI / 4.0f); ID2D1RenderTarget_SetTransform(rt, &matrix); set_color(&color, 1.0f, 0.0f, 0.0f, 0.625f); ID2D1SolidColorBrush_SetColor(brush, &color); ID2D1SolidColorBrush_SetOpacity(brush, 0.75f); set_rect(&rect, -80.0f, -60.0f, 80.0f, 60.0f); ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush); hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL); ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr); ok(compare_surface(surface, "6d1218fca5e21fb7e287b3a439d60dbc251f5ceb"), "Surface does not match.\n"); ID2D1SolidColorBrush_Release(brush); ID2D1RenderTarget_Release(rt); IDXGISurface_Release(surface); IDXGISwapChain_Release(swapchain); ID3D10Device1_Release(device); DestroyWindow(window); }
static void test_state_block(void) { IDWriteRenderingParams *text_rendering_params1, *text_rendering_params2; D2D1_DRAWING_STATE_DESCRIPTION drawing_state; ID2D1DrawingStateBlock *state_block; IDWriteFactory *dwrite_factory; IDXGISwapChain *swapchain; ID2D1RenderTarget *rt; ID3D10Device1 *device; IDXGISurface *surface; ID2D1Factory *factory; ULONG refcount; HWND window; HRESULT hr; static const D2D1_MATRIX_3X2_F identity = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; static const D2D1_MATRIX_3X2_F transform1 = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, }; static const D2D1_MATRIX_3X2_F transform2 = { 7.0f, 8.0f, 9.0f, 10.0f, 11.0f, 12.0f, }; if (!(device = create_device())) { skip("Failed to create device, skipping tests.\n"); return; } window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, NULL, NULL, NULL, NULL); swapchain = create_swapchain(device, window, TRUE); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); rt = create_render_target(surface); ok(!!rt, "Failed to create render target.\n"); ID2D1RenderTarget_GetFactory(rt, &factory); hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory); ok(SUCCEEDED(hr), "Failed to create dwrite factory, hr %#x.\n", hr); hr = IDWriteFactory_CreateRenderingParams(dwrite_factory, &text_rendering_params1); ok(SUCCEEDED(hr), "Failed to create dwrite rendering params, hr %#x.\n", hr); IDWriteFactory_Release(dwrite_factory); drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2); ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform); ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2); ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2); hr = ID2D1Factory_CreateDrawingStateBlock(factory, NULL, NULL, &state_block); ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr); ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2); ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2); ID2D1DrawingStateBlock_Release(state_block); drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED; drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_ALIASED; drawing_state.tag1 = 0xdead; drawing_state.tag2 = 0xbeef; drawing_state.transform = transform1; hr = ID2D1Factory_CreateDrawingStateBlock(factory, &drawing_state, text_rendering_params1, &state_block); ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr); ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2); ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n", text_rendering_params2, text_rendering_params1); IDWriteRenderingParams_Release(text_rendering_params2); ID2D1RenderTarget_RestoreDrawingState(rt, state_block); drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2); ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform); ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2); ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n", text_rendering_params2, text_rendering_params1); IDWriteRenderingParams_Release(text_rendering_params2); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE); ID2D1RenderTarget_SetTextAntialiasMode(rt, D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE); ID2D1RenderTarget_SetTags(rt, 1, 2); ID2D1RenderTarget_SetTransform(rt, &transform2); ID2D1RenderTarget_SetTextRenderingParams(rt, NULL); drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2); ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform); ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2); ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2); ID2D1RenderTarget_SaveDrawingState(rt, state_block); ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2); ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2); drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED; drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE; drawing_state.tag1 = 3; drawing_state.tag2 = 4; drawing_state.transform = transform1; ID2D1DrawingStateBlock_SetDescription(state_block, &drawing_state); ID2D1DrawingStateBlock_SetTextRenderingParams(state_block, text_rendering_params1); ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state); ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED, "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode); ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE, "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode); ok(drawing_state.tag1 == 3 && drawing_state.tag2 == 4, "Got unexpected tags %08x%08x:%08x%08x.\n", (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1), (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2)); ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21, drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32); ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2); ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n", text_rendering_params2, text_rendering_params1); IDWriteRenderingParams_Release(text_rendering_params2); ID2D1DrawingStateBlock_Release(state_block); refcount = IDWriteRenderingParams_Release(text_rendering_params1); ok(!refcount, "Rendering params %u references left.\n", refcount); ID2D1Factory_Release(factory); ID2D1RenderTarget_Release(rt); IDXGISurface_Release(surface); IDXGISwapChain_Release(swapchain); ID3D10Device1_Release(device); DestroyWindow(window); }
static void test_clip(void) { IDXGISwapChain *swapchain; D2D1_MATRIX_3X2_F matrix; D2D1_SIZE_U pixel_size; ID2D1RenderTarget *rt; ID3D10Device1 *device; IDXGISurface *surface; D2D1_POINT_2F point; D2D1_COLOR_F color; float dpi_x, dpi_y; D2D1_RECT_F rect; D2D1_SIZE_F size; HWND window; HRESULT hr; static const D2D1_MATRIX_3X2_F identity = { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, }; if (!(device = create_device())) { skip("Failed to create device, skipping tests.\n"); return; } window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, NULL, NULL, NULL, NULL); swapchain = create_swapchain(device, window, TRUE); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); rt = create_render_target(surface); ok(!!rt, "Failed to create render target.\n"); ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y); ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x); ok(dpi_y == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_y); size = ID2D1RenderTarget_GetSize(rt); ok(size.width == 640.0f, "Got unexpected width %.8e.\n", size.width); ok(size.height == 480.0f, "Got unexpected height %.8e.\n", size.height); pixel_size = ID2D1RenderTarget_GetPixelSize(rt); ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width); ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height); ID2D1RenderTarget_GetTransform(rt, &matrix); ok(!memcmp(&matrix, &identity, sizeof(matrix)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", matrix._11, matrix._12, matrix._21, matrix._22, matrix._31, matrix._32); ID2D1RenderTarget_BeginDraw(rt); set_color(&color, 1.0f, 1.0f, 0.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f); ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y); ok(dpi_x == 48.0f, "Got unexpected dpi_x %.8e.\n", dpi_x); ok(dpi_y == 192.0f, "Got unexpected dpi_x %.8e.\n", dpi_y); size = ID2D1RenderTarget_GetSize(rt); ok(size.width == 1280.0f, "Got unexpected width %.8e.\n", size.width); ok(size.height == 240.0f, "Got unexpected height %.8e.\n", size.height); pixel_size = ID2D1RenderTarget_GetPixelSize(rt); ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width); ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height); /* The effective clip rect is the intersection of all currently pushed * clip rects. Clip rects are in DIPs. */ set_rect(&rect, 0.0f, 0.0f, 1280.0f, 80.0f); ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED); set_rect(&rect, 0.0f, 0.0f, 426.0f, 240.0f); ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED); set_color(&color, 0.0f, 1.0f, 0.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); ID2D1RenderTarget_PopAxisAlignedClip(rt); ID2D1RenderTarget_PopAxisAlignedClip(rt); ID2D1RenderTarget_SetDpi(rt, 0.0f, 0.0f); ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y); ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x); ok(dpi_y == 96.0f, "Got unexpected dpi_y %.8e.\n", dpi_y); /* Transformations apply to clip rects, the effective clip rect is the * (axis-aligned) bounding box of the transformed clip rect. */ set_point(&point, 320.0f, 240.0f); D2D1MakeRotateMatrix(30.0f, point, &matrix); ID2D1RenderTarget_SetTransform(rt, &matrix); set_rect(&rect, 215.0f, 208.0f, 425.0f, 272.0f); ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED); set_color(&color, 1.0f, 1.0f, 1.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); ID2D1RenderTarget_PopAxisAlignedClip(rt); /* Transformations are applied when pushing the clip rect, transformations * set afterwards have no effect on the current clip rect. This includes * SetDpi(). */ ID2D1RenderTarget_SetTransform(rt, &identity); set_rect(&rect, 427.0f, 320.0f, 640.0f, 480.0f); ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED); ID2D1RenderTarget_SetTransform(rt, &matrix); ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f); set_color(&color, 1.0f, 0.0f, 0.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); ID2D1RenderTarget_PopAxisAlignedClip(rt); hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL); ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr); ok(compare_surface(surface, "035a44d4198d6e422e9de6185b5b2c2bac5e33c9"), "Surface does not match.\n"); ID2D1RenderTarget_Release(rt); IDXGISurface_Release(surface); IDXGISwapChain_Release(swapchain); ID3D10Device1_Release(device); DestroyWindow(window); }
static void test_bitmap_brush(void) { D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode; D2D1_MATRIX_3X2_F matrix, tmp_matrix; D2D1_BITMAP_PROPERTIES bitmap_desc; ID2D1Bitmap *bitmap, *tmp_bitmap; D2D1_RECT_F src_rect, dst_rect; D2D1_EXTEND_MODE extend_mode; IDXGISwapChain *swapchain; ID2D1BitmapBrush *brush; ID2D1RenderTarget *rt; ID3D10Device1 *device; IDXGISurface *surface; D2D1_COLOR_F color; D2D1_SIZE_U size; ULONG refcount; float opacity; HWND window; HRESULT hr; static const DWORD bitmap_data[] = { 0xffff0000, 0xffffff00, 0xff00ff00, 0xff00ffff, 0xff0000ff, 0xffff00ff, 0xff000000, 0xff7f7f7f, 0xffffffff, 0xffffffff, 0xffffffff, 0xff000000, 0xffffffff, 0xff000000, 0xff000000, 0xff000000, }; if (!(device = create_device())) { skip("Failed to create device, skipping tests.\n"); return; } window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, NULL, NULL, NULL, NULL); swapchain = create_swapchain(device, window, TRUE); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); rt = create_render_target(surface); ok(!!rt, "Failed to create render target.\n"); ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f); ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED); set_size_u(&size, 4, 4); bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM; bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE; bitmap_desc.dpiX = 96.0f; bitmap_desc.dpiY = 96.0f; hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap); ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr); /* Creating a brush with a NULL bitmap crashes on Vista, but works fine on * Windows 7+. */ hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush); ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr); ID2D1BitmapBrush_GetBitmap(brush, &tmp_bitmap); ok(tmp_bitmap == bitmap, "Got unexpected bitmap %p, expected %p.\n", tmp_bitmap, bitmap); ID2D1Bitmap_Release(tmp_bitmap); opacity = ID2D1BitmapBrush_GetOpacity(brush); ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity); set_matrix_identity(&matrix); ID2D1BitmapBrush_GetTransform(brush, &tmp_matrix); ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)), "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n", tmp_matrix._11, tmp_matrix._12, tmp_matrix._21, tmp_matrix._22, tmp_matrix._31, tmp_matrix._32); extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush); ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode); extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush); ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode); interpolation_mode = ID2D1BitmapBrush_GetInterpolationMode(brush); ok(interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, "Got unexpected interpolation mode %#x.\n", interpolation_mode); ID2D1BitmapBrush_Release(brush); hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush); ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr); set_matrix_identity(&matrix); translate_matrix(&matrix, 40.0f, 120.0f); scale_matrix(&matrix, 20.0f, 60.0f); ID2D1BitmapBrush_SetTransform(brush, &matrix); ID2D1BitmapBrush_SetInterpolationMode(brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR); ID2D1RenderTarget_BeginDraw(rt); set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f); ID2D1RenderTarget_Clear(rt, &color); set_rect(&dst_rect, 40.0f, 120.0f, 120.0f, 360.0f); ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush); set_matrix_identity(&matrix); scale_matrix(&matrix, 0.5f, 2.0f); translate_matrix(&matrix, 320.0f, 240.0f); rotate_matrix(&matrix, M_PI / 4.0f); ID2D1RenderTarget_SetTransform(rt, &matrix); set_matrix_identity(&matrix); translate_matrix(&matrix, -80.0f, -60.0f); scale_matrix(&matrix, 40.0f, 30.0f); ID2D1BitmapBrush_SetTransform(brush, &matrix); ID2D1BitmapBrush_SetOpacity(brush, 0.75f); set_rect(&dst_rect, -80.0f, -60.0f, 80.0f, 60.0f); ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush); set_matrix_identity(&matrix); translate_matrix(&matrix, 200.0f, 120.0f); scale_matrix(&matrix, 20.0f, 60.0f); ID2D1RenderTarget_SetTransform(rt, &matrix); ID2D1RenderTarget_DrawBitmap(rt, bitmap, NULL, 0.25f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL); set_rect(&dst_rect, -4.0f, 12.0f, -8.0f, 8.0f); ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 0.75f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL); set_rect(&dst_rect, 0.0f, 8.0f, 4.0f, 12.0f); set_rect(&src_rect, 2.0f, 1.0f, 4.0f, 3.0f); ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &src_rect); hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL); ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr); ok(compare_surface(surface, "393636185359a550d459e1e5f0e25411814f724c"), "Surface does not match.\n"); ID2D1BitmapBrush_Release(brush); refcount = ID2D1Bitmap_Release(bitmap); ok(!refcount, "Bitmap has %u references left.\n", refcount); ID2D1RenderTarget_Release(rt); IDXGISurface_Release(surface); IDXGISwapChain_Release(swapchain); ID3D10Device1_Release(device); DestroyWindow(window); }