/* Add YP entries to active servers */ void yp_add (const char *mount) { struct yp_server *server; /* make sure YP thread is not modifying the lists */ thread_rwlock_rlock (&yp_lock); /* make sure we don't race against another yp_add */ thread_mutex_lock (&yp_pending_lock); server = (struct yp_server *)active_yps; while (server) { ypdata_t *yp; /* add new ypdata to each servers pending yp */ if ((yp = create_yp_entry (mount)) != NULL) { DEBUG2 ("Adding %s to %s", mount, server->url); yp->server = server; yp->touch_interval = server->touch_interval; yp->next = server->pending_mounts; yp->next_update = time(NULL) + 5; server->pending_mounts = yp; yp_update = 1; } server = server->next; } thread_mutex_unlock (&yp_pending_lock); thread_rwlock_unlock (&yp_lock); }
/* Check for changes in the YP servers configured */ static void check_servers (void) { struct yp_server *server = (struct yp_server *)active_yps, **server_p = (struct yp_server **)&active_yps; while (server) { if (server->remove) { struct yp_server *to_go = server; DEBUG1 ("YP server \"%s\"removed", server->url); *server_p = server->next; server = server->next; destroy_yp_server (to_go); continue; } server_p = &server->next; server = server->next; } /* add new server entries */ while (pending_yps) { avl_node *node; server = (struct yp_server *)pending_yps; pending_yps = server->next; DEBUG1("Add pending yps %s", server->url); server->next = (struct yp_server *)active_yps; active_yps = server; /* new YP server configured, need to populate with existing sources */ avl_tree_rlock (global.source_tree); node = avl_get_first (global.source_tree); while (node) { ypdata_t *yp; source_t *source = node->key; thread_rwlock_rlock (&source->lock); if (source->yp_public && (yp = create_yp_entry (source->mount)) != NULL) { DEBUG1 ("Adding existing mount %s", source->mount); yp->server = server; yp->touch_interval = server->touch_interval; yp->next = server->mounts; server->mounts = yp; } thread_rwlock_unlock (&source->lock); node = avl_get_next (node); } avl_tree_unlock (global.source_tree); } }
/* Add YP entries to active servers */ void yp_add (const char *mount) { struct yp_server *server; /* make sure YP thread is not modifying the lists */ thread_rwlock_rlock (&yp_lock); /* make sure we don't race against another yp_add */ thread_mutex_lock (&yp_pending_lock); server = (struct yp_server *)active_yps; while (server) { ypdata_t *yp; /* on-demand relays may already have a YP entry */ yp = find_yp_mount (server->mounts, mount); if (yp == NULL) { /* add new ypdata to each servers pending yp */ yp = create_yp_entry (mount); if (yp) { DEBUG2 ("Adding %s to %s", mount, server->url); yp->server = server; yp->touch_interval = server->touch_interval; yp->next = server->pending_mounts; yp->next_update = time(NULL) + 5; server->pending_mounts = yp; yp_update = 1; } } else DEBUG1 ("YP entry %s already exists", mount); server = server->next; } thread_mutex_unlock (&yp_pending_lock); thread_rwlock_unlock (&yp_lock); }