示例#1
0
static v8::Handle<v8::Value> V8TestNamedConstructorConstructorCallback(const v8::Arguments& args)
{
    if (!args.IsConstructCall())
        return throwTypeError("DOM object constructor cannot be called as a function.", args.GetIsolate());

    if (ConstructorMode::current() == ConstructorMode::WrapExistingObject)
        return args.Holder();

    Document* document = currentDocument();

    // Make sure the document is added to the DOM Node map. Otherwise, the TestNamedConstructor instance
    // may end up being the only node in the map and get garbage-collected prematurely.
    toV8(document, args.Holder(), args.GetIsolate());

    if (args.Length() < 1)
        return throwNotEnoughArgumentsError(args.GetIsolate());
    ExceptionCode ec = 0;
    V8TRYCATCH_FOR_V8STRINGRESOURCE(V8StringResource<>, str1, args[0]);
    V8TRYCATCH_FOR_V8STRINGRESOURCE(V8StringResource<>, str2, args[1]);
    V8TRYCATCH_FOR_V8STRINGRESOURCE(V8StringResource<>, str3, argumentOrNull(args, 2));

    RefPtr<TestNamedConstructor> impl = TestNamedConstructor::createForJSConstructor(document, str1, str2, str3, ec);
    v8::Handle<v8::Object> wrapper = args.Holder();
    if (ec)
        return setDOMException(ec, args.GetIsolate());

    V8DOMWrapper::associateObjectWithWrapper(impl.release(), &V8TestNamedConstructorConstructor::info, wrapper, args.GetIsolate(), WrapperConfiguration::Dependent);
    return wrapper;
}
示例#2
0
ExecutionContext* getExecutionContext()
{
    if (WorkerScriptController* controller = WorkerScriptController::controllerForContext())
        return &controller->workerGlobalScope();

    return currentDocument();
}
示例#3
0
score::GUIElements ApplicationPlugin::makeGUIElements()
{
  score::GUIElements e;
  auto& actions = e.actions;
  auto& base_menus = context.menus.get();

  auto putInLoop = new QAction{this};
  connect(putInLoop, &QAction::triggered, this, [this] {
    auto& ctx = currentDocument()->context();
    auto sm = Scenario::focusedScenarioModel(ctx);
    SCORE_ASSERT(sm);

    Loop::EncapsulateInLoop(*sm, ctx.commandStack);
  });

  actions.add<Actions::PutInLoop>(putInLoop);

  auto& scenariomodel_cond
      = context.actions.condition<Scenario::EnableWhenScenarioModelObject>();
  scenariomodel_cond.add<Actions::PutInLoop>();

  auto& object = base_menus.at(score::Menus::Object());
  object.menu()->addAction(putInLoop);
  return e;
}
示例#4
0
void MainWindow::setShapeColor()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    QString shapeName = doc->currentShapeName();
    if (shapeName.isEmpty())
        return;

    QColor color;

    if (sender() == actionRed)
        color = Qt::red;
    else if (sender() == actionGreen)
        color = Qt::green;
    else if (sender() == actionBlue)
        color = Qt::blue;
    else
        return;

    if (color == doc->shape(shapeName).color())
        return;

    doc->undoStack()->push(new SetShapeColorCommand(doc, shapeName, color));
}
示例#5
0
v8::Handle<v8::Value> V8AudioContext::constructorCustom(const v8::Arguments& args)
{
    Document* document = currentDocument();

    RefPtr<AudioContext> audioContext;
    
    if (!args.Length()) {
        // Constructor for default AudioContext which talks to audio hardware.
        audioContext = AudioContext::create(document);
        if (!audioContext.get())
            return throwError(v8SyntaxError, "audio resources unavailable for AudioContext construction", args.GetIsolate());
    } else {
        // Constructor for offline (render-target) AudioContext which renders into an AudioBuffer.
        // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
        document->addConsoleMessage(JSMessageSource, WarningMessageLevel,
            "Deprecated AudioContext constructor: use OfflineAudioContext instead");

        return V8OfflineAudioContext::constructorCallback(args);
    }

    if (!audioContext.get())
        return throwError(v8SyntaxError, "Error creating AudioContext", args.GetIsolate());
    
    // Transform the holder into a wrapper object for the audio context.
    v8::Handle<v8::Object> wrapper = args.Holder();
    V8DOMWrapper::associateObjectWithWrapper(audioContext.release(), &info, wrapper, args.GetIsolate(), WrapperConfiguration::Dependent);
    
    return wrapper;
}
示例#6
0
void OSAppBase::updateSelectedMeasureState()
{
  // DLM: this slot seems out of place here, seems like the connection from the measure list to enabling duplicate buttons, etc 
  // should be tighter
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    std::shared_ptr<MainRightColumnController> mainRightColumnController = document->mainRightColumnController();

    if (mainRightColumnController)
    {
      if (measureManager().isMeasureSelected()){
        // DLM: this logic is why we cannot remove m_applyMeasureNowDialog as member of OSDocument
        if( document->m_applyMeasureNowDialog && document->m_applyMeasureNowDialog->isVisible()) {
          document->m_applyMeasureNowDialog->displayMeasure();
          document->m_applyMeasureNowDialog->m_localLibraryController->localLibraryView->duplicateMeasureButton->setEnabled(true);
        } else {
          mainRightColumnController->measuresLibraryController()->localLibraryView->duplicateMeasureButton->setEnabled(true);
        }
      }else{
        if( document->m_applyMeasureNowDialog && document->m_applyMeasureNowDialog->isVisible()) {
          document->m_applyMeasureNowDialog->m_localLibraryController->localLibraryView->duplicateMeasureButton->setEnabled(false);
        } else {
          mainRightColumnController->measuresLibraryController()->localLibraryView->duplicateMeasureButton->setEnabled(false);
        }
      }
    }
  }
}
static v8::Handle<v8::Value> V8TestNamedConstructorConstructorCallback(const v8::Arguments& args)
{
    INC_STATS("DOM.TestNamedConstructor.Constructor");
    
    if (!args.IsConstructCall())
        return throwTypeError("DOM object constructor cannot be called as a function.");

    if (ConstructorMode::current() == ConstructorMode::WrapExistingObject)
        return args.Holder();

    Document* document = currentDocument(BindingState::instance());

    // Make sure the document is added to the DOM Node map. Otherwise, the TestNamedConstructor instance
    // may end up being the only node in the map and get garbage-collected prematurely.
    toV8(document, args.Holder(), args.GetIsolate());

    if (args.Length() < 1)
        return throwNotEnoughArgumentsError(args.GetIsolate());

    ExceptionCode ec = 0;
    STRING_TO_V8PARAMETER_EXCEPTION_BLOCK(V8Parameter<>, str1, MAYBE_MISSING_PARAMETER(args, 0, DefaultIsUndefined));
    STRING_TO_V8PARAMETER_EXCEPTION_BLOCK(V8Parameter<>, str2, MAYBE_MISSING_PARAMETER(args, 1, DefaultIsUndefined));
    STRING_TO_V8PARAMETER_EXCEPTION_BLOCK(V8Parameter<>, str3, MAYBE_MISSING_PARAMETER(args, 2, DefaultIsNullString));

    RefPtr<TestNamedConstructor> impl = TestNamedConstructor::createForJSConstructor(document, str1, str2, str3, ec);
    v8::Handle<v8::Object> wrapper = args.Holder();
    if (ec)
        goto fail;

    V8DOMWrapper::setDOMWrapper(wrapper, &V8TestNamedConstructorConstructor::info, impl.get());
    V8DOMWrapper::setJSWrapperForActiveDOMObject(impl.release(), wrapper, args.GetIsolate());
    return wrapper;
  fail:
    return setDOMException(ec, args.GetIsolate());
}
示例#8
0
void MainWindow::saveDocument()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    for (;;) {
        QString fileName = doc->fileName();

        if (fileName.isEmpty())
            fileName = QFileDialog::getSaveFileName(this);
        if (fileName.isEmpty())
            break;

        QFile file(fileName);
        if (!file.open(QIODevice::WriteOnly)) {
            QMessageBox::warning(this,
                                tr("File error"),
                                tr("Failed to open\n%1").arg(fileName));
            doc->setFileName(QString());
        } else {
            QTextStream stream(&file);
            doc->save(stream);
            doc->setFileName(fileName);

            int index = documentTabs->indexOf(doc);
            Q_ASSERT(index != -1);
            documentTabs->setTabText(index, fixedWindowTitle(doc));

            break;
        }
    }
}
示例#9
0
 Document * exec( const QPoint & pos )
 {
     move(pos);
     if (QDialog::exec())
         return currentDocument();
     else
         return 0;
 }
示例#10
0
ScriptExecutionContext* getScriptExecutionContext()
{
#if ENABLE(WORKERS)
    if (WorkerScriptController* controller = WorkerScriptController::controllerForContext())
        return controller->workerContext();
#endif

    return currentDocument(BindingState::instance());
}
示例#11
0
void OSAppBase::chooseHorizontalEditTab()
{
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    document->mainRightColumnController()->chooseEditTab();
  }
}
示例#12
0
void OSAppBase::openBclDlg()
{
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    document->openMeasuresBclDlg();
  }
}
示例#13
0
v8::Handle<v8::Value> V8AudioContext::constructorCallback(const v8::Arguments& args)
{
    INC_STATS("DOM.AudioContext.Contructor");

    if (!args.IsConstructCall())
        return throwTypeError("AudioContext constructor cannot be called as a function.", args.GetIsolate());

    if (ConstructorMode::current() == ConstructorMode::WrapExistingObject)
        return args.Holder();

    Document* document = currentDocument(BindingState::instance());

    RefPtr<AudioContext> audioContext;
    
    if (!args.Length()) {
        // Constructor for default AudioContext which talks to audio hardware.
        ExceptionCode ec = 0;
        audioContext = AudioContext::create(document, ec);
        if (ec)
            return setDOMException(ec, args.GetIsolate());
        if (!audioContext.get())
            return throwError(SyntaxError, "audio resources unavailable for AudioContext construction", args.GetIsolate());
    } else {
        // Constructor for offline (render-target) AudioContext which renders into an AudioBuffer.
        // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate);
        if (args.Length() < 3)
            return throwNotEnoughArgumentsError(args.GetIsolate());

        bool ok = false;

        int32_t numberOfChannels = toInt32(args[0], ok);
        if (!ok || numberOfChannels <= 0 || numberOfChannels > 10)
            return throwError(SyntaxError, "Invalid number of channels", args.GetIsolate());

        int32_t numberOfFrames = toInt32(args[1], ok);
        if (!ok || numberOfFrames <= 0)
            return throwError(SyntaxError, "Invalid number of frames", args.GetIsolate());

        float sampleRate = toFloat(args[2]);
        if (sampleRate <= 0)
            return throwError(SyntaxError, "Invalid sample rate", args.GetIsolate());

        ExceptionCode ec = 0;
        audioContext = AudioContext::createOfflineContext(document, numberOfChannels, numberOfFrames, sampleRate, ec);
        if (ec)
            return setDOMException(ec, args.GetIsolate());
    }

    if (!audioContext.get())
        return throwError(SyntaxError, "Error creating AudioContext", args.GetIsolate());
    
    // Transform the holder into a wrapper object for the audio context.
    V8DOMWrapper::setDOMWrapper(args.Holder(), &info, audioContext.get());
    audioContext->ref();
    
    return args.Holder();
}
示例#14
0
boost::optional<openstudio::path> OSAppBase::tempDir()
{
  std::shared_ptr<OSDocument> document = currentDocument();
  if (document)
  {
    return toPath(document->modelTempDir());
  }
  return boost::none;
}
示例#15
0
boost::optional<openstudio::Workspace> OSAppBase::currentWorkspace()
{
  std::shared_ptr<OSDocument> document = currentDocument();
  if (document)
  {
    return document->workspace();
  } else {
    return boost::none;
  }
}
示例#16
0
boost::optional<openstudio::model::Model> OSAppBase::currentModel()
{
  std::shared_ptr<OSDocument> document = currentDocument();
  if (document)
  {
    return document->model();
  } else {
    return boost::optional<openstudio::model::Model>();
  }
}
示例#17
0
QSharedPointer<EditController> OSAppBase::editController()
{
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    return document->mainRightColumnController()->measuresEditController();
  } else {
    return QSharedPointer<EditController>();
  }
}
示例#18
0
QWidget *OSAppBase::mainWidget()
{
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    return document->mainWindow();
  } else {
    return nullptr;
  }
}
示例#19
0
boost::optional<openstudio::analysisdriver::SimpleProject> OSAppBase::project()
{
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    return document->project();
  } else {
    return boost::optional<openstudio::analysisdriver::SimpleProject>();
  }
}
示例#20
0
void MainWindow::removeShape()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    QString shapeName = doc->currentShapeName();
    if (shapeName.isEmpty())
        return;

    doc->undoStack()->push(new RemoveShapeCommand(doc, shapeName));
}
示例#21
0
ScriptsTabController::ScriptsTabController()
  : MainTabController(new ScriptsTabView(nullptr)), scriptsTabView(dynamic_cast<ScriptsTabView *>(mainContentWidget()))
{
  auto app = OSAppBase::instance();
  boost::optional<path> tempDir = app->tempDir();
  OS_ASSERT(tempDir);

  // save the current osm to a temp location
  app->measureManager().saveTempModel(*tempDir);

  // update measures
  app->currentDocument()->disable();
  app->measureManager().updateMeasuresLists();
  app->currentDocument()->enable();

  m_workflowController = QSharedPointer<openstudio::measuretab::WorkflowController>(new openstudio::measuretab::WorkflowController(OSAppBase::instance()));
  m_workflowSectionItemDelegate = QSharedPointer<openstudio::measuretab::WorkflowSectionItemDelegate>(new openstudio::measuretab::WorkflowSectionItemDelegate());

  scriptsTabView->workflowView->setListController(m_workflowController);
  scriptsTabView->workflowView->setDelegate(m_workflowSectionItemDelegate);
}
示例#22
0
void OSAppBase::updateMyMeasures()
{
  std::shared_ptr<OSDocument> document = currentDocument();

  if (document)
  {
    boost::optional<analysisdriver::SimpleProject> project = document->project();
    if (project)
    {
      mainWidget()->setEnabled(false);
      measureManager().updateMyMeasures(*project);
      mainWidget()->setEnabled(true);
    } else {
      LOG(Error, "Unable to update measures, there is no project set...");
    }
  } 
}
示例#23
0
void MainWindow::addSnowman()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    // Create a macro command using beginMacro() and endMacro()

    doc->undoStack()->beginMacro(tr("Add snowman"));
    doc->undoStack()->push(new AddShapeCommand(doc,
                            Shape(Shape::Circle, Qt::blue, QRect(51, 30, 97, 95))));
    doc->undoStack()->push(new AddShapeCommand(doc,
                            Shape(Shape::Circle, Qt::blue, QRect(27, 123, 150, 133))));
    doc->undoStack()->push(new AddShapeCommand(doc,
                            Shape(Shape::Circle, Qt::blue, QRect(11, 253, 188, 146))));
    doc->undoStack()->endMacro();
}
示例#24
0
void MainWindow::addShape()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    Shape::Type type;

    if (sender() == actionAddCircle)
        type = Shape::Circle;
    else if (sender() == actionAddRectangle)
        type = Shape::Rectangle;
    else if (sender() == actionAddTriangle)
        type = Shape::Triangle;
    else return;

    Shape newShape(type, randomColor(), randomRect(doc->size()));
    doc->undoStack()->push(new AddShapeCommand(doc, newShape));
}
示例#25
0
void MainWindow::closeDocument()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    if (!doc->undoStack()->isClean()) {
        int button
            = QMessageBox::warning(this,
                            tr("Unsaved changes"),
                            tr("Would you like to save this document?"),
                            QMessageBox::Yes, QMessageBox::No);
        if (button == QMessageBox::Yes)
            saveDocument();
    }

    removeDocument(doc);
    delete doc;
}
示例#26
0
void MainWindow::addRobot()
{
    Document *doc = currentDocument();
    if (doc == 0)
        return;

    // Compose a macro command by explicitly adding children to a parent command

    QUndoCommand *parent = new QUndoCommand(tr("Add robot"));

    new AddShapeCommand(doc, Shape(Shape::Rectangle, Qt::green, QRect(115, 15, 81, 70)), parent);
    new AddShapeCommand(doc, Shape(Shape::Rectangle, Qt::green, QRect(82, 89, 148, 188)), parent);
    new AddShapeCommand(doc, Shape(Shape::Rectangle, Qt::green, QRect(76, 280, 80, 165)), parent);
    new AddShapeCommand(doc, Shape(Shape::Rectangle, Qt::green, QRect(163, 280, 80, 164)), parent);
    new AddShapeCommand(doc, Shape(Shape::Circle, Qt::blue, QRect(116, 25, 80, 50)), parent);
    new AddShapeCommand(doc, Shape(Shape::Rectangle, Qt::green, QRect(232, 92, 80, 127)), parent);
    new AddShapeCommand(doc, Shape(Shape::Rectangle, Qt::green, QRect(2, 92, 80, 125)), parent);

    doc->undoStack()->push(parent);
}
示例#27
0
bool pTabbedWorkspace::eventFilter( QObject* o, QEvent* e )
{
	// get event type
	QEvent::Type t = e->type();
	
	// get document
	QWidget* td = qobject_cast<QWidget*>( o );
	
	// child modified state
	if ( t == QEvent::ModifiedChange )
		mTabBar->setTabText( indexOf( td ), td->windowTitle().append( td->isWindowModified() ? QString( "*" ) : QString::null ) );

	// if mode is toplevel and event is activate, activate correct window if needed
	else if ( mTabMode == tmTopLevel && t == QEvent::WindowActivate )
	{
		if ( td && td != currentDocument() )
			setCurrentDocument( td );
	}

	// remove document from workspace
	else if ( t == QEvent::Close && td )
	{
		// get closeevent
		QCloseEvent* ce = static_cast<QCloseEvent*>( e );
		
		// emit that document will be close, giving event so user can cancel it
		emit aboutToCloseTab( indexOf( td ), ce );
		emit aboutToCloseDocument( td, ce );
		
		// close document if accepted
		if ( !ce->isAccepted() && td->property( "ForceClose" ).toBool() && !td->testAttribute( Qt::WA_DeleteOnClose ) )
			td->deleteLater();
		else if ( ce->isAccepted() && !td->testAttribute( Qt::WA_DeleteOnClose ) )
			removeDocument( td );
		else
			return true;
	}

	// return default event filter
	return QWidget::eventFilter( o, e );
}
static void v8HTMLImageElementConstructorMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& args)
{
    if (!args.IsConstructCall()) {
        throwTypeError("DOM object constructor cannot be called as a function.", args.GetIsolate());
        return;
    }

    if (ConstructorMode::current() == ConstructorMode::WrapExistingObject) {
        v8SetReturnValue(args, args.Holder());
        return;
    }

    Document* document = currentDocument();
    ASSERT(document);

    // Make sure the document is added to the DOM Node map. Otherwise, the HTMLImageElement instance
    // may end up being the only node in the map and get garbage-collected prematurely.
    // FIXME: The correct way to do this would be to make HTMLImageElement derive from
    // ActiveDOMObject and use its interface to keep its wrapper alive. Then we would
    // remove this code and the special case in isObservableThroughDOM.
    toV8(document, args.Holder(), args.GetIsolate());

    int width;
    int height;
    int* optionalWidth = 0;
    int* optionalHeight = 0;
    if (args.Length() > 0) {
        width = toInt32(args[0]);
        optionalWidth = &width;
    }
    if (args.Length() > 1) {
        height = toInt32(args[1]);
        optionalHeight = &height;
    }

    RefPtr<HTMLImageElement> image = HTMLImageElement::createForJSConstructor(*document, optionalWidth, optionalHeight);
    v8::Handle<v8::Object> wrapper = args.Holder();
    V8DOMWrapper::associateObjectWithWrapper<V8HTMLImageElement>(image.release(), &V8HTMLImageElementConstructor::info, wrapper, args.GetIsolate(), WrapperConfiguration::Dependent);
    v8SetReturnValue(args, wrapper);
}
示例#29
0
void MainWindow::updateActions()
{
    Document *doc = currentDocument();
    m_undoGroup->setActiveStack(doc == 0 ? 0 : doc->undoStack());
    QString shapeName = doc == 0 ? QString() : doc->currentShapeName();

    actionAddRobot->setEnabled(doc != 0);
    actionAddSnowman->setEnabled(doc != 0);
    actionAddCircle->setEnabled(doc != 0);
    actionAddRectangle->setEnabled(doc != 0);
    actionAddTriangle->setEnabled(doc != 0);
    actionClose->setEnabled(doc != 0);
    actionSave->setEnabled(doc != 0 && !doc->undoStack()->isClean());
    undoLimit->setEnabled(doc != 0 && doc->undoStack()->count() == 0);

    if (shapeName.isEmpty()) {
        actionRed->setEnabled(false);
        actionGreen->setEnabled(false);
        actionBlue->setEnabled(false);
        actionRemoveShape->setEnabled(false);
    } else {
        Shape shape = doc->shape(shapeName);
        actionRed->setEnabled(shape.color() != Qt::red);
        actionGreen->setEnabled(shape.color() != Qt::green);
        actionBlue->setEnabled(shape.color() != Qt::blue);
        actionRemoveShape->setEnabled(true);
    }

    if (doc != 0) {
        int index = documentTabs->indexOf(doc);
        Q_ASSERT(index != -1);
        static const QIcon unsavedIcon(":/icons/filesave.png");
        documentTabs->setTabIcon(index, doc->undoStack()->isClean() ? QIcon() : unsavedIcon);

        if (doc->undoStack()->count() == 0)
            doc->undoStack()->setUndoLimit(undoLimit->value());
    }
}
示例#30
0
static void V8TestNamedConstructorConstructorCallback(const v8::FunctionCallbackInfo<v8::Value>& info)
{
    if (!info.IsConstructCall()) {
        throwTypeError(ExceptionMessages::failedToConstruct("Audio", "Please use the 'new' operator, this DOM object constructor cannot be called as a function."), info.GetIsolate());
        return;
    }

    if (ConstructorMode::current() == ConstructorMode::WrapExistingObject) {
        v8SetReturnValue(info, info.Holder());
        return;
    }

    Document* document = currentDocument();
    ASSERT(document);

    // Make sure the document is added to the DOM Node map. Otherwise, the TestNamedConstructor instance
    // may end up being the only node in the map and get garbage-collected prematurely.
    toV8(document, info.Holder(), info.GetIsolate());

    ExceptionState exceptionState(ExceptionState::ConstructionContext, "TestNamedConstructor", info.Holder(), info.GetIsolate());
    if (UNLIKELY(info.Length() < 1)) {
        exceptionState.throwTypeError(ExceptionMessages::notEnoughArguments(1, info.Length()));
        exceptionState.throwIfNeeded();
        return;
    }
    V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, str1, info[0]);
    V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, str2, info[1]);
    V8TRYCATCH_FOR_V8STRINGRESOURCE_VOID(V8StringResource<>, str3, argumentOrNull(info, 2));

    RefPtr<TestNamedConstructor> impl = TestNamedConstructor::createForJSConstructor(*document, str1, str2, str3, exceptionState);
    v8::Handle<v8::Object> wrapper = info.Holder();
    if (exceptionState.throwIfNeeded())
        return;

    V8DOMWrapper::associateObjectWithWrapper<V8TestNamedConstructor>(impl.release(), &V8TestNamedConstructorConstructor::wrapperTypeInfo, wrapper, info.GetIsolate(), WrapperConfiguration::Dependent);
    v8SetReturnValue(info, wrapper);
}