示例#1
0
void QgsSymbolSelectorWidget::changeLayer( QgsSymbolLayer *newLayer )
{
  SymbolLayerItem *item = currentLayerItem();
  QgsSymbolLayer *layer = item->layer();

  if ( layer->subSymbol() )
  {
    item->removeRow( 0 );
  }
  // update symbol layer item
  item->setLayer( newLayer );
  // When it is a marker symbol
  if ( newLayer->subSymbol() )
  {
    loadSymbol( newLayer->subSymbol(), item );
    layersTree->setExpanded( item->index(), true );
  }

  // Change the symbol at last to avoid deleting item's layer
  QgsSymbol *symbol = static_cast<SymbolLayerItem *>( item->parent() )->symbol();
  int layerIdx = item->parent()->rowCount() - item->row() - 1;
  symbol->changeSymbolLayer( layerIdx, newLayer );

  item->updatePreview();
  updatePreview();
  // Important: This lets the layer have its own layer properties widget
  layerChanged();
}
示例#2
0
void QgsSymbolSelectorWidget::moveLayerByOffset( int offset )
{
  SymbolLayerItem *item = currentLayerItem();
  if ( !item )
    return;
  int row = item->row();

  SymbolLayerItem *parent = static_cast<SymbolLayerItem *>( item->parent() );
  QgsSymbol *parentSymbol = parent->symbol();

  int layerIdx = parent->rowCount() - row - 1;
  // switch layers
  QgsSymbolLayer *tmpLayer = parentSymbol->takeSymbolLayer( layerIdx );
  parentSymbol->insertSymbolLayer( layerIdx - offset, tmpLayer );

  QList<QStandardItem *> rowItems = parent->takeRow( row );
  parent->insertRows( row + offset, rowItems );
  parent->updatePreview();

  QModelIndex newIdx = rowItems[ 0 ]->index();
  layersTree->setCurrentIndex( newIdx );

  updatePreview();
  updateUi();
}
void QgsSymbolV2PropertiesDialog::layerTypeChanged()
{
  QgsSymbolLayerV2* layer = currentLayer();
  if ( layer == NULL ) return;

  QString newLayerType = cboLayerType->itemData( cboLayerType->currentIndex() ).toString();
  if ( layer->layerType() == newLayerType )
    return;

  // get creation function for new layer from registry
  QgsSymbolLayerV2Registry* pReg = QgsSymbolLayerV2Registry::instance();
  QgsSymbolLayerV2AbstractMetadata* am = pReg->symbolLayerMetadata( newLayerType );
  if ( am == NULL ) // check whether the metadata is assigned
    return;

  // change layer to a new (with different type)
  QgsSymbolLayerV2* newLayer = am->createSymbolLayer( QgsStringMap() );
  if ( newLayer == NULL )
    return;
  mSymbol->changeSymbolLayer( currentLayerIndex(), newLayer );

  updateSymbolLayerWidget( newLayer );

  // update symbol layer item
  SymbolLayerItem* item = currentLayerItem();
  item->setLayer( newLayer );
  item->updatePreview();

  updatePreview();
}
示例#4
0
void QgsSymbolSelectorWidget::updateLayerPreview()
{
  // get current layer item and update its icon
  SymbolLayerItem *item = currentLayerItem();
  if ( item )
    item->updatePreview();
  // update also preview of the whole symbol
  updatePreview();
}
void QgsSymbolV2PropertiesDialog::updateLayerPreview()
{
  // get current layer item and update its icon
  SymbolLayerItem* item = currentLayerItem();
  if ( item )
    item->updatePreview();

  // update also preview of the whole symbol
  updatePreview();
}
示例#6
0
void QgsSymbolSelectorWidget::removeLayer()
{
  SymbolLayerItem *item = currentLayerItem();
  int row = item->row();
  SymbolLayerItem *parent = static_cast<SymbolLayerItem *>( item->parent() );

  int layerIdx = parent->rowCount() - row - 1; // IMPORTANT
  QgsSymbol *parentSymbol = parent->symbol();
  QgsSymbolLayer *tmpLayer = parentSymbol->takeSymbolLayer( layerIdx );

  parent->removeRow( row );
  parent->updatePreview();

  QModelIndex newIdx = parent->child( 0 )->index();
  layersTree->setCurrentIndex( newIdx );

  updateUi();
  updatePreview();
  //finally delete the removed layer pointer
  delete tmpLayer;
}