示例#1
0
/**
 * Releases the server's address and stops listening for
 * new clients. If called more than once, only the first
 * call has an effect. Does not modify the server's
 * reference count.
 * 
 * @param server the server.
 */
void
dbus_server_disconnect (DBusServer *server)
{
  _dbus_return_if_fail (server != NULL);

  dbus_server_ref (server);
  SERVER_LOCK (server);

  _dbus_server_disconnect_unlocked (server);

  SERVER_UNLOCK (server);
  dbus_server_unref (server);
}
static ServerData*
serverdata_new (DBusLoop       *loop,
                DBusServer     *server)
{
  ServerData *sd;

  sd = dbus_new0 (ServerData, 1);
  if (sd == NULL)
    return NULL;

  sd->loop = loop;
  sd->server = server;

  dbus_server_ref (sd->server);
  _dbus_loop_ref (sd->loop);

  return sd;
}
/*
 * watch_handler
 * Callback for D-BUS to handle messages on a file-descriptor
 */
static void sbus_watch_handler(struct tevent_context *ev,
                               struct tevent_fd *fde,
                               uint16_t flags, void *data)
{
    struct sbus_watch_ctx *watch = talloc_get_type(data,
                                                   struct sbus_watch_ctx);
    enum dbus_conn_type type;
    union dbus_conn_pointer dbus_p;

    /* conn may get freed inside a handle, save the data we need for later */
    type = watch->conn->type;
    dbus_p = watch->conn->dbus;

    /* Take a reference while handling watch */
    if (type == SBUS_SERVER) {
        dbus_server_ref(dbus_p.server);
    } else {
        dbus_connection_ref(dbus_p.conn);
    }

    /* Fire if readable */
    if (flags & TEVENT_FD_READ) {
        if (watch->dbus_read_watch) {
            dbus_watch_handle(watch->dbus_read_watch, DBUS_WATCH_READABLE);
        }
    }

    /* Fire if writeable */
    if (flags & TEVENT_FD_WRITE) {
        if (watch->dbus_write_watch) {
            dbus_watch_handle(watch->dbus_write_watch, DBUS_WATCH_WRITABLE);
        }
    }

    /* Release reference once done */
    if (type == SBUS_SERVER) {
        dbus_server_unref(dbus_p.server);
    } else {
        dbus_connection_unref(dbus_p.conn);
    }
}
示例#4
0
/**
 * Releases the server's address and stops listening for
 * new clients. If called more than once, only the first
 * call has an effect. Does not modify the server's
 * reference count.
 *
 * @param server the server.
 */
void
dbus_server_disconnect (DBusServer *server)
{
    _dbus_return_if_fail (server != NULL);

    dbus_server_ref (server);
    SERVER_LOCK (server);

    _dbus_assert (server->vtable->disconnect != NULL);

    if (!server->disconnected)
    {
        /* this has to be first so recursive calls to disconnect don't happen */
        server->disconnected = TRUE;

        (* server->vtable->disconnect) (server);
    }

    SERVER_UNLOCK (server);
    dbus_server_unref (server);
}
/**
 * Creates the client-side transport for
 * a debug-pipe connection connected to the
 * given debug-pipe server name.
 *
 * @param server_name name of server to connect to
 * @param error address where an error can be returned.
 * @returns #NULL on no memory or transport
 */
DBusTransport*
_dbus_transport_debug_pipe_new (const char     *server_name,
                                DBusError      *error)
{
    DBusTransport *client_transport;
    DBusTransport *server_transport;
    DBusConnection *connection;
    int client_fd, server_fd;
    DBusServer *server;
    DBusString address;

    _DBUS_ASSERT_ERROR_IS_CLEAR (error);

    if (server_pipe_hash == NULL)
    {
        dbus_set_error (error, DBUS_ERROR_NO_SERVER, NULL);
        return NULL;
    }

    server = _dbus_hash_table_lookup_string (server_pipe_hash,
             server_name);
    if (server == NULL ||
            ((DBusServerDebugPipe*)server)->disconnected)
    {
        dbus_set_error (error, DBUS_ERROR_NO_SERVER, NULL);
        return NULL;
    }

    if (!_dbus_string_init (&address))
    {
        dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
        return NULL;
    }

    if (!_dbus_string_append (&address, "debug-pipe:name=") ||
            !_dbus_string_append (&address, server_name))
    {
        dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
        _dbus_string_free (&address);
        return NULL;
    }

    if (!_dbus_full_duplex_pipe (&client_fd, &server_fd, FALSE,
                                 NULL))
    {
        _dbus_verbose ("failed to create full duplex pipe\n");
        dbus_set_error (error, DBUS_ERROR_FAILED, "Could not create full-duplex pipe");
        _dbus_string_free (&address);
        return NULL;
    }

    _dbus_fd_set_close_on_exec (client_fd);
    _dbus_fd_set_close_on_exec (server_fd);

    client_transport = _dbus_transport_new_for_socket (client_fd,
                       NULL, &address);
    if (client_transport == NULL)
    {
        _dbus_close_socket (client_fd, NULL);
        _dbus_close_socket (server_fd, NULL);
        dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
        _dbus_string_free (&address);
        return NULL;
    }

    _dbus_string_free (&address);

    client_fd = -1;

    server_transport = _dbus_transport_new_for_socket (server_fd,
                       &server->guid_hex, NULL);
    if (server_transport == NULL)
    {
        _dbus_transport_unref (client_transport);
        _dbus_close_socket (server_fd, NULL);
        dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
        return NULL;
    }

    server_fd = -1;

    if (!_dbus_transport_set_auth_mechanisms (server_transport,
            (const char**) server->auth_mechanisms))
    {
        dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
        _dbus_transport_unref (server_transport);
        _dbus_transport_unref (client_transport);
        return NULL;
    }

    connection = _dbus_connection_new_for_transport (server_transport);
    _dbus_transport_unref (server_transport);
    server_transport = NULL;

    if (connection == NULL)
    {
        _dbus_transport_unref (client_transport);
        dbus_set_error (error, DBUS_ERROR_NO_MEMORY, NULL);
        return NULL;
    }

    /* See if someone wants to handle this new connection,
     * self-referencing for paranoia
     */
    if (server->new_connection_function)
    {
        dbus_server_ref (server);
        (* server->new_connection_function) (server, connection,
                                             server->new_connection_data);
        dbus_server_unref (server);
    }

    /* If no one grabbed a reference, the connection will die,
     * and the client transport will get an immediate disconnect
     */
    _dbus_connection_close_if_only_one_ref (connection);
    dbus_connection_unref (connection);

    return client_transport;
}