示例#1
0
文件: array.c 项目: DruSatori/AEMud
/*
 * deep_inventory()
 *
 * This function returns the recursive inventory of an object. The returned 
 * array of objects is flat, ie there is no structure reflecting the 
 * internal containment relations.
 *
 */
struct vector *
deep_inventory(struct object *ob, int take_top)
{
    struct vector	*dinv, *ainv, *sinv, *tinv;
    int			il;

    ainv = all_inventory(ob);
    if (take_top)
    {
	sinv = allocate_array(1);
	sinv->item[0].type = T_OBJECT;
	add_ref(ob,"deep_inventory");
	sinv->item[0].u.ob = ob;
	dinv = add_array(sinv, ainv);
	free_vector(sinv);
	free_vector(ainv);
	ainv = dinv;
    }
    sinv = ainv;
    for (il = take_top ? 1 : 0 ; il < ainv->size ; il++)
    {
	if (ainv->item[il].u.ob->contains)
	{
	    dinv = deep_inventory(ainv->item[il].u.ob,0);
	    tinv = add_array(sinv, dinv);
	    if (sinv != ainv)
		free_vector(sinv);
	    sinv = tinv;
	    free_vector(dinv);
	}
    }
    if (ainv != sinv)
	free_vector(ainv);
    return sinv;
}
示例#2
0
文件: post.c 项目: Lundex/lima
void do_post_about_str(string str) {
    object brd = 0;

    foreach (object ob in deep_inventory(environment(this_body()))) {
        if ((int)ob->is_bulletin_board())
            brd = ob;
    }
    brd->do_post(str);
}
示例#3
0
文件: post.c 项目: Lundex/lima
void do_post_wrd_to_wrd(string wrd1, string wrd2) {
    object brd = 0;
    int id;

    foreach (object ob in deep_inventory(environment(this_body()))) {
        if ((int)ob->is_bulletin_board())
            brd = ob;
    }
    sscanf(wrd2, "%d", id);
    brd->do_followup(id);
}
示例#4
0
int query_carrying(object who, mixed thing){
    if(objectp(thing)) thing = base_name(thing);
    if(last(thing,2) == ".c") truncate(thing,2);

    if(!file_exists(thing+".c")) return 0;

    foreach(object ob in deep_inventory(who)){
        if(base_name(ob) == thing) return 1;
    }
    return 0;
}
示例#5
0
void do_remove_wrd(string wrd) {
    object brd = 0;
    int id;

    foreach (object ob in deep_inventory(environment(this_body()))) {
        if ((int)ob->is_bulletin_board())
            brd = ob;
    }
    
    sscanf(wrd, "%d", id);
    brd->do_remove(id);
}
示例#6
0
void dest_me() 
{
  object *obs;
  int i;

  obs = deep_inventory(this_object());

  for (i = 0; i < sizeof(obs); i++)
    if (obs[i])
      obs[i]->dest_me();

  movement::dest_me();
}
示例#7
0
文件: makeyao.c 项目: mudchina/sjsh
void done(object me)
{
        int i;
        object *inv; 
               inv = deep_inventory(me);
                for(i=0; i<sizeof(inv); i++) {
                        if (inv[i]->query("done"))
                        destruct(inv[i]);
                }
message_vision( HIC "只见$N驱真气于药材之上,不多会药材便消失了。\n" NOR,me);
                me->start_busy(1);
return;
}
示例#8
0
文件: _locate.c 项目: ehershey/pd
int cmd_locate(string str) {
    object *inv;
    object ob;
    string obid;
    int num;
    int found = 0;

    if (!str) return notify_fail("Find what?\n");

    inv = deep_inventory(this_player());
    foreach (ob in inv)
    {
	if (member_array(str, ob->query_id()) != -1)
	{		
	    // We've found an object.  Our next objective is to figure out where
	    // it is located.

	    // if ob's environment is bag
	    if (environment(ob)->is_bag())
	    {
		// Get id of ob's environment
		obid = environment(ob)->query_id()[0]; 

		// loop through each item of obid
		num = 1;
		while(present(obid+" "+num, this_player()))
		{
		    if (present(obid+" "+num, this_player()) == environment(ob))
		    {
                           write(ob->query_short()+" was found in "+environment(ob)->query_short()+" "+num+"");

		    }
		    num++;
		}
		found = 1;
	    }
	    else 
	    {
		write(ob->query_short()+" was found in your inventory.");
		found = 1;
	    }
	}
    }

    if (!found){
	return notify_fail("No "+str+" was found.\n");
    }
    return 1;
}
示例#9
0
文件: post.c 项目: Lundex/lima
mixed can_post_about_str(string str) {
    object brd = 0;
    mixed res;

    foreach (object ob in deep_inventory(environment(this_body()))) {
        if ((int)ob->is_bulletin_board()) {
            if (!brd)
                brd = ob;
            else
                return "Please specify on which board you want to post.\n";
        }
    }

    if (res = brd->indirect_post_on_obj_about_str(str, brd))
        return res;

    return default_checks();
}
示例#10
0
int dest_all(object act_ob, int silent) {
    int s;
    object *ob;

    ob = deep_inventory(act_ob);
    s = sizeof(ob);
    cnt += s;
    while (s--) {
        if (!ob[s])  continue;

        if (!silent)
            write("Desting: " + identify(ob[s]) + "\n");

        if (!(ob[s]->is_player() && interactive(ob[s]))) {
       if (adminp(geteuid(previous_object()))) {
            catch(ob[s]->remove());
            if(ob[s])  destruct(ob[s]);
      } else write("Not allowed to remove players, Bad !\n");
        }
    }
示例#11
0
int dest_all(object act_ob, int silent) {
    int s;
    object *ob;

    ob = deep_inventory(act_ob);
    s = sizeof(ob);
    cnt += s;
    while (s--) {
	if (!ob[s])  continue;

	if (!silent)
	    write("Desting: " + identify(ob[s]) + "\n");

	if (!(ob[s]->is_player() && interactive(ob[s]))) {
	    catch(ob[s]->remove());
	    if(ob[s])  destruct(ob[s]);
	}
    }
    return 1 ;
}
示例#12
0
mixed can_remove_wrd(string wrd) {
    object brd = 0;
    mixed res;

    foreach (object ob in deep_inventory(environment(this_body()))) {
        if ((int)ob->is_bulletin_board()) {
            if (!brd)
                brd = ob;
            else
                return "Please specify on which board you want to "
                       "remove a note.\n";
        }
    }
    if (!brd)
        return "There's nothing here to remove notes from.\n";

    if ((res = brd->direct_remove_wrd_from_obj(wrd, brd)) != 1)
        return res;

    return default_checks();
}
示例#13
0
文件: post.c 项目: Lundex/lima
/* Followups are posted using 'post followup to <id>' */
mixed can_post_wrd_to_wrd(string wrd1, string wrd2) {
    object brd = 0;
    mixed res;

    if (wrd1 != "followup")
        return 0;

    foreach (object ob in deep_inventory(environment(this_body()))) {
        if ((int)ob->is_bulletin_board())
            if (!brd)
                brd = ob;
            else
                return "Please specify the board you want to post on.\n";
    }
    if (!brd)
        return "There is nothing here to post on.\n";

    if ((res = brd->direct_post_wrd_to_wrd_on_obj(wrd1, wrd2, brd)) != 1)
        return res;

    return default_checks();
}
示例#14
0
int cmd_sc( string a ) 
{
  mixed ob;
  object obj;
  int i;

  seteuid( geteuid( previous_object() ) );

  if( !a ) a = "here";
  ob = ref_ob( a );
  if( !objectp( ob ) )
  {
    notify_fail( wrap( "Could not identify " + identify( ob ) + 
      " as an object." ) );
    return 0;
  }
  write( wrap( "Deep Scanning: " + identify( ob ) + " EUID(" + geteuid( ob ) +
    ") UID(" + getuid( ob ) + ")" ) );
  sc_object( ob, "  " );
  set_ref( "default", ob );
  set_ref( "sc", deep_inventory( ob ) );
  return 1;
}
示例#15
0
文件: _start.c 项目: Elohim/FGmud
int CanReceive(object ob){
    int ret, level;
    level = ob->GetLevel();
    if((creatorp(ob) && !archp(ob)) || (userp(ob) && level > 20)){
        write("Sorry. This area is for normal players.");
        return 0;
    }
    ret = room::CanReceive(ob);
    if(ret){
        object *inv = deep_inventory(ob);
        foreach(object element in inv){
            string name = base_name(element);
            level = element->GetLevel();
            if(creatorp(element) && !archp(element)
              || (userp(element) && level > 20)){
                write("Sorry. This is a player-only area.");
                return 0;
            }
            if(!strsrch(name,"/realms/") || !strsrch(name,"/open/")){
                element->eventMove(ROOM_FURNACE);
            }
        }
    }
示例#16
0
文件: clean.c 项目: Elohim/FGmud
mixed cmd(string args) {
    object array obs, items, users;
    object ob;

    if( !args || args == "" ) {
        ob = environment(previous_object());
    }
    else {
        ob = get_object(args);
    }
    if( !ob ) {
        return "No " + args + " found.";
    }
    previous_object()->eventPrint(sprintf("Cleaning %O", ob), MSG_SYSTEM);
    say(this_player()->GetName()+" cleans "+ob->GetShort()+".");
    obs = deep_inventory(ob);
    users = filter(obs, (: userp :));
    items = obs - users;
    foreach(object user in users) {
        object tmp = user;

        while( tmp = environment(tmp) ) {
            items -= ({ tmp });
        }
示例#17
0
int really_quit()
{
  object *ob, money;
  object frog, frog2;
  int i;
  int secure;
  string aux;

  aux = "";
  secure = 0;

  // quit_destination added by neverbot, 03/09  
  while (environment(this_object()) &&
        (aux = environment(this_object())->query_quit_destination()) && 
        (secure < 10))
  {
    if (load_object(aux))
      this_object()->move(aux);
    secure++;
  }
  
  if (secure != 0) 
  {
    tell_object(this_object(), "En tu localización previa no es posible salir, "+
        "has sido movido a la más cercana (vuelve a intentarlo aquí si aún "+
        "deseas desconectar).\n");
    this_object()->do_look();
    this_object()->save_me();
    return 1;
  }

  traverse_timed_properties();
  last_log_on = time();
  
  this_object()->adjust_online_time(time() - ontime);

  // This should send the time the player was on to an object which keeps
  // track of total hours played (non-immortal) Anirudh - March 17, 1996
  // if (!this_object()->query_coder())
    TIMEKEEPER->add_time(time() - ontime);

  if (this_object()->query_name() != DEF_NAME)
  {
    if (this_object()->query_property(GUEST_PROP))
      log_file("enter", sprintf("Exit  : %-15s %s (guest) [%s]\n",
                                name, ctime(time(),4),
                                query_ip_number(this_object())+" ("+query_ip_name(this_object())+")"));
    else
      log_file("enter", sprintf("Exit  : %-15s %s [%s]\n",
                                name, ctime(time(),4), 
                                query_ip_number(this_object())+" ("+query_ip_name(this_object())+")"));
  }

  // TODO editor
  // catch(editor_check_do_quit());

  // TODO social
  // if (query_race_ob())
  //   catch(query_race_ob()->player_quit(this_object()));
  // if (query_guild_ob())
  //   catch(query_guild_ob()->player_quit(this_object()));
  // if (query_class_ob())
  //   catch(query_class_ob()->player_quit(this_object()));
  // if (query_deity_ob())
  //   catch(query_deity_ob()->player_quit(this_object()));
  // if (query_group_ob())
  //   catch(query_group_ob()->player_quit(this_object()));
  // if (query_race_group_ob())
  //   catch(query_race_group_ob()->player_quit(this_object()));
  // if (query_job_ob())
  //   catch(query_job_ob()->player_quit(this_object()));
  // if (query_city_ob())
  //   catch(query_city_ob()->player_quit(this_object()));

  // curses_quit();

  // Antes del save_me, movemos todos los objetos que no vamos a grabar a
  // la room del jugador
  if (environment(this_object()))
  {
    ob = deep_inventory(this_object());
    for(i = 0; i < sizeof(ob); i++)
    {
      if (ob[i]->query_no_save_object())
      {
        ob[i]->move(environment(this_object()));
        tell_object(this_object(), "Dejas tu "+ob[i]->short()+".\n");
      }
    }
  }