// FIXME: sholdn't this be part of GLUTApplication?? void GLUTCanvas::onExitFunction() { for (int i = 0; i < MAX_NUMBER_OF_WINDOWS ; ++i) delete Canvases_[i]; deinitGL(); deinit(); }
QtApplication::~QtApplication(){ deinitGL(); //FIXME: Handled by Qt or not? // delete qapplication_; deinit(); }
void StelMainView::deinit() { deinitGL(); delete stelApp; stelApp = NULL; }