示例#1
0
bool delResource (Resource *res)
{
    if (!res ||
        !delIdStack(res->internal_idStack_) ||
        !delMap(res->internal_map_) ||
        !delPlayerList(res->internal_playerList_) ||
        !delPlayerIdList(res->playerIdList_)) {
        return false;
    }

    return true;
}
示例#2
0
void tearDown(void) {
	if (NULL != list1)
		delMap(list1);
}