示例#1
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  static uint8_t shift_esc_shift_mask;
  switch (id) {
    case SHIFT_ESC:
      shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
      if (record->event.pressed) {
        if (shift_esc_shift_mask) {
          add_key(KC_GRV);
        send_keyboard_report();
        } else {
          add_key(KC_ESC);
          send_keyboard_report();
        }
      } else {
        if (shift_esc_shift_mask) {
          del_key(KC_GRV);
          send_keyboard_report();
        } else {
          del_key(KC_ESC);
          send_keyboard_report();
        }
      }
      break;
  }
}
示例#2
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  static uint8_t mods_pressed;

  switch (id) {
    case 0:
      /* Handle the combined Grave/Esc key
       */
      mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed

      if (record->event.pressed) {
        /* The key is being pressed.
         */
        if (mods_pressed) {
          add_key(KC_GRV);
          send_keyboard_report();
        } else {
          add_key(KC_ESC);
          send_keyboard_report();
        }
      } else {
        /* The key is being released.
         */
        if (mods_pressed) {
          del_key(KC_GRV);
          send_keyboard_report();
        } else {
          del_key(KC_ESC);
          send_keyboard_report();
        }
      }
      break;
  }
}
示例#3
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case SFT_ESC:
      if (record->event.pressed) {
        if (get_mods() & MODS_SHIFT_MASK) {
          add_key(KC_GRV);
          send_keyboard_report();
        } else {
          add_key(KC_ESC);
          send_keyboard_report();
        }
      } else {
        if (get_mods() & MODS_SHIFT_MASK) {
          del_key(KC_GRV);
          send_keyboard_report();
        } else {
          del_key(KC_ESC);
          send_keyboard_report();
        }
      }

      return false;

    default:
      return true;
  }
}
示例#4
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
#   define MODS_CTRL_MASK   (MOD_BIT(KC_LCTRL)|MOD_BIT(KC_RCTRL))
    static uint8_t ctrl_space_i_prev_ctrl;

    switch (id) {
    // Ctrl + Up(SpaceFN) -> PgUp
    case CTRL_SPACE_I:
        ctrl_space_i_prev_ctrl = get_mods()&MODS_CTRL_MASK;
        if (record->event.pressed) {
            if (ctrl_space_i_prev_ctrl) {
                del_mods(ctrl_space_i_prev_ctrl);   // remove Ctrl
                add_key(KC_PGUP);
                send_keyboard_report(); // send PgUp without Ctrl
                add_mods(ctrl_space_i_prev_ctrl);   // return Ctrl but not sent
            } else {
                add_key(KC_UP);
                send_keyboard_report();
            }
        } else {
            if (ctrl_space_i_prev_ctrl) {
                del_key(KC_PGUP);
                send_keyboard_report();
            } else {
                del_key(KC_UP);
                send_keyboard_report();
            }
        }
        break;
    }
}
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    if (record->event.pressed) dprint("P"); else dprint("R");
    if (record->tap.interrupted) dprint("i");

#   define MODS_SHIFT_MASK   (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
    static uint8_t shift_mod;

    switch (id) {
        // Shift + Esc -> ~
        case SHIFT_ESC:
            shift_mod = get_mods()&MODS_SHIFT_MASK;
            if (record->event.pressed) {
                if (shift_mod) {
                    add_key(KC_GRV);
                    send_keyboard_report(); // send grave with shift for tilde result
                } else {
                    del_mods(shift_mod); // remove shift
                    add_key(KC_ESC);
                    send_keyboard_report(); // send escape
                    add_mods(shift_mod); // return shift but not sent
                }
            } else {
                if (shift_mod) {
                    del_key(KC_GRV);
                    send_keyboard_report();
                } else {
                    del_key(KC_ESC);
                    send_keyboard_report();
                }
            }
            break;
        case SHIFT_BSPC:
            shift_mod = get_mods()&MODS_SHIFT_MASK;
            if (record->event.pressed) {
                if (shift_mod) {
                    add_key(KC_BSLS);
                    send_keyboard_report(); // send backslash with shift for pipe result
                } else {
                    del_mods(shift_mod); // remove shift
                    add_key(KC_BSPC);
                    send_keyboard_report(); // send backspace
                    add_mods(shift_mod); // return shift but not sent
                }
            } else {
                if (shift_mod) {
                    del_key(KC_BSLS);
                    send_keyboard_report();
                } else {
                    del_key(KC_BSPC);
                    send_keyboard_report();
                }
            }
            break;
    }
}
示例#6
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  static uint8_t mods_pressed;
  static bool mod_flag;

  switch (id) {
    case 0:
      // clueboard specific hook to make escape quite tetris
      if (tetris_running) {
        tetris_running = 0;
        return;
      }
      
      /* Handle the combined Grave/Esc key
       */
      mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed

      if (record->event.pressed) {
        /* The key is being pressed.
         */
        if (mods_pressed) {
          mod_flag = true;
          add_key(KC_GRV);
          send_keyboard_report();
        } else {
          add_key(KC_ESC);
          send_keyboard_report();
        }
      } else {
        /* The key is being released.
         */
        if (mod_flag) {
          mod_flag = false;
          del_key(KC_GRV);
          send_keyboard_report();
        } else {
          del_key(KC_ESC);
          send_keyboard_report();
        }
      }
      break;
  case 1:
      if (record->event.pressed) {
        tetris_running = 1;
        tetris_timer = 0;
        tetris_keypress = 0;
        // set randomness using total number of key presses
        tetris_start(tetris_key_presses);
      }
      break;
  }
}
示例#7
0
/*
 * user defined action function
 */
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    keyevent_t event = record->event;
    tap_t tap = record->tap;

    switch (id) {
        case LSHIFT_LPAREN:
            // LShft + tap '('
            // NOTE: cant use register_code to avoid conflicting with magic key bind
            if (event.pressed) {
                if (tap.count == 0 || tap.interrupted) {
                    add_mods(MOD_BIT(KC_LSHIFT));
                } else {
                    add_mods(MOD_BIT(KC_LSHIFT));
                    add_key(KC_9);
                    send_keyboard_report();
                    del_mods(MOD_BIT(KC_LSHIFT));
                    del_key(KC_9);
                    send_keyboard_report();
                }
            } else {
                if (tap.count == 0 || tap.interrupted) {
                    del_mods(MOD_BIT(KC_LSHIFT));
                    //layer_off(1);
                }
            }
            break;
        case RSHIFT_RPAREN:
            // RShift + tap ')'
            if (event.pressed) {
                if (tap.count == 0 || tap.interrupted) {
                    add_mods(MOD_BIT(KC_RSHIFT));
                } else {
                    add_mods(MOD_BIT(KC_RSHIFT));
                    add_key(KC_0);
                    send_keyboard_report();
                    del_mods(MOD_BIT(KC_RSHIFT));
                    del_key(KC_0);
                    send_keyboard_report();
                }
            } else {
                if (tap.count == 0 || tap.interrupted) {
                    del_mods(MOD_BIT(KC_RSHIFT));
                }
            }
            break;
    }
}
示例#8
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  switch (id) {
  case SPACE_FN:
    if (record->event.pressed) {
      // Change the keyboard maps.
      // Whatever even layer's are on, turn on the odd one's too.
      for (uint8_t i = 0; i < 9; i += 2) {
        if (layer_state & (1UL << i))
          layer_on(i + 1);
      }
      layer_on(1);
    } else {
      // turn off all the even layers.
      for (uint8_t i = 0; i < 9; i += 2)
        layer_off(i + 1);

      if (record->tap.count != 0) {
        // Space was tapped rather than used like a modifier.
        // So send a space up and down event.
        add_key(KC_SPC);
        send_keyboard_report();
        del_key(KC_SPC);
        send_keyboard_report();
      }
    }
    break;
  }
}
示例#9
0
文件: v7.c 项目: di3online/v7
static enum v7_err parse_delete(struct v7 *v7) {
  struct v7_val key;
  TRY(parse_expression(v7));
  key = str_to_val(v7->tok, v7->tok_len);  // Must go after parse_expression
  TRY(del_key(v7, v7->cur_obj, &key));
  return V7_OK;
}
示例#10
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  switch (id) {
    case RGBLED_TOGGLE:
      //led operations
      if (record->event.pressed) {
        rgblight_toggle();
        }
        break;
    case RGBLED_INCREASE_HUE:
      if (record->event.pressed) {
        rgblight_increase_hue();
        }
        break;
    case RGBLED_DECREASE_HUE:
      if (record->event.pressed) {
        rgblight_decrease_hue();
        }
        break;
    case RGBLED_INCREASE_SAT:
      if (record->event.pressed) {
        rgblight_increase_sat();
        }
        break;
    case RGBLED_DECREASE_SAT:
      if (record->event.pressed) {
        rgblight_decrease_sat();
        }
        break;
    case RGBLED_INCREASE_VAL:
        if (record->event.pressed) {
          rgblight_increase_val();
        }
        break;
    case RGBLED_DECREASE_VAL:
        if (record->event.pressed) {
          rgblight_decrease_val();
        }
        break;
    case RGBLED_STEP_MODE:
        if (record->event.pressed) {
          rgblight_step();
        }
        break;
    static uint8_t shift_esc_shift_mask;
    // Shift + ESC = ~
    case SHIFT_ESC:
      shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
      if (record->event.pressed) {
        if (shift_esc_shift_mask) {
          add_key(KC_GRV);
          send_keyboard_report();
        } else {
          add_key(KC_ESC);
          send_keyboard_report();
        }
      } else {
        if (shift_esc_shift_mask) {
          del_key(KC_GRV);
          send_keyboard_report();
        } else {
          del_key(KC_ESC);
          send_keyboard_report();
        }
      }
      break;
    }
};
示例#11
0
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  #ifdef TAP_DANCE_ENABLE
    preprocess_tap_dance(keycode, record);
  #endif

  if (!(
  #if defined(KEY_LOCK_ENABLE)
    // Must run first to be able to mask key_up events.
    process_key_lock(&keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
      process_clicky(keycode, record) &&
  #endif //AUDIO_CLICKY
    process_record_kb(keycode, record) &&
  #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
    process_rgb_matrix(keycode, record) &&
  #endif
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #ifdef STENO_ENABLE
    process_steno(keycode, record) &&
  #endif
  #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifdef LEADER_ENABLE
    process_leader(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef AUTO_SHIFT_ENABLE
    process_auto_shift(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
  #ifdef TERMINAL_ENABLE
    process_terminal(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
    return false;
    case DEBUG:
      if (record->event.pressed) {
          debug_enable = true;
          print("DEBUG: enabled.\n");
      }
    return false;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
  #endif
  #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  case RGB_TOG:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_toggle();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_FORWARD:
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step_reverse();
      }
      else {
        rgblight_step();
      }
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_REVERSE:
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step();
      }
      else {
        rgblight_step_reverse();
      }
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_HUI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_hue();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_HUD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_hue();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SAI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_sat();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SAD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_sat();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_VAI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_val();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_VAD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_val();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SPI:
    if (record->event.pressed) {
      rgblight_increase_speed();
    }
    return false;
  case RGB_SPD:
    if (record->event.pressed) {
      rgblight_decrease_speed();
    }
    return false;
  case RGB_MODE_PLAIN:
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_BREATHE:
  #ifdef RGBLIGHT_EFFECT_BREATHING
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_BREATHING);
      }
    }
  #endif
    return false;
  case RGB_MODE_RAINBOW:
  #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
      }
    }
  #endif
    return false;
  case RGB_MODE_SWIRL:
  #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
      }
    }
  #endif
    return false;
  case RGB_MODE_SNAKE:
  #ifdef RGBLIGHT_EFFECT_SNAKE
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_SNAKE);
      }
    }
  #endif
    return false;
  case RGB_MODE_KNIGHT:
  #ifdef RGBLIGHT_EFFECT_KNIGHT
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_KNIGHT);
      }
    }
  #endif
    return false;
  case RGB_MODE_XMAS:
  #ifdef RGBLIGHT_EFFECT_CHRISTMAS
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
    }
  #endif
    return false;
  case RGB_MODE_GRADIENT:
  #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
      }
    }
  #endif
    return false;
  case RGB_MODE_RGBTEST:
  #ifdef RGBLIGHT_EFFECT_RGB_TEST
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
    }
  #endif
    return false;
  #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_swap_song);
            #endif
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_norm_song);
            #endif
            break;
          case MAGIC_TOGGLE_ALT_GUI:
            keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
            keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
            #ifdef AUDIO_ENABLE
              if (keymap_config.swap_ralt_rgui) {
                PLAY_SONG(ag_swap_song);
              } else {
                PLAY_SONG(ag_norm_song);
              }
            #endif
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }

    case KC_SFTENT: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
        unregister_mods(MOD_BIT(KC_RSFT));
        register_code(SFTENT_KEY);
        unregister_code(SFTENT_KEY);
      }
      else {
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }

    case GRAVE_ESC: {
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

#ifdef GRAVE_ESC_ALT_OVERRIDE
      // if ALT is pressed, ESC is always sent
      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_CTRL_OVERRIDE
      // if CTRL is pressed, ESC is always sent
      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_GUI_OVERRIDE
      // if GUI is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_SHIFT_OVERRIDE
      // if SHIFT is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
        shifted = 0;
      }
#endif

      if (record->event.pressed) {
        grave_esc_was_shifted = shifted;
        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
      }
      else {
        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
      }

      send_keyboard_report();
      return false;
    }

#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
    case BL_BRTG: {
      if (record->event.pressed)
        breathing_toggle();
      return false;
    }
#endif

    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}

__attribute__ ((weak))
const bool ascii_to_shift_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 1, 1, 1, 1, 1, 0,
    1, 1, 1, 1, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 1, 0, 1, 0, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 1, 1, 1, 0
};

__attribute__ ((weak))
const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, KC_ESC, 0, 0, 0, 0,
    KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
    KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
    KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
    KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
    KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
    KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};

void send_string(const char *str) {
  send_string_with_delay(str, 0);
}

void send_string_P(const char *str) {
  send_string_with_delay_P(str, 0);
}

void send_string_with_delay(const char *str, uint8_t interval) {
    while (1) {
        char ascii_code = *str;
        if (!ascii_code) break;
        if (ascii_code == 1) {
          // tap
          uint8_t keycode = *(++str);
          register_code(keycode);
          unregister_code(keycode);
        } else if (ascii_code == 2) {
          // down
          uint8_t keycode = *(++str);
          register_code(keycode);
        } else if (ascii_code == 3) {
          // up
          uint8_t keycode = *(++str);
          unregister_code(keycode);
        } else {
          send_char(ascii_code);
        }
        ++str;
        // interval
        { uint8_t ms = interval; while (ms--) wait_ms(1); }
    }
}

void send_string_with_delay_P(const char *str, uint8_t interval) {
    while (1) {
        char ascii_code = pgm_read_byte(str);
        if (!ascii_code) break;
        if (ascii_code == 1) {
          // tap
          uint8_t keycode = pgm_read_byte(++str);
          register_code(keycode);
          unregister_code(keycode);
        } else if (ascii_code == 2) {
          // down
          uint8_t keycode = pgm_read_byte(++str);
          register_code(keycode);
        } else if (ascii_code == 3) {
          // up
          uint8_t keycode = pgm_read_byte(++str);
          unregister_code(keycode);
        } else {
          send_char(ascii_code);
        }
        ++str;
        // interval
        { uint8_t ms = interval; while (ms--) wait_ms(1); }
    }
}

void send_char(char ascii_code) {
  uint8_t keycode;
  keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
      register_code(KC_LSFT);
      register_code(keycode);
      unregister_code(keycode);
      unregister_code(KC_LSFT);
  } else {
      register_code(keycode);
      unregister_code(keycode);
  }
}

void set_single_persistent_default_layer(uint8_t default_layer) {
  #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
    PLAY_SONG(default_layer_songs[default_layer]);
  #endif
  eeconfig_update_default_layer(1U<<default_layer);
  default_layer_set(1U<<default_layer);
}

uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
  uint32_t mask3 = 1UL << layer3;
  return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
}

void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
}

void tap_random_base64(void) {
  #if defined(__AVR_ATmega32U4__)
    uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  #else
    uint8_t key = rand() % 64;
  #endif
  switch (key) {
    case 0 ... 25:
      register_code(KC_LSFT);
      register_code(key + KC_A);
      unregister_code(key + KC_A);
      unregister_code(KC_LSFT);
      break;
    case 26 ... 51:
      register_code(key - 26 + KC_A);
      unregister_code(key - 26 + KC_A);
      break;
    case 52:
      register_code(KC_0);
      unregister_code(KC_0);
      break;
    case 53 ... 61:
      register_code(key - 53 + KC_1);
      unregister_code(key - 53 + KC_1);
      break;
    case 62:
      register_code(KC_LSFT);
      register_code(KC_EQL);
      unregister_code(KC_EQL);
      unregister_code(KC_LSFT);
      break;
    case 63:
      register_code(KC_SLSH);
      unregister_code(KC_SLSH);
      break;
  }
}
示例#12
0
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  if (!(
  #if defined(KEY_LOCK_ENABLE)
    // Must run first to be able to mask key_up events.
    process_key_lock(&keycode, record) &&
  #endif
    process_record_kb(keycode, record) &&
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #ifdef STENO_ENABLE
    process_steno(keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifndef DISABLE_LEADER
    process_leader(keycode, record) &&
  #endif
  #ifndef DISABLE_CHORDING
    process_chording(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef AUTO_SHIFT_ENABLE
    process_auto_shift(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
  #ifdef TERMINAL_ENABLE
    process_terminal(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
    return false;
    case DEBUG:
      if (record->event.pressed) {
          debug_enable = true;
          print("DEBUG: enabled.\n");
      }
    return false;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
  #endif
  #ifdef RGBLIGHT_ENABLE
  case RGB_TOG:
    if (record->event.pressed) {
      rgblight_toggle();
    }
    return false;
  case RGB_MOD:
    if (record->event.pressed) {
      rgblight_step();
    }
    return false;
  case RGB_SMOD:
    // same as RBG_MOD, but if shift is pressed, it will use the reverese direction instead.
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step_reverse();
      }
      else {
        rgblight_step();
      }
    }
    return false;
  case RGB_HUI:
    if (record->event.pressed) {
      rgblight_increase_hue();
    }
    return false;
  case RGB_HUD:
    if (record->event.pressed) {
      rgblight_decrease_hue();
    }
    return false;
  case RGB_SAI:
    if (record->event.pressed) {
      rgblight_increase_sat();
    }
    return false;
  case RGB_SAD:
    if (record->event.pressed) {
      rgblight_decrease_sat();
    }
    return false;
  case RGB_VAI:
    if (record->event.pressed) {
      rgblight_increase_val();
    }
    return false;
  case RGB_VAD:
    if (record->event.pressed) {
      rgblight_decrease_val();
    }
    return false;
  case RGB_MODE_PLAIN:
    if (record->event.pressed) {
      rgblight_mode(1);
    }
    return false;
  case RGB_MODE_BREATHE:
    if (record->event.pressed) {
      if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
        rgblight_step();
      } else {
        rgblight_mode(2);
      }
    }
    return false;
  case RGB_MODE_RAINBOW:
    if (record->event.pressed) {
      if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
        rgblight_step();
      } else {
        rgblight_mode(6);
      }
    }
    return false;
  case RGB_MODE_SWIRL:
    if (record->event.pressed) {
      if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
        rgblight_step();
      } else {
        rgblight_mode(9);
      }
    }
    return false;
  case RGB_MODE_SNAKE:
    if (record->event.pressed) {
      if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
        rgblight_step();
      } else {
        rgblight_mode(15);
      }
    }
    return false;
  case RGB_MODE_KNIGHT:
    if (record->event.pressed) {
      if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
        rgblight_step();
      } else {
        rgblight_mode(21);
      }
    }
    return false;
  case RGB_MODE_XMAS:
    if (record->event.pressed) {
      rgblight_mode(24);
    }
    return false;
  case RGB_MODE_GRADIENT:
    if (record->event.pressed) {
      if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
        rgblight_step();
      } else {
        rgblight_mode(25);
      }
    }
    return false;
  #endif
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_swap_song);
            #endif
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_norm_song);
            #endif
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }
    case GRAVE_ESC: {
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

#ifdef GRAVE_ESC_ALT_OVERRIDE
      // if ALT is pressed, ESC is always sent
      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_CTRL_OVERRIDE
      // if CTRL is pressed, ESC is always sent
      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_GUI_OVERRIDE
      // if GUI is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_SHIFT_OVERRIDE
      // if SHIFT is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
        shifted = 0;
      }
#endif

      if (record->event.pressed) {
        grave_esc_was_shifted = shifted;
        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
      }
      else {
        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
      }

      send_keyboard_report();
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}
示例#13
0
 //Key Execute function
 //Decodes a keycode, and executes depending on codetype
 void key_execute(keycode aKey, uint8_t down)
 {
	print("inside key_execute\n");
	phex(aKey.type);
	print("<-Type:Code->");
	phex(aKey.code);
	print("\n");
	switch(aKey.type)
	{
		case TYPE_KEY:
			//Check for type, and call functions
			if(down)
				add_key(aKey.code);
			else
				del_key(aKey.code);
		break;
		case TYPE_MOD:
			//Check for type, and call functions
			if(down)
				add_mod(aKey.code);
			else
				del_mod(aKey.code);
		break;
		case TYPE_MEDIA:
		case TYPE_MOUSE:
			//Placeholder if mouse and media keys implemented
		break;
		case TYPE_MOMENTARY:
			//For mementary layer changes
			clear_keyboard(); //Clear all current plessed keys, because they may not exist in new layer
			if(down)
				set_current_layer(aKey.code);
			else
				set_current_layer(0); //Return to default layer
		break;
		case TYPE_TOGGLE:
			//For toggleing layer changes
			if(down && (aKey.code ^ get_current_layer()) )
			{
				clear_keyboard();
				set_current_layer(aKey.code);
			}
		break;
		case TYPE_MISC:
			//Miscelaneous functions need special treatment
			switch(aKey.code)
			{
				case CODE_JMP_BOOT:
					//Jump to boot loader
					if(down) //Only want to activate on key-down
					{
						jump_bootloader();
					}
					break;
				case CODE_BR_UP:
					//Raise brightness of LEDS
					//In steps of 24
					if(down) //Only want to activate on key-down
					{
						if(OCR4D < 0xF0) OCR4D += 0x20;
					}
					break;
				case CODE_BR_DOWN:
					//Lower brightness of LEDS
					//In steps of 24
					if(down) //Only want to activate on key-down
					{
						if(OCR4D > 0x10) OCR4D -= 0x20;
					}
					break;
			}
			break;
		default:
			//Default case: Unknown Keytype
			//Print error and do nothing
			print("Unknown Key Type: ");
			phex(aKey.type);
			pchar('\n');
	}
 }
示例#14
0
/** \brief Utilities for actions. (FIXME: Needs better description)
 *
 * FIXME: Needs documentation.
 */
void register_code(uint8_t code)
{
    if (code == KC_NO) {
        return;
    }

#ifdef LOCKING_SUPPORT_ENABLE
    else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
        // Resync: ignore if caps lock already is on
        if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
#endif
        add_key(KC_CAPSLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_CAPSLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
        if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
#endif
        add_key(KC_NUMLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_NUMLOCK);
        send_keyboard_report();
    }

    else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
        if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
#endif
        add_key(KC_SCROLLLOCK);
        send_keyboard_report();
        wait_ms(100);
        del_key(KC_SCROLLLOCK);
        send_keyboard_report();
    }
#endif

    else if IS_KEY(code) {
        // TODO: should push command_proc out of this block?
        if (command_proc(code)) return;

#ifndef NO_ACTION_ONESHOT
/* TODO: remove
        if (oneshot_state.mods && !oneshot_state.disabled) {
            uint8_t tmp_mods = get_mods();
            add_mods(oneshot_state.mods);

            add_key(code);
            send_keyboard_report();

            set_mods(tmp_mods);
            send_keyboard_report();
            oneshot_cancel();
        } else
*/
#endif
        {
            add_key(code);
            send_keyboard_report();
        }
    }
    else if IS_MOD(code) {
示例#15
0
void process_unregister_key(uint8_t code)
{
    dprintf("process_unregister_key: code=%X\n", code);
    if (code == KC_LAMBDA)
    {
        dprintf("    lambda\n");
        lambda_pressed = 1;
    }
    else if (code == KC_TILDE)
    {
        dprintf("    tilde\n");
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_TLDE_S);
        send_keyboard_report();
    }
    else if (code == KC_EXCLAM)
    {
        dprintf("    exclam\n");
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_EXCL_S);
        send_keyboard_report();
    }
    else if (code == KC_AT_SIGN)
    {
        dprintf("    at_sign\n");
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_ATSI_S);
        send_keyboard_report();
    }
    else if (code == KC_NUMBER_SIGN)
    {
        dprintf("    num_sign\n");
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_NUSI_S);
        send_keyboard_report();
    }
    else if (code == KC_DOLLAR_SIGN)
    {
        dprintf("    dollar_sign\n");
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_DOSI_S);
        send_keyboard_report();
    }
    else if (code == KC_PERCENT)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_PCNT_S);
        send_keyboard_report();
    }
    else if (code == KC_CARET)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_CART_S);
        send_keyboard_report();
    }
    else if (code == KC_AMPERSTAND)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_AMPT_S);
        send_keyboard_report();
    }
    else if (code == KC_ASTERISK)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_ASTK_S);
        send_keyboard_report();
    }
    else if (code == KC_LPARENT)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_LPAR_S);
        send_keyboard_report();
    }
    else if (code == KC_RPARENT)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_RPAR_S);
        send_keyboard_report();
    }
    else if (code == KC_UNDERSCORE)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_UNDS_S);
        send_keyboard_report();
    }
    else if (code == KC_PLUS)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_PLUS_S);
        send_keyboard_report();
    }
    else if (code == KC_LCBRACKET)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_LCBR_S);
        send_keyboard_report();
    }
    else if (code == KC_RCBRACKET)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_RCBR_S);
        send_keyboard_report();
    }
    else if (code == KC_PIPE)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_PIPE_S);
        send_keyboard_report();
    }
    else if (code == KC_DOUBLE_QUOTE)
    {
        del_mods(MOD_BIT(KC_LSFT));
        del_key(KC_DQUO_S);
        send_keyboard_report();
    }
    else
    {
        del_key(code);
        send_keyboard_report();
    }
}
示例#16
0
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    if (record->event.pressed) dprint("P"); else dprint("R");
    if (record->tap.interrupted) dprint("i");

#   define MODS_SHIFT_MASK   (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
    static uint8_t shift_mod;
    
#   define MODS_MASK_1   (MOD_BIT(KC_LALT))
#   define MODS_MASK_2   (MOD_BIT(KC_RALT))    
    static uint8_t lalt_ralt_mods;
    
    switch (id) {
        // Shift + Scroll Lock -> Num Pad Layer On
        case SHIFT_NUM:
            shift_mod = get_mods()&MODS_SHIFT_MASK;
            if (record->event.pressed) {
                if (shift_mod) {
		    layer_invert(1); // toggle number pad layer
		    DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn on layer LED
                } else {
                    del_mods(shift_mod); // remove shift
                    add_key(KC_SLCK);
                    send_keyboard_report(); // send Scroll Lock
                    add_mods(shift_mod); // return shift but not sent
                }
            } else {
                if (shift_mod) {                    
                } else {
                    del_key(KC_SLCK);
                    send_keyboard_report();
                }
            }
            break;
	    
	// Shift + Num Lock -> Num Pad Layer Off
        case SHIFT_NUM1:
            shift_mod = get_mods()&MODS_SHIFT_MASK;
            if (record->event.pressed) {
                if (shift_mod) {
		    layer_invert(1); // toggle number pad layer
		    DDR_NUMLAYER ^= (1<<BIT_NUMLAYER); // turn off layer LED
                } else {
                    del_mods(shift_mod); // remove shift
                    add_key(KC_NLCK);
                    send_keyboard_report(); // send Num Lock
                    add_mods(shift_mod); // return shift but not sent
                }
            } else {
                if (shift_mod) {
                } else {
                    del_key(KC_NLCK);
                    send_keyboard_report();
                }
            }
            break;

        // Left ALT + Right ALT + Pause = DFU
        case PAUS_BOOT:
            lalt_ralt_mods = get_mods()&MODS_MASK_1 && get_mods()&MODS_MASK_2;
            if (record->event.pressed) {
                if (lalt_ralt_mods) {
		    del_mods(lalt_ralt_mods);
		    send_keyboard_report();
		    clear_keyboard();
		    bootloader_jump(); 
                } else {
                    del_mods(lalt_ralt_mods); // remove shift
                    add_key(KC_PAUS);
                    send_keyboard_report(); // send Scroll Lock
                    add_mods(lalt_ralt_mods); // return shift but not sent
                }
            } else {
                if (lalt_ralt_mods) {                   
                } else {
                    del_key(KC_PAUS);
                    send_keyboard_report();
                }
            }
            break;
    }
  
};