void WindowQt::resize(QResizeEvent * event) { if (!m_initialized) initialize(); makeCurrent(); QResizeEvent deviceSpecificResizeEvent(event->size() * devicePixelRatio(), event->oldSize() * devicePixelRatio()); resizeGL(&deviceSpecificResizeEvent); doneCurrent(); }
void QtOpenGLWindowBase::resize(QResizeEvent * event) { if (!m_initialized) { initialize(); } m_context->makeCurrent(this); QResizeEvent deviceSpecificResizeEvent(event->size() * devicePixelRatio(), event->oldSize() * devicePixelRatio()); onResize(&deviceSpecificResizeEvent); m_context->doneCurrent(); }