示例#1
0
void ScriptDebugServer::pauseIfNeeded(JSGlobalObject* dynamicGlobalObject)
{
    if (m_paused)
        return;
 
    if (!getListenersForGlobalObject(dynamicGlobalObject))
        return;

    bool pauseNow = m_pauseOnNextStatement;
    pauseNow |= (m_pauseOnCallFrame == m_currentCallFrame);
    pauseNow |= hasBreakpoint(m_currentCallFrame->sourceID(), m_currentCallFrame->position());
    if (!pauseNow)
        return;

    m_pauseOnCallFrame = 0;
    m_pauseOnNextStatement = false;
    m_paused = true;

    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidPause, dynamicGlobalObject);
    didPause(dynamicGlobalObject);

    TimerBase::fireTimersInNestedEventLoop();

    EventLoop loop;
    m_doneProcessingDebuggerEvents = false;
    while (!m_doneProcessingDebuggerEvents && !loop.ended())
        loop.cycle();

    didContinue(dynamicGlobalObject);
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidContinue, dynamicGlobalObject);

    m_paused = false;
}
void ScriptDebugServer::pauseIfNeeded(JSGlobalObject* dynamicGlobalObject)
{
    if (m_paused)
        return;
 
    if (!getListenersForGlobalObject(dynamicGlobalObject))
        return;

    bool pauseNow = m_pauseOnNextStatement;
    pauseNow |= (m_pauseOnCallFrame == m_currentCallFrame);
    pauseNow |= hasBreakpoint(m_currentCallFrame->sourceID(), m_currentCallFrame->position());
    m_lastExecutedLine = m_currentCallFrame->position().m_line.zeroBasedInt();
    if (!pauseNow)
        return;

    m_pauseOnCallFrame = 0;
    m_pauseOnNextStatement = false;
    m_paused = true;

    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidPause, dynamicGlobalObject);
    didPause(dynamicGlobalObject);

    TimerBase::fireTimersInNestedEventLoop();

    m_runningNestedMessageLoop = true;
    m_doneProcessingDebuggerEvents = false;
    runEventLoopWhilePaused();
    m_runningNestedMessageLoop = false;

    didContinue(dynamicGlobalObject);
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidContinue, dynamicGlobalObject);

    m_paused = false;
}
void ScriptDebugServer::handlePause(Debugger::ReasonForPause, JSGlobalObject* vmEntryGlobalObject)
{
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidPause, vmEntryGlobalObject);
    didPause(vmEntryGlobalObject);

    m_doneProcessingDebuggerEvents = false;
    runEventLoopWhilePaused();

    didContinue(vmEntryGlobalObject);
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidContinue, vmEntryGlobalObject);
}
示例#4
0
void ScriptDebugServer::handlePause(Debugger::ReasonForPause, JSGlobalObject* vmEntryGlobalObject)
{
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidPause, vmEntryGlobalObject);
    didPause(vmEntryGlobalObject);

    TimerBase::fireTimersInNestedEventLoop();

    m_runningNestedMessageLoop = true;
    m_doneProcessingDebuggerEvents = false;
    runEventLoopWhilePaused();
    m_runningNestedMessageLoop = false;

    didContinue(vmEntryGlobalObject);
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidContinue, vmEntryGlobalObject);
}
示例#5
0
void ScriptDebugServer::pauseIfNeeded(CallFrame* callFrame)
{
    if (m_paused)
        return;
 
    JSGlobalObject* dynamicGlobalObject = callFrame->dynamicGlobalObject();
    if (!getListenersForGlobalObject(dynamicGlobalObject))
        return;

    ScriptBreakpoint breakpoint;
    bool didHitBreakpoint = false;
    bool pauseNow = m_pauseOnNextStatement;
    pauseNow |= (m_pauseOnCallFrame == m_currentCallFrame);

    intptr_t sourceId = DebuggerCallFrame::sourceIdForCallFrame(m_currentCallFrame);
    TextPosition position = DebuggerCallFrame::positionForCallFrame(m_currentCallFrame);
    pauseNow |= didHitBreakpoint = hasBreakpoint(sourceId, position, &breakpoint);
    m_lastExecutedLine = position.m_line.zeroBasedInt();
    if (!pauseNow)
        return;

    DebuggerCallFrameScope debuggerCallFrameScope(*this);

    if (didHitBreakpoint) {
        evaluateBreakpointActions(breakpoint);
        if (breakpoint.autoContinue)
            return;
    }

    m_pauseOnCallFrame = 0;
    m_pauseOnNextStatement = false;
    m_paused = true;

    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidPause, dynamicGlobalObject);
    didPause(dynamicGlobalObject);

    TimerBase::fireTimersInNestedEventLoop();

    m_runningNestedMessageLoop = true;
    m_doneProcessingDebuggerEvents = false;
    runEventLoopWhilePaused();
    m_runningNestedMessageLoop = false;

    didContinue(dynamicGlobalObject);
    dispatchFunctionToListeners(&ScriptDebugServer::dispatchDidContinue, dynamicGlobalObject);

    m_paused = false;
}